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Re: Cross Fade DJ App
Okay, attached N900 to laptop running Ubuntu 10.10, chose PC Suite Mode, started app, chose Stanton SCS.3D (generic engine) and UDP[5004} in settings, fired up Mixxx 1.9, loaded preset map for Stanton SCS.3D, loaded tracks onto both decks, hit play on the N900 and nothing happened.
What am I doing wrong? barrieluv@HAL9000:~$ mixxx Debug: [Main]: Mixxx "" is starting... Debug: [Main]: Qt version is: 4.7.0 Debug: [Main]: Configuration file is at the current version 1.9.0 Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "volume" ) Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "volume" ) Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started Debug: [Main]: ("QSQLITE", "QMYSQL3", "QMYSQL") Debug: [Main]: src/library/trackcollection.cpp DB status: true Debug: [Main]: QSqlError(-1, "", "") Debug: [Main]: SchemaManager::upgradeToSchemaVersion already at version 8 Debug: [Main]: TrackDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection" Debug: [Main]: CrateDAO::initialize() Debug: [Main]: CueDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection" Debug: [Main]: Created MissingTracksModel! Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html" Warning: [Main]: Object::connect: No such slot SamplerBank::loadSamplerBank(double) in src/samplerbank.cpp:16 Warning: [Main]: Object::connect: No such slot SamplerBank::saveSamplerBank(double) in src/samplerbank.cpp:18 Debug: [Main]: ControlObject::getControl returning NULL for ( "[ReplayGain]" , "InitialReplayGainBoost" ) Debug: [Main]: ControlObject::getControl returning NULL for ( "[Mixer Profile]" , "LoEQFrequency" ) Debug: [Main]: Setting "[Channel1]" "filterLowKill" as toggle Debug: [Main]: Setting "[Channel1]" "filterMidKill" as toggle Debug: [Main]: Setting "[Channel1]" "filterHighKill" as toggle Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDepth" ) Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDelay" ) Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoPeriod" ) Debug: [Main]: Setting "[Channel1]" "flanger" as toggle Debug: [Main]: Setting "[Channel1]" "play" as toggle Debug: [Main]: Setting "[Channel1]" "repeat" as toggle Debug: [Main]: CachingReader using 4980736 bytes. Debug: [Main]: Setting "[Channel1]" "keylock" as toggle Debug: [Main]: Setting "[Channel1]" "pfl" as toggle Debug: [Main]: Setting "[Channel2]" "filterLowKill" as toggle Debug: [Main]: Setting "[Channel2]" "filterMidKill" as toggle Debug: [Main]: Setting "[Channel2]" "filterHighKill" as toggle Debug: [Main]: Setting "[Channel2]" "flanger" as toggle Debug: [Main]: Setting "[Channel2]" "play" as toggle Debug: [Main]: Setting "[Channel2]" "repeat" as toggle Debug: [Main]: CachingReader using 4980736 bytes. Debug: [Main]: Setting "[Channel2]" "keylock" as toggle Debug: [Main]: Setting "[Channel2]" "pfl" as toggle Debug: [Main]: Constructed LibraryScanner Debug: [Main]: iTunes Album Art path is: "" Debug: [Main]: Could not read "/home/barrieluv/.mixxx/midi/MixxxMIDIDevices" Debug: [Main]: MidiDeviceManager::getDeviceList Debug: [Main]: Scanning PortMIDI devices: Debug: [Main]: Found output device # 0 Midi Through Port-0 Debug: [Main]: Found input device # 1 Midi Through Port-0 Debug: [Main]: Linking to output device # 0 "Midi Through Port-0" Debug: [Main]: Starting script engine with output device "" Debug: [MidiScriptEngine 1]: MIDI Device in script engine is: "" Debug: [Main]: MidiDeviceManager: Setting up devices Debug: [Main]: PortMIDI device "1. Midi Through Port-0" already closed Debug: [Main]: MidiMapping: Loading MIDI preset from "/home/barrieluv/.mixxx/midi/Midi_Through_Port-0.midi.xml" Debug: [Main]: MidiOutputMappingTableModel::removeRows() Debug: [Main]: "Midi Through Port-0" settings found Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading & evaluating all MIDI script code Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/midi-mappings-scripts.js" Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/Stanton-SCS3d-scripts.js" Debug: [Main]: MidiMapping: Input parsed! Debug: [Main]: MidiMapping: Output parsed! Debug: [Main]: Opening Device: "1._Midi_Through_Port-0" Debug: [Main]: MidiMapping::applyPreset() Debug: [MidiScriptEngine 1]: "StantonSCS3d: "1. Midi Through Port-0" on MIDI channel 1 initialized." Debug: [Main]: MidiMapping: Processing MIDI Output Bindings for "Midi Through Port-0" Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html" Debug: [Main]: loadSettings: 1 0 "SlowFade" Debug: [Main]: slotApply crossfader: 1 "SlowFade" Debug: [Main]: BpmSchemes::readXML "/home/barrieluv/.mixxx/mixxxbpmscheme.xml" Debug: [Main]: BPM Scheme Parse error in "/home/barrieluv/.mixxx/mixxxbpmscheme.xml" Debug: [Main]: Doctype: "" Debug: [Main]: "error occurred while parsing element" on line 1 , column 1 Debug: [Main]: MidiDeviceManager::getDeviceList Debug: [Main]: MidiDeviceManager::getDeviceList Debug: [Main]: SoundManager::setupDevices() Debug: [Main]: Building timecode lookup tables... Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A) Debug: [Main]: Starting vinyl control xwax thread Debug: [Main]: Building timecode lookup tables... Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A) Debug: [Main]: Starting vinyl control xwax thread Debug: [Main]: SoundDevicePortAudio::open() "0, HDA ATI SB: STAC92xx Analog (hw:0,0)" Debug: [Main]: m_dSampleRate 48000 Debug: [Main]: framesPerBuffer: 512 Debug: [Main]: latency in milliseconds: 10.6667 Debug: [Main]: output channels: 2 | input channels: 0 Debug: [Main]: Opening stream with id 0 Debug: [Main]: Opened PortAudio stream successfully... starting Debug: [Main]: Dynamically loaded PortAudio library! Debug: [Main]: PortAudio: Started stream successfully Debug: [Main]: iNumDevicesOpenedForOutput: 1 Debug: [Main]: iNumDevicesOpenedForInput: 0 Debug: [Main]: Legacy can parse: true PortMidi call failed... PortMidi: `Buffer overflow' type ENTER...Debug: [Main]: PlaylistTableModel::setPlaylist 1 Debug: [Main]: WTrackTableView::loadTrackModel() PlaylistTableModel(0xa9415cd0) Debug: [Main]: WTrackTableView::loadTrackModel() PrepareLibraryTableModel(0xad1fa7a0) Debug: [Main]: MixxxLibraryFeature::activate() Debug: [Main]: WTrackTableView::loadTrackModel() LibraryTableModel(0x9378598) Debug: [Main]: WLibrary::switchToView "WTrackTableView" Debug: [Main]: WSearchLineEdit::restoreSearch( "" ) Warning: [Main]: QGLContext::makeCurrent(): Cannot make invalid context current. Debug: [Main]: createWaveformViewer() Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform Debug: [Main]: WaveformViewerFactory :: Making new GL context. Debug: [Main]: createWaveformViewer() Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform Debug: [Main]: WaveformViewerFactory :: Sharing existing GL context. Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "hotcue_33_position" ) Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "hotcue_33_position" ) Warning: [Main]: WPushButton for control "[Channel1],hotcue_1_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel1],hotcue_2_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel1],hotcue_3_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel1],hotcue_4_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel2],hotcue_1_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel2],hotcue_2_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel2],hotcue_3_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel2],hotcue_4_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel1],loop_enabled" is null, skipping. Warning: [Main]: WPushButton for control "[Channel2],loop_enabled" is null, skipping. Debug: [Main]: Displaying mixxx Debug: [Main]: Running Mixxx Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. " Debug: [Main]: MidiMapping: Loading MIDI preset from "/usr/share/mixxx/midi/Stanton SCS.3d.midi.xml" Debug: [Main]: MidiOutputMappingTableModel::removeRows() Debug: [Main]: "Stanton SCS.3d" settings found ...and then it just hangs. |
Re: Cross Fade DJ App
Quote:
It' will be avaible and the end of the day... (I hope) Also (full) integration with Mixxx is not yet available... You can try with QmidiNet (it may work, not tested yet...) |
Re: Cross Fade DJ App
Cool, look forward to it. :)
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Re: Cross Fade DJ App
this app is still not available? was looking forward to use it
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Re: Cross Fade DJ App
Quote:
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