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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
this is rediculous
i got so excited when i got that email and rushed to the store to find....nothing :( suuucks |
Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
I wud be happy if I could even buy it ^^
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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
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Clearly this was never properly thought out, hence why it has been pulled again. |
Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
I'm sure it was pulled down for other reasons, one being the fact that the deb can be uploaded by anyone and everyone on the internet can install it.
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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
Yes and there is that reason as well.
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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
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Also, if you look at the big picture: Remember how a majority here agreed that removing red pill mode was a good thing because the average user should only install from repositories, never from *.deb files? (Dependency handling etc.) Now it seems they try the exact opposite: Put each mainstream application in a standalone *.deb file and make it even easier than ever before for end users to install these files. - "How to create a mess on everybody's device in 5 minutes." From a commercial point of view, we had two possible weak spots in Ovi Store: The old one was the "apt-get" workaround, which allowed people to install an application without anyone ever paying for it. The other one was the *.deb-file, which can easily be shared and re-distributed once at least one person paid for and downloaded it. Now which one is more likely to ruin your business? In other words: How many people know how to become root and use apt-get vs. how many people know how to send and open files they find in a file manager? Did they really, honestly think that distributing *.deb files is a good idea? I think they did. And that shows the danger behind the whole thing: no concept, no plan, no hope. In other words: Ovi as we know it. |
Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
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And right now it seems like a good idea for Nokia not to waste time and money on DRM when they appearantly have bigger issues to deal with when it comes to Ovi Store. But the Maemo team has been saying that DRM is on its way - so I guess we'll see how things end up. |
Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
the ppl that running ovi store for n900. do they know what they are doing? i mean its possible to test the store before release paid content. but to me it seems like they dont know what they are doing. will we ever get a ovi store for n900. I think not :(
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Re: Angry Birds Levelpack back in OVI-Store (Edit: and now not, again...)
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Then you need to know where the deb is saved, where the folder is on directory tree, you need to know xterm commands to do it and finally you need to know dpkg to install it -> seriously no average end-user will know any of those bits (yeah yeah, N900 is nerd targeted device, blaablaa says me) -> FAIL. Also the aforementioned point that debs floating around is not cool, its not user-friendly nor its effective for anyone -> FAIL. Why don't they simply set up virtual repositories for paid content per user? That would solve all three FAILs and use the existing AppMgr people know how to use. It would provide automatic updates to purchased content too etc. Its no DRM, so basically if you know what you're doing you could dig up the deb anyways, but at least you don't explicitly need to know any of the technical stuff nor any location to purchase and install paid content. They already do this with SDK nokia-binaries, so they know how to do it. Why not use it as temporary solution (if there even is a plan to fix this properly?), it would be positive-only change compared to current "solution"! |
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