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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
I am very sorry I didn't understand that that was just being discussed a few post ago. But I'm happy that a solution exists indeed!
Is anyone using that xserver-xorg-input-joystick with Accelemymote succesfully? Could someone post a way to have this xserver-xorg-input-joystick work with Accelemymote? What to do exactly with ".fid" files? Is that package to be installed via apt-get? Thanks, G_Gus |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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It's finally in Extras. Thanks to everyone who tested. :) Next version will stop polling by default when the screen is locked. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
Something just occurred to me and I thought I'd jump on here and see what you think of it.
As is, the accelemymote joystick works being pushed 'harder' the more its tilted. How hard would it be to make it the longer its held in a direction the hard its pushed? This'd work really well for menus... and also to enable nudge style steering/movement in games. May not work for all games... but I'd love to see if it were at all practical. Something like a second to reach full tilt and then straight back to 0 when origin is reached. I find that no matter how much effort I put into modifying config I always end up over/understeering in games. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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An "acceleration" could be implemented, but i have my doubts it would get around the problem unless... maybe it would work to have a pseudo-analog mode that would oscillate the joystick events between neutral and tilt at a ratio based on the desired amplitude. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
This would be extra cool as a mouse emulator in debian or anywhere really :cool:
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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To be honest I haven't played the accelerometer excessively, perhaps it takes a few hours to truly get use to it? Also I can't recall if I changed threshold or not. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
Is it possibly to use it for looking, not for moving in Quake 2?
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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