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-   -   Cross Fade DJ App (https://talk.maemo.org/showthread.php?t=66637)

barrieluv 2011-07-18 13:37

Re: Cross Fade DJ App
 
Okay, attached N900 to laptop running Ubuntu 10.10, chose PC Suite Mode, started app, chose Stanton SCS.3D (generic engine) and UDP[5004} in settings, fired up Mixxx 1.9, loaded preset map for Stanton SCS.3D, loaded tracks onto both decks, hit play on the N900 and nothing happened.

What am I doing wrong?

barrieluv@HAL9000:~$ mixxx
Debug: [Main]: Mixxx "" is starting...
Debug: [Main]: Qt version is: 4.7.0
Debug: [Main]: Configuration file is at the current version 1.9.0
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "volume" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "volume" )
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
Debug: [Main]: ("QSQLITE", "QMYSQL3", "QMYSQL")
Debug: [Main]: src/library/trackcollection.cpp DB status: true
Debug: [Main]: QSqlError(-1, "", "")
Debug: [Main]: SchemaManager::upgradeToSchemaVersion already at version 8
Debug: [Main]: TrackDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection"
Debug: [Main]: CrateDAO::initialize()
Debug: [Main]: CueDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection"
Debug: [Main]: Created MissingTracksModel!
Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html"
Warning: [Main]: Object::connect: No such slot SamplerBank::loadSamplerBank(double) in src/samplerbank.cpp:16
Warning: [Main]: Object::connect: No such slot SamplerBank::saveSamplerBank(double) in src/samplerbank.cpp:18
Debug: [Main]: ControlObject::getControl returning NULL for ( "[ReplayGain]" , "InitialReplayGainBoost" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Mixer Profile]" , "LoEQFrequency" )
Debug: [Main]: Setting "[Channel1]" "filterLowKill" as toggle
Debug: [Main]: Setting "[Channel1]" "filterMidKill" as toggle
Debug: [Main]: Setting "[Channel1]" "filterHighKill" as toggle
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDepth" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDelay" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoPeriod" )
Debug: [Main]: Setting "[Channel1]" "flanger" as toggle
Debug: [Main]: Setting "[Channel1]" "play" as toggle
Debug: [Main]: Setting "[Channel1]" "repeat" as toggle
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: Setting "[Channel1]" "keylock" as toggle
Debug: [Main]: Setting "[Channel1]" "pfl" as toggle
Debug: [Main]: Setting "[Channel2]" "filterLowKill" as toggle
Debug: [Main]: Setting "[Channel2]" "filterMidKill" as toggle
Debug: [Main]: Setting "[Channel2]" "filterHighKill" as toggle
Debug: [Main]: Setting "[Channel2]" "flanger" as toggle
Debug: [Main]: Setting "[Channel2]" "play" as toggle
Debug: [Main]: Setting "[Channel2]" "repeat" as toggle
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: Setting "[Channel2]" "keylock" as toggle
Debug: [Main]: Setting "[Channel2]" "pfl" as toggle
Debug: [Main]: Constructed LibraryScanner
Debug: [Main]: iTunes Album Art path is: ""
Debug: [Main]: Could not read "/home/barrieluv/.mixxx/midi/MixxxMIDIDevices"
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: Scanning PortMIDI devices:
Debug: [Main]: Found output device # 0 Midi Through Port-0
Debug: [Main]: Found input device # 1 Midi Through Port-0
Debug: [Main]: Linking to output device # 0 "Midi Through Port-0"
Debug: [Main]: Starting script engine with output device ""
Debug: [MidiScriptEngine 1]: MIDI Device in script engine is: ""
Debug: [Main]: MidiDeviceManager: Setting up devices
Debug: [Main]: PortMIDI device "1. Midi Through Port-0" already closed
Debug: [Main]: MidiMapping: Loading MIDI preset from "/home/barrieluv/.mixxx/midi/Midi_Through_Port-0.midi.xml"
Debug: [Main]: MidiOutputMappingTableModel::removeRows()
Debug: [Main]: "Midi Through Port-0" settings found
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading & evaluating all MIDI script code
