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Re: EmuMaster 0.3.0
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Regards Dousan... |
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Also is your bluetooth enabled and visible BEFORE you start typing the commands into x-term?? |
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The bluetooth is off and not visible, then i use: # killall bluetoothd and then the rest of the codes. The thing is sometimes the bluetooth icon appears in the statusbar after issuing the commands ans sometimes it doesn't? Regards Dousan... |
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Then killall bluetoothd Then the other commands, then open up EmuMaster - SixAxis Monitor and then turn on your PS3 Controller with the Home Button, and it should appear in the SixAxis Monitor |
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Anyway thanks for your help. Will try to reinstall everything and try again. Regards Dousan... |
Re: EmuMaster 0.3.0
Do you know that MotionJoy expects MAC in reverse order?
Do you have the genuine SixAxis? (China imitation doesn't count, even it looks the same, most genuine has CECHZC2E product ID). |
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Yes it's genuine. Will try to reverse it and what happens. Regards Dousan... |
Re: EmuMaster 0.3.0
When your MAC is:
12:34:56:78:9A:BC you should type: BC:9A:78:56:34:12 |
Re: EmuMaster 0.3.0
Just awesome @elemental it works now.
Thanks for your help. Was starting to go nutts here, but your post saved me :) Regards Dousan... |
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Any EmuMaster news to offset this past weeks depressing Nokia news?
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This may be a noob question, but I was just looking at specs of Playstation 2 (300Mhz Processor, 23 Mb ram) and it seems that N9 is superior in all of them (not 100% sure about GPU), so might it be possible to include it in emumaser?
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Re: EmuMaster 0.3.0
You wont see PS2 emulated on the N9 as it takes about 6 (some would say even more) times as much power as the console you want emulate.
The N9 has 1ghz cpu and it would take close 2ghz to run maybe more. Regards Dousan... |
Re: EmuMaster 0.3.0
Do they have PS2 emulators for the Galaxy Note?
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It is still very difficult to run PS2 games decently on most PC's and almost impossible on modern notebooks (if I'm wrong please correct me). Next to that emulators are very difficult to optimize so that they use available hardware as efficient as possible (e.g using the multi-core processors). For a (more or less) satisfying emulation on any mobile phone you can't go further than PS1 and N64 right now - everything else if PS2 or XBOX will certainly come at some point (not N9 though). |
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TBH the only reason PS1 is so well emulated is because Sony actually developed the back ends of the emulators to be used in PS2/3 and PSP's
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He stated clearly that backends (hardware backward compatibility) has impact on emulators, which is not true at all.
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Sony emulate the PS1 somewhat well only because they bought VGS (one of the first PS1 emulators).
By the way, is there any chance we will see support for the original Game Boy in EmuMaster? That would be great :) |
Re: EmuMaster 0.3.0
Hi, elemental!
What can you say about future of Amiga emulation part? Will it be updated in the next EmuMaster release? I hope to see some kind of support for virtual keyboard on N9, because most Amiga games are unplayable without keyboard. And, yeah, bluetooth keyboard is solution but i don't want to carry it everywhere with me. |
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Didn't mean it in that way, I meant it in the way that, Sony actually bought VGS (original ps1 emulator) as stated above, and then tweaked and optimised it, put money into it, then provided it into the PSP software ect. Making PS1 emulation more documented. |
Re: EmuMaster 0.3.0
Out of curiousity, will future updates include N64 support? If so I would be more than happy to donate for your hard work! :)
I really want to play Super Smash Bros., Mario Kart 64, and 007 Goldeneye.. :P |
Re: EmuMaster 0.3.0
I wanted to know what your feelings are about eventually porting EmuMaster to WP8, I know you probably wouldn't even begin to give it a thought for at least 6+ months from now.
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Qt/QML is what I really care about and Linux too. I would say there is no chance to see EmuMaster on WP8. |
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What about symbian, I might get the pureview i would love to have emumaster on it |
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hi ,elemental
when will you realease the next version? will it have many suprises?:) |
Re: EmuMaster 0.3.0
Hi everyone!
I've got a little problem with Gameshark-Cheats on the GBA-Emulator. If I try to add a Code (example, Pokemon Firered Mastercode: DFC87987 BBA21C13 CEBF8DCD FD0A2E01 A269812A 7C8BB4D9 78DA95DF 44018CB4 EDD28D69 D9117E9F 1C7B3231 B494738C), there's a red border around the input field and i can't touch the "Add"-Button, I think because my Code ist too long. Why I can't add these Codes?! Does emumaster just support "small" codes? Thank you all very much! |
Re: EmuMaster 0.3.0
cheat codes are not supported YET
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Hi all, i got a problem after installing emumaster 0.3, it popped a message saying i need v1.2 in my nokia, but my nokia already has the 1.2 harmattan version. any answer would be appreciated :(:(
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Re: EmuMaster 0.3.0
which version you exactly have? Settings->About product->Version
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Hi,
First of all thanks for your great work on EmuMaster. In the compability list for GBA, Golden Sun: The Lost Age is stated as "Good" but I can't get it run on mine N9. It crash (the game restarted) after a scene when starting new game. Anyway can help me verify this? Thanks alot. |
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thnx in advance |
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Read howto update to PR1.2 http://everythingn9.com/update-pr1-2-nokia-n9/ |
Re: EmuMaster 0.3.0
Hi all, i can probably say i am the greatest fan of emumaster, at least 80% of the time im using my n9 is playing in it, i even get annoyed by calls sometimes XD.
Well I am a graphic designer, and maybe i care a little too much about the visuals, so in my free time i started making my own covers for the games, I really love how they look with the new covers so i wanted to share it with everyone here, http://i90.photobucket.com/albums/k2...f2996/prop.jpg im planningg to share a template. Right now i have photoshop files templates but as is may not a very commom format, im working in a tiny flash aplication, that allow everyone to easily change the cover image and the background and generet a jpeg images from this: http://i90.photobucket.com/albums/k2...2996/tamps.jpg I also have a request for You Almighty Elemental, would it be posible that in next version, the thumbnails on landscape mode to be cropped instead of resized? that means that they will be showing the actual size in portraid, and in landscape you would only be able to see the cover or the cartridge. Like this: http://i90.photobucket.com/albums/k2...lcf2996/sc.jpg right now im working the covers in 480 by 240 pixels, i dont even know were i got those numbers from, can you guide me to the optimal size? I hope you people find this usefull. Please let me know any suggestion. And sorry about my bad English. |
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