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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
works fine for me. just ran mario64 and sound seems to be a lot better than what it was :) hardly jumps as much :)
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
edit: Same problem here. =/ |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
uninstall muppen64plus
delete all muppen64plus register files with filebox install muppen64plus and with dinamic core , gles 0.04 plugin , brig sdl gamepad , not sound sound horrible , i tried 8 hours and nothing, yes 8 hours , changing buffers primary 65535 and secondary 2048 and hig buffer and low buffer and frecuency , tried and tried and nothing, sound horrible better without sound and pad with mempak option . zelda majora mask are running well but are not running full speed, super mario 64 full speed mario kart 64 well speed killer instinct gold slow and with frameskip carmageddon64 slow for example my n900 950mhz The best solution only for engineers : buy a arm cortex 8 dual core or arm9 dual core 1ghz or 1,2 ghz or 1.5 ghz change arm chipset in n900 motherboard , and re-write firmware and reinstall maemo 5 and n900 will run very well all emulators |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I don't think people have the ability to change CPU chipsets themselves, nor would the developers of this emulator go to that length to run N64 with sound on an N900.
Otherwise, I can report some slight speed improvements in SM64 and TLOZ: MM.I did have to re-write my own keyboard configurations again though. |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
how did you get majorias mask to work i get a black screen after the intro
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
kemar7856 you must be to try other rom , majora mask are working , and pa64 is the better audio plugin. thanks javispedro for it.
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Also having issues since update.
Crashes with: XLib: unexpected async reply (sequence 0x27)! Segmentation fault Removing gles config file removes XLib error. Removed config dir. Get blank screen. Used config file from first post. Get messed up UI (No icons). Games didn't work. One time it locked device up, forcing me to remove the battery. Another time I got muncap_check() as the error. |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I don't know what you guys did but it runs at full speed without overclocking!
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Hello, I seek the code file, the file cheats.cfg please where I can find is
file? Thanks. |
Game Gripper Config
2 Attachment(s)
Hi guys,
I've been lurking for quite some time and I thought I'd contribute something to the community too. If you like to use the game gripper for emus like I do, you might've run into the problem that P (the key that is pressed by the yellow Game Gripper button) pauses the emulator and therefore is useless to you. Well no more! I looked into the config and changed it to O. I also noticed that you cant quit the game comfortably and always have to use ctrl+ backspace to exit, so I remapped Stop Emulator to B which is the bottom left button in the middle of the Game Gripper. I'll make my files available to you so you dont have to dig around in the conf files yourself. Hera are the 3 easy steps to Game Gripper goodness: 1. Download the zip file that is attached to this post 2. Unpack the zip file 3a. Replace your "mupen64plus.conf" with my "mupen64plus.conf" from the zip. To do that either use FileBox (see App Manager) to navigate to /home/user/.mupen64plus/ and replace it or do it via X-terminal. 3b. Replace your "blight_input.conf" with my "blight_input.conf" from the zip. To do that either use FileBox (see App Manager) to navigate to /home/user/.mupen64plus/ and replace it or do it via X-terminal. You only have to do step 3b so that the Start button will be mapped. You can change all the other key mappings in Mupen, but I never managed to map start to anything while using the gui. I've included a picture of how the keys will be mapped on the Game Gripper - they are my preference for Mario Kart 64, so feel free to change them around. I hope this post helped somebody, cheers. |
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