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Re: Playable Quetoo (Quake2) port for N800
Quake 2 mods aren't compiled. They are written in Quake C and are included in PAK files, just like the original game files. The same PAK files work with all platforms.
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Re: Playable Quetoo (Quake2) port for N800
http://www.bluesnews.com/guide/dll.htm
Quote:
baseq2 (the main game logic) has its own libs |
Re: Playable Quetoo (Quake2) port for N800
Yes, I realized that after I posted it. BDIFD. The problem with Q2 mods is that most of them (the third party ones) never published their source code, and most of the projects have long ago moved on to other platforms or disappeared entirely, so I guess my question was a moot one, since getting the source code to compile is not very likely.
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Re: Playable Quetoo (Quake2) port for N800
Haven't got much any work done with this lately, but I updated my device to Diablo and did test MaQii a bit in it.
The latest Chinook build seems to work fine in Diablo as well, except Glade seems to have been dropped from PyGTK again, and the launcher doesn't work. While there still doesn't seem to be any GUI designer that could write into GtkBuilder format directly the gtk-builder-convert script seems to work fairly well now, so I've made a new version of the launcher, that uses GtkBuilder instead. That can be downloaded here and should be extracted to root, to overwrite the old launcher. I can't build a new package right now, as I don't have the SDK installed, and am on dial-up connection at the moment and it's a bit too big to download with it. But I'll see about building a new when my new broadband is delivered, but that could be several weeks still. |
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