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-   -   Samsung Galaxy Note (https://talk.maemo.org/showthread.php?t=76226)

mscion 2012-08-24 18:09

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by dylanemcgregor (Post 1255321)
So is there a reason that Samsung won't give us a dedicated app switching button on their devices? The Note 2 seems like it will be pretty appealing, but I'd really like that 4th button.

Having a dedicated app switching button is nice. There are some other ways to switch apps on Note that are not bad. If you press the home button, then task manager you can find recently used apps both open and closed. Also, something I like more and more. If you are currently using an app and do a long press of the home button it will superimpose your recently used apps over your currently used app. You can then switch to another app from there and cycle over any set of apps that way. This did not close the apps I was using so I could go from reading an email to editing a file to doing something with a terminal. When I cycled through the applications it put me where I left off.

dylanemcgregor 2012-08-24 19:44

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by mscion (Post 1255353)
Having a dedicated app switching button is nice. There are some other ways to switch apps on Note that are not bad. If you press the home button, then task manager you can find recently used apps both open and closed. Also, something I like more and more. If you are currently using an app and do a long press of the home button it will superimpose your recently used apps over your currently used app. You can then switch to another app from there and cycle over any set of apps that way. This did not close the apps I was using so I could go from reading an email to editing a file to doing something with a terminal. When I cycled through the applications it put me where I left off.

I'm aware of the long press, and it's better than nothing, but far from ideal. What I'd really like is some sort of gesture that would replicate alt+tab, but lacking that a dedicated button that would pull up all your active applications (and really, I want it to only pull up active applications, not recently used applications that might be closed) is close to a must in my book.

Frappacino 2012-08-25 05:35

Re: Samsung Galaxy Note
 
download install wavelauncher

app switching in 1 gesture

Dave999 2012-08-25 06:11

Re: Samsung Galaxy Note
 
Guys, please the note is not about software but the uber sized hardware :)

fpp 2012-08-25 11:25

Re: Samsung Galaxy Note
 
Dave, I can't help thinking you post these useless remarks just so you can thank yourself :-)

Kangal 2012-08-25 13:18

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by fpp (Post 1255556)
Dave, I can't help thinking you post these useless remarks just so you can thank yourself :-)

He wouldn't have to if you Thanked him, you know?

Check his Total Post count, and amounts of Thanks he received.
He doesn't Thank EVERY single post.

(Dave, nice rolling ; )

Dave999 2012-08-25 20:31

Re: Samsung Galaxy Note
 
http://www.gottabemobile.com/2012/08...bean-revealed/

Kangal 2012-08-26 03:50

Re: Samsung Galaxy Note
 
Thanks.

But WHY samsung WHY ??
Do you have to have a Home button like the iPhone?

Make it a full, flatscreen like the N9 or Gnex.
Perhaps give the screen a slight curve like the NexS/Gnex's.
Use the virtual on-screen buttons from ICS/JB.
Use that space with the Home button, implement the speaker there, so its louder and clearer towards the user. And bump up the speaker on the top, so they are Stereo Loud Speaker.
Don't forget a Notifications light, and a Kickstand.

It's patently obvious!

Cue 2012-08-26 05:03

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by Kangal (Post 1255747)
Thanks.

But WHY samsung WHY ??
Do you have to have a Home button like the iPhone?

Make it a full, flatscreen like the N9 or Gnex.
Perhaps give the screen a slight curve like the NexS/Gnex's.
Use the virtual on-screen buttons from ICS/JB.
Use that space with the Home button, implement the speaker there, so its louder and clearer towards the user. And bump up the speaker on the top, so they are Stereo Loud Speaker.
Don't forget a Notifications light, and a Kickstand.

It's patently obvious!

I don't get the picture in that link. Am I looking at the phone frame in a phone or is it just a picture frame? Why is the corner circled?
What on earth am I looking at there?

http://cdn.gottabemobile.com/wp-cont...22-575x407.jpg

Dave999 2012-08-26 05:55

Re: Samsung Galaxy Note
 
You are looking at the future. It's a picture frame and the circle is just to pinpoint the new corners.

If this future become reality for us is to early to tell. The picture might come from a parallel universe and it not 100% that it applies here.

Dave999 2012-08-27 20:13

Re: Samsung Galaxy Note
 
2 days to go... 19.00 CET...

Oder pizza, slize it, grab a beer and sit back and relax... tune in the live stream @ http://www.facebook.com/SamsungMobile

What kind of pizza do you prefer to live streams like this?

Dave999 2012-08-27 20:53

Re: Samsung Galaxy Note
 
It's really seems that note 2 comes with ratio 16:9 where the original gangster(thanks kangal) travel with 16:10.

Should I be worried?

Kangal 2012-08-29 05:20

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by Dave999 (Post 1256421)
2 days to go... 19.00 CET...

Oder pizza, slize it, grab a beer and sit back and relax... tune in the live stream @ http://www.facebook.com/SamsungMobile

What kind of pizza do you prefer to live streams like this?

I'll be asleep though :(

Anways, the countdown is ON.
Only 12 hours to go.

