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Re: Maemo 5 Reveals its Features
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I dunno about you but my mobile Internet experience starts with typing something in... hmm, can't quite do that without falling over a long standing finger-keyboard bug in MicroB. (That Mr. Abel acknowledges on bugzilla). |
Re: Maemo 5 Reveals its Features
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Re: Maemo 5 Reveals its Features
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Or do you need compatible software *and* compatible hardware? Wow, that's kinda against the whole intent of the Internet isn't it? I say it's not *completely* true because in actual use cases, it does not function. I include Gizmo in this, because when I tried it was unusable as a videochat device. With profound proprietary hooks like that in the device you better believe they should mark something on the box. Someone before mentioned the word "disingenuous"? If you want more picky, the next column on the box calls it a webcam. Go to something like mebeam.com and tell me if the webcam works on... you know, the web. |
Re: Maemo 5 Reveals its Features
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Certainly email is a major, important part of 'mobile internet'-ing. |
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Re: Maemo 5 Reveals its Features
Usually, 'unlimited' means 'limited but we won't tell you the limit'. If you'd download fullspeed (3.5 mbit) on 3G 24/7 you'd burn about 886 gbit (110 GB) a month. Try it out for fun and profit, but most ISPs will either: 1) contract you with a 'special offer' or 2) cap the crap out of you. You've been warned.
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Re: Maemo 5 Reveals its Features
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They'll push it to Extras when it's ready, of course, but perhaps you should consider actually talking to the people involved? They're listed on the Garage project page I linked in my last post. Quote:
Let's step back, try taking a look at what's available right now (which I think you'll find quite satisfactory), then maybe come back in a few months when the beta is out and see what you think then. I'm quite certain you'll be more than satisfied. |
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Re: Maemo 5 Reveals its Features
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I will be getting it all installed this weekend hopefully. I want to see how things sit and once I do that I'll do some testing with clutter on my laptop and see if its buildable on both. of course it would be easier with a device, but it will do for now. The alternative to diving straight in with clutter is ensuring my app as it stands builds (I dont think i can run it though, i've never been able to get it working in the past in emulation). If I know it *builds* on the new device it makes life easier, but if there are missing libraries due to changes I will need to adapt and make ifdefs in code. |
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