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/midi-mappings-scripts.js"
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/Stanton-SCS3d-scripts.js"
Debug: [Main]: MidiMapping: Input parsed!
Debug: [Main]: MidiMapping: Output parsed!
Debug: [Main]: Opening Device: "1._Midi_Through_Port-0"
Debug: [Main]: MidiMapping::applyPreset()
Debug: [MidiScriptEngine 1]: "StantonSCS3d: "1. Midi Through Port-0" on MIDI channel 1 initialized."
Debug: [Main]: MidiMapping: Processing MIDI Output Bindings for "Midi Through Port-0"
Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html"
Debug: [Main]: loadSettings: 1 0 "SlowFade"
Debug: [Main]: slotApply crossfader: 1 "SlowFade"
Debug: [Main]: BpmSchemes::readXML "/home/barrieluv/.mixxx/mixxxbpmscheme.xml"
Debug: [Main]: BPM Scheme Parse error in "/home/barrieluv/.mixxx/mixxxbpmscheme.xml"
Debug: [Main]: Doctype: ""
Debug: [Main]: "error occurred while parsing element" on line 1 , column 1
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: SoundManager::setupDevices()
Debug: [Main]: Building timecode lookup tables...
Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A)
Debug: [Main]: Starting vinyl control xwax thread
Debug: [Main]: Building timecode lookup tables...
Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A)
Debug: [Main]: Starting vinyl control xwax thread
Debug: [Main]: SoundDevicePortAudio::open() "0, HDA ATI SB: STAC92xx Analog (hw:0,0)"
Debug: [Main]: m_dSampleRate 48000
Debug: [Main]: framesPerBuffer: 512
Debug: [Main]: latency in milliseconds: 10.6667
Debug: [Main]: output channels: 2 | input channels: 0
Debug: [Main]: Opening stream with id 0
Debug: [Main]: Opened PortAudio stream successfully... starting
Debug: [Main]: Dynamically loaded PortAudio library!
Debug: [Main]: PortAudio: Started stream successfully
Debug: [Main]: iNumDevicesOpenedForOutput: 1
Debug: [Main]: iNumDevicesOpenedForInput: 0
Debug: [Main]: Legacy can parse: true
PortMidi call failed...
PortMidi: `Buffer overflow'
type ENTER...Debug: [Main]: PlaylistTableModel::setPlaylist 1
Debug: [Main]: WTrackTableView::loadTrackModel() PlaylistTableModel(0xa9415cd0)
Debug: [Main]: WTrackTableView::loadTrackModel() PrepareLibraryTableModel(0xad1fa7a0)
Debug: [Main]: MixxxLibraryFeature::activate()
Debug: [Main]: WTrackTableView::loadTrackModel() LibraryTableModel(0x9378598)
Debug: [Main]: WLibrary::switchToView "WTrackTableView"
Debug: [Main]: WSearchLineEdit::restoreSearch( "" )
Warning: [Main]: QGLContext::makeCurrent(): Cannot make invalid context current.
Debug: [Main]: createWaveformViewer()
Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform
Debug: [Main]: WaveformViewerFactory :: Making new GL context.
Debug: [Main]: createWaveformViewer()
Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform
Debug: [Main]: WaveformViewerFactory :: Sharing existing GL context.
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "hotcue_33_position" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "hotcue_33_position" )
Warning: [Main]: WPushButton for control "[Channel1],hotcue_1_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_2_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_3_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_4_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_1_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_2_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_3_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_4_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],loop_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],loop_enabled" is null, skipping.
Debug: [Main]: Displaying mixxx
Debug: [Main]: Running Mixxx
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Debug: [Main]: MidiMapping: Loading MIDI preset from "/usr/share/mixxx/midi/Stanton SCS.3d.midi.xml"
Debug: [Main]: MidiOutputMappingTableModel::removeRows()
Debug: [Main]: "Stanton SCS.3d" settings found

