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-   -   How To: Nintendo 64 Emu for N900 <Now in Extras-Devel> (https://talk.maemo.org/showthread.php?t=57647)

blopa 2011-03-10 05:25

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Hi!
I can't pass the title screen on Zelda Ocarina of Time. Always getting the sigsegv error. I've read all the solutions here... I can't get it to work. Tried rebooting the device, closing and opening the GUI, changing the depth from 32bit/16bit to force 16bit. Nothing works =(
Neither on the Majoras Mask, when the tranformation to DekuScrub CGI began.

Somebody could help me? =D

A savestate file could help me. (maybe)

Deaconclgi 2011-03-19 13:41

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Hello all,

This is my first post since 2010 (repurchased my N900 yesterday) so pardon me for asking what may be obvious by now. I have read through many pages in this thread starting from the last and going backwards.

My question is: Is the Mupen64 that is in the repository the most current version with the latest plugins? The first page says the update is as of July 11th.

If I install the one from the repos, will I be set, as in just select a Rom and go?

Thank you for your time,

*has to relearn all that has been forgotten...*

shaddam 2011-03-23 19:51

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
sorry to be annoying, but ive tried and tried again to get this working, black screen every time tried 0.3 config file and still nothing
uninstall and install again still black
selecting file open and locating to the rom
selecting from the refreshed path on the main screen

ive honestly no idea what ive done wrong
pr1.3

gav

shaddam 2011-03-24 21:37

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
update, after trying nearly everything in this thread, i got a game to load, maybe it was my sheer dumb luck that i tired 4 other bad roms ugh

gav

edit: it seems only dynamic recompiler is working and not interpreter, would anyone know why that is?

edit 2: now just black screen but with sound, sigh i think i need to uninstall and reinstall this =/

edit 3: only seems to wont to work when it wants to, hmm

Kangal 2011-04-03 11:14

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
@Shaddam
Try getting different iso's or load the game from your copy in a different format/method. These trivial things usually are the problem. But if the interpreter isn't working properly you'll get constant bugs on many titles.

On a side note, the ps emulator psx4droid was pulled by Google. They pulled it because ZodTTd didn't make his source available; hence breaking GNU law. So I am sort of happy it was pulled.

Now N64oid can also be pulled, unless yonghz provides the source sooon (he usually makes them available after a month so he can make money). Sometimes being strict makes everyone hate you, but in the end it could be for the good of everyone (like removing anything racist/sexual/offensive/illegal etc).

shaddam 2011-04-03 17:19

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
thanks Kan, ive tweaked it around and its working fine recently =]

gav

Boemien 2011-04-03 17:27

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by shaddam (Post 981106)
thanks Kan, ive tweaked it around and its working fine recently =]

gav

Can you please post here an exemple of tweaks you made!! thanks in advance!!! :D

Reffyyyy 2011-04-03 17:27

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Kangal (Post 980888)
@Shaddam
Try getting different iso's or load the game from your copy in a different format/method. These trivial things usually are the problem. But if the interpreter isn't working properly you'll get constant bugs on many titles.

On a side note, the ps emulator psx4droid was pulled by Google. They pulled it because ZodTTd didn't make his source available; hence breaking GNU law. So I am sort of happy it was pulled.

Now N64oid can also be pulled, unless yonghz provides the source sooon (he usually makes them available after a month so he can make money). Sometimes being strict makes everyone hate you, but in the end it could be for the good of everyone (like removing anything racist/sexual/offensive/illegal etc).

Where did you hear that it was due to the source not being released? From what I've seen, only Google knows why it happened. They only released an incredibly vague statement regarding the pull.

shaddam 2011-04-03 18:01

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Boemien (Post 981111)
Can you please post here an exemple of tweaks you made!! thanks in advance!!! :D

well just messed with the settings really till i got something that worked also i dunno if swappolube has helped but with the proposed settings i can run sm64 with no sound lagg, anyone else confirm this?

gav

Boemien 2011-04-03 18:34

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by shaddam (Post 981129)
well just messed with the settings really till i got something that worked also i dunno if swappolube has helped but with the proposed settings i can run sm64 with no sound lagg, anyone else confirm this?

gav

ermm okay! I have swappolube installed! i will see what i could do! thanks dude!! :D


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