I think the phone will be available for retail in 1 month. I'll give Samsung 3 months to fix the hardware problems, push out updates, and the community to make Butter-Smooth custom ROMs. That means my OG will be sold ($400?) mid-Dec, and my NOTE-2 in my hands on 21.12.2012. Assuming all goes well!

mscion 2012-08-29 12:33

Re: Samsung Galaxy Note
 
Well, less than 5 hours to go. In general, rumored specs are not too bad. Hope it does not look like SG III... Would like to see JB on Note 1 before buying Note 2 for fair comparison. Don't know if that will happen. Must to be able to root it so have something like ubuntu/debian. Even if I buy Note 2 I will not sell Note 1. If Note 2 is awesome I will get it, Otherwise will wait till Note 3 and get a new tablet for now. Patience is certainly a virtue!

Dave999 2012-08-29 12:45

Re: Samsung Galaxy Note
 
https://www.facebook.com/SamsungMobi...66547110058162

mscion 2012-08-29 13:07

Re: Samsung Galaxy Note
 
Well, let's see if the shape is the same as the rear view mirror shown 5 seconds in. Then, maybe, the previous image shown with the ruler placed diagonally across the chassis/frame was authentic. This would be good...

Dave999 2012-08-29 13:20

Re: Samsung Galaxy Note
 
Not so wide and longer 16:9 format x720?

mscion 2012-08-29 13:37

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by Dave999 (Post 1257223)
Not so wide and longer 16:9 format x720?

This is a tough call as I prefer it wider. Going from PenTile to Super Amoled may be a plus. Will have to wait and see over all impression it makes.

Dave999 2012-08-29 16:47

Re: Samsung Galaxy Note
 
http://m.gsmarena.com/here_goes_the_...-news-4717.php

Bigger SGSIII

Dave999 2012-08-29 17:07

Re: Samsung Galaxy Note
 
Let the game begin...The real galaxy Note II...Please stand up...

remove the magician!

Dave999 2012-08-29 17:29

Re: Samsung Galaxy Note
 
I wonder how the 1,6 GHz and 3,100 battery will be compared to note 1. I guess almost the same battery time.

Hands on:

http://www.engadget.com/2012/08/29/s...e-ii-hands-on/

mscion 2012-08-29 17:58

Re: Samsung Galaxy Note
 
Hmmm.... Looks good. Not quite as curvy as SG 3. Hands on video indicates snappy response. 2GB RAM, Quad core, etc. Very tempting...

EDIT: You can pre order from Mobile City online $699.99...

Kangal 2012-08-30 04:04

Re: Samsung Galaxy Note
 
I've noticed that Quadcores use more power than Dualcores, despite all the "marketing". There's just unnecessary horsepower actively on. There isn't even a custom governor to take advantage of it. There's barely any good custom governor's for a dual-core (lulzactiv pegasusq interactivX etc). So a Quadcore with 3,100mAh should use about the same as Dualcore with 2,500mAh when running at the same Voltage (not the frequency). However, because the new chips are made on 32nm die-shrink, we can expect the NOTE-2 to have a small advantage. I'm guessing maybe 10% extra, or maybe an additional 1hour till discharge.
Performance wise they're equal. There's just nothing pushing them to properly make use of the 1GB or more RAM, or Apps.

So what does the NOTE-2 bring to the table?
New software. Slightly faster operation. Slightly longer endurance. Slightly better pen. NFC. Proprietary MHL connector.

Things to ask!
Is the new screen PenTile (probably) or RGB?
Replaceable battery (probably).
microSD expandability (probably).
GLONASS (probably not).
USB-OTG, more voltage to port (?), better compatibility? (probably)
LTE/variants, price, release date, availability.

Other things you should know!
NOTE2 could have better development history than NOTE1.
NOTE2 will (probably) be supported further in long-term.
NOTE2's software can come to NOTE1, make them equals.
HTC is rumoured to make a NOTE2 competitor, they probably will use a SLCD2-IPS-RGB, 5in-HD screen, Quad-S4, 2GB RAM, 3A non-removable battery, N-Trig's DuoSense-4000

Cue 2012-08-30 04:21

Re: Samsung Galaxy Note
 
I just want to know price and availability. I'm thinking of carrying a Note but I'm not sure whether I want to wait or pick up the old Note for cheap now.

maverick788us 2012-08-30 12:00

Re: Samsung Galaxy Note
 
GS Note-2 looks tempting. The only thing that disappointed me resolution. In initial rumors they stated that it will have a resolution of 1680 X 1050. But not its even less than GS Note-1

Dousan 2012-08-30 13:45

Re: Samsung Galaxy Note
 
I'm pretty excited about gn2, the biggest concern is the size. I tried the gn1 and it felt humongous, but I'm sure I would get past that in a jiffy.

I read the pen got 1024 pressure points wich should make drawing alot more N900/mypaint'ish, wich is cool and one reason I would get it. Great portable canvas size.

I hope rooting comes fast and easy so sixaxis controller will work on it. The down side of rooting is the flashing counter on the device will show 1 and void the warranty. Anyway gaming with a ps3 controller on it and be able to map it to gameloft/ea games is another reason to get it.

It's not an award winning design, but still good looking and in this type of device I'm more for functionality than design as on my N9 I'm leaning more to design than functionality (functionality=what I need a phone to be able to do).

Dousan...

e: so is it pentile or rgb matrix, can't really figure that out and not sure if I even care, it wont ve a deal breaker wirh a pentile matrix...

Kangal 2012-08-30 14:26

Re: Samsung Galaxy Note
 
I had a look at it.
It's a hybrid. The screen's pixels don't share pixels, so its technically not PenTile.
But on close examination, it isn't your typical RGB either.

Each pixel will be composed of an elongated Blue subpixel, one square Red subpixel, one square Green