...and then it just hangs.

Amilcar Santos 2011-07-18 13:52

Re: Cross Fade DJ App
 
Quote:

Originally Posted by barrieluv (Post 1053331)
Okay, attached N900 to laptop running Ubuntu 10.10, chose PC Suite Mode, started app, chose Stanton SCS.3D (generic engine) and UDP[5004} in settings, fired up Mixxx 1.9, loaded preset map for Stanton SCS.3D, loaded tracks onto both decks, hit play on the N900 and nothing happened.

What am I doing wrong?

barrieluv@HAL9000:~$ mixxx
Debug: [Main]: Mixxx "" is starting...
Debug: [Main]: Qt version is: 4.7.0
Debug: [Main]: Configuration file is at the current version 1.9.0
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "volume" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "volume" )
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
Debug: [Main]: ("QSQLITE", "QMYSQL3", "QMYSQL")
Debug: [Main]: src/library/trackcollection.cpp DB status: true
Debug: [Main]: QSqlError(-1, "", "")
Debug: [Main]: SchemaManager::upgradeToSchemaVersion already at version 8
Debug: [Main]: TrackDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection"
Debug: [Main]: CrateDAO::initialize()
Debug: [Main]: CueDAO::initialize QThread(0x91e8f20, name = "Main") "qt_sql_default_connection"
Debug: [Main]: Created MissingTracksModel!
Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html"
Warning: [Main]: Object::connect: No such slot SamplerBank::loadSamplerBank(double) in src/samplerbank.cpp:16
Warning: [Main]: Object::connect: No such slot SamplerBank::saveSamplerBank(double) in src/samplerbank.cpp:18
Debug: [Main]: ControlObject::getControl returning NULL for ( "[ReplayGain]" , "InitialReplayGainBoost" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Mixer Profile]" , "LoEQFrequency" )
Debug: [Main]: Setting "[Channel1]" "filterLowKill" as toggle
Debug: [Main]: Setting "[Channel1]" "filterMidKill" as toggle
Debug: [Main]: Setting "[Channel1]" "filterHighKill" as toggle
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDepth" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoDelay" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Flanger]" , "lfoPeriod" )
Debug: [Main]: Setting "[Channel1]" "flanger" as toggle
Debug: [Main]: Setting "[Channel1]" "play" as toggle
Debug: [Main]: Setting "[Channel1]" "repeat" as toggle
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: Setting "[Channel1]" "keylock" as toggle
Debug: [Main]: Setting "[Channel1]" "pfl" as toggle
Debug: [Main]: Setting "[Channel2]" "filterLowKill" as toggle
Debug: [Main]: Setting "[Channel2]" "filterMidKill" as toggle
Debug: [Main]: Setting "[Channel2]" "filterHighKill" as toggle
Debug: [Main]: Setting "[Channel2]" "flanger" as toggle
Debug: [Main]: Setting "[Channel2]" "play" as toggle
Debug: [Main]: Setting "[Channel2]" "repeat" as toggle
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: Setting "[Channel2]" "keylock" as toggle
Debug: [Main]: Setting "[Channel2]" "pfl" as toggle
Debug: [Main]: Constructed LibraryScanner
Debug: [Main]: iTunes Album Art path is: ""
Debug: [Main]: Could not read "/home/barrieluv/.mixxx/midi/MixxxMIDIDevices"
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: Scanning PortMIDI devices:
Debug: [Main]: Found output device # 0 Midi Through Port-0
Debug: [Main]: Found input device # 1 Midi Through Port-0
Debug: [Main]: Linking to output device # 0 "Midi Through Port-0"
Debug: [Main]: Starting script engine with output device ""
Debug: [MidiScriptEngine 1]: MIDI Device in script engine is: ""
Debug: [Main]: MidiDeviceManager: Setting up devices
Debug: [Main]: PortMIDI device "1. Midi Through Port-0" already closed
Debug: [Main]: MidiMapping: Loading MIDI preset from "/home/barrieluv/.mixxx/midi/Midi_Through_Port-0.midi.xml"
Debug: [Main]: MidiOutputMappingTableModel::removeRows()
Debug: [Main]: "Midi Through Port-0" settings found
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading & evaluating all MIDI script code
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/midi-mappings-scripts.js"
Debug: [MidiScriptEngine 1]: MidiScriptEngine: Loading "/usr/share/mixxx/midi/Stanton-SCS3d-scripts.js"
Debug: [Main]: MidiMapping: Input parsed!
Debug: [Main]: MidiMapping: Output parsed!
Debug: [Main]: Opening Device: "1._Midi_Through_Port-0"
Debug: [Main]: MidiMapping::applyPreset()
Debug: [MidiScriptEngine 1]: "StantonSCS3d: "1. Midi Through Port-0" on MIDI channel 1 initialized."
Debug: [Main]: MidiMapping: Processing MIDI Output Bindings for "Midi Through Port-0"
Debug: [Main]: Promo dir: "/usr/share/mixxx//promo/1.8.0/index.html"
Debug: [Main]: loadSettings: 1 0 "SlowFade"
Debug: [Main]: slotApply crossfader: 1 "SlowFade"
Debug: [Main]: BpmSchemes::readXML "/home/barrieluv/.mixxx/mixxxbpmscheme.xml"
Debug: [Main]: BPM Scheme Parse error in "/home/barrieluv/.mixxx/mixxxbpmscheme.xml"
Debug: [Main]: Doctype: ""
Debug: [Main]: "error occurred while parsing element" on line 1 , column 1
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: MidiDeviceManager::getDeviceList
Debug: [Main]: SoundManager::setupDevices()
Debug: [Main]: Building timecode lookup tables...
Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A)
Debug: [Main]: Starting vinyl control xwax thread
Debug: [Main]: Building timecode lookup tables...
Allocating 2097152 slots (8192Kb) for 20 bit timecode (Serato 2nd Ed., side A)
Debug: [Main]: Starting vinyl control xwax thread
Debug: [Main]: SoundDevicePortAudio::open() "0, HDA ATI SB: STAC92xx Analog (hw:0,0)"
Debug: [Main]: m_dSampleRate 48000
Debug: [Main]: framesPerBuffer: 512
Debug: [Main]: latency in milliseconds: 10.6667
Debug: [Main]: output channels: 2 | input channels: 0
Debug: [Main]: Opening stream with id 0
Debug: [Main]: Opened PortAudio stream successfully... starting
Debug: [Main]: Dynamically loaded PortAudio library!
Debug: [Main]: PortAudio: Started stream successfully
Debug: [Main]: iNumDevicesOpenedForOutput: 1
Debug: [Main]: iNumDevicesOpenedForInput: 0
Debug: [Main]: Legacy can parse: true
PortMidi call failed...
PortMidi: `Buffer overflow'
type ENTER...Debug: [Main]: PlaylistTableModel::setPlaylist 1
Debug: [Main]: WTrackTableView::loadTrackModel() PlaylistTableModel(0xa9415cd0)
Debug: [Main]: WTrackTableView::loadTrackModel() PrepareLibraryTableModel(0xad1fa7a0)
Debug: [Main]: MixxxLibraryFeature::activate()
Debug: [Main]: WTrackTableView::loadTrackModel() LibraryTableModel(0x9378598)
Debug: [Main]: WLibrary::switchToView "WTrackTableView"
Debug: [Main]: WSearchLineEdit::restoreSearch( "" )
Warning: [Main]: QGLContext::makeCurrent(): Cannot make invalid context current.
Debug: [Main]: createWaveformViewer()
Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform
Debug: [Main]: WaveformViewerFactory :: Making new GL context.
Debug: [Main]: createWaveformViewer()
Debug: [Main]: WaveformViewerFactory :: Creating new visual waveform
Debug: [Main]: WaveformViewerFactory :: Sharing existing GL context.
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel1]" , "hotcue_33_position" )
Debug: [Main]: ControlObject::getControl returning NULL for ( "[Channel2]" , "hotcue_33_position" )
Warning: [Main]: WPushButton for control "[Channel1],hotcue_1_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_2_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_3_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],hotcue_4_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_1_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_2_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_3_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],hotcue_4_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel1],loop_enabled" is null, skipping.
Warning: [Main]: WPushButton for control "[Channel2],loop_enabled" is null, skipping.
Debug: [Main]: Displaying mixxx
Debug: [Main]: Running Mixxx
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Debug: [Main]: MidiMapping: Loading MIDI preset from "/usr/share/mixxx/midi/Stanton SCS.3d.midi.xml"
Debug: [Main]: MidiOutputMappingTableModel::removeRows()
Debug: [Main]: "Stanton SCS.3d" settings found

...and then it just hangs.

It's still necessary the MidiJ Gateway...
It' will be avaible and the end of the day... (I hope)
Also (full) integration with Mixxx is not yet available...

You can try with QmidiNet (it may work, not tested yet...)

barrieluv 2011-07-18 14:00

Re: Cross Fade DJ App
 
Cool, look forward to it. :)

trisha02 2011-09-02 20:46

Re: Cross Fade DJ App
 
this app is still not available? was looking forward to use it

hycraig 2011-09-02 20:56

Re: Cross Fade DJ App
 
Quote:

Originally Posted by trisha02 (Post 1080843)
this app is still not available? was looking forward to use it

+1 it would really be great for some to continue this project and have this created it would make many of us n900 users very happy :)


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