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-   -   GemRb Development Thread (https://talk.maemo.org/showthread.php?t=16947)

Magik 2010-08-23 09:16

Re: GemRb Development Thread
 
Bundyo cool!
To install updated gemrb we will have to remove previous version?
I will make a video when you will release the new version ;)

Quote:

I'm not ready with the GUI yet.
Imo the GUI isn't that necessary, but choosing a game without messing with the gemrb config would be cool.

leviathan0297 2010-08-26 08:07

Re: GemRb Development Thread
 
good day! any update on posting the 0.61 or 0.62 version thanks

Bundyo 2010-08-26 09:58

Re: GemRb Development Thread
 
0.6.1 probably tonight.

leviathan0297 2010-08-26 14:12

Re: GemRb Development Thread
 
Quote:

Originally Posted by Bundyo (Post 798872)
0.6.1 probably tonight.

will check tonight then :)

Bundyo 2010-08-30 21:23

Re: GemRb Development Thread
 
GemRB is now in Extras-devel. It shouldn't change your current config. If you're installing anew, the game is BG2 TOB and the folder is configured to point at /media/mmc1/Games/GemRB/bg2/ and CD2-6 subfolders.

You can change the defaults in /home/user/.gemrb/gemrb.cfg.

That's for now, moving to 0.6.2 and then the configurator, Pentagram, Exult, Diablo (not the game:)) in this order.

2disbetter 2010-09-01 10:20

Re: GemRb Development Thread
 
Bundyo,

I'm getting the following error after upgrading to the new GUI wrapper for gemrb:

[ResourceManager]: Searching for MPAL256... Tried MPAL256.png MPAL256.mps MPAL256.bmp [ERROR]
[ERROR]

I have my game files resting in
/media/mmc1/bg2

and have updated gemrb.conf to reflect that, to include the save file location as well.

Any ideas?

Edit: This has been fixed. I am trying to run BG1 not BG2. Thanks!

2d

Magik 2010-09-01 11:03

Re: GemRb Development Thread
 
Bundyo what's the name of the package? I can't fin it in app manager.

Bundyo 2010-09-01 17:06

Re: GemRb Development Thread
 
http://repository.maemo.org/extras-d.../free/g/gemrb/

colla84 2010-09-10 16:51

Re: GemRb Development Thread
 
Quote:

Originally Posted by WhiteIce (Post 723540)
Steps for getting gemrb to work with Baldur's Gate 2

1. Download these depencies

http://bundyo.com/things/libopenal1_...22-1_armel.deb

You could probably copy over to /home/user/MyDocs/Downloads
*Note case sensitive (you guys should know by now)

2. Download gemrb from here
http://bundyo.com/things/gemrb-0.6.0-maemo0.deb
*You may place it at /home/user/MyDocs/Downloads too

3. Grant yourself root access using xterminal using command -> sudo gainroot

4. Install each and every libopenal .deb files by using this command -> dpkg -i libopenal1-dbg_1.10.622-1_armel.deb

5. Install gemrb using the above same command -> dpkg -i gemrb-0.6.0-maemo0.deb

6. Create a bg2 folder/directory by using command -> mkdir /home/user/MyDocs/bg2
*This directory should contain all bg2 source files and folders.

7. Create folder for gemrb.cfg to reside in by using command ->
mkdir /home/user/.gemrb/

8.Download gemrb.cfg from
http://www.4shared.com/file/ZD6jG2_J/configi.html

9. Move gemrb.cfg to /home/user/.gemrb/gemrb.cfg by using command -> mv gemrb.cfg /home/user/.gemrb/
*Take note, you must be at the directory where you first placed gemrb.cfg like e.g. /home/user/MyDocs/Downloads

10. Run gemrb by using two command -> cd /usr/bin
-> gemrb

Just hope I did not make this up too complicated, this should make everything work but I'm sure I did miss out something

I'll continue to keep the post updated should I find out what I missed.

Hope you guys have some fun even though it might not be perfect enough.


this is a guide for play BG2 with gemRb on N900? And sound fixed?

Bundyo 2010-09-10 22:48

Re: GemRb Development Thread
 
Both config files are inside the debs which are in Extras-devel. The sound config is fixed there too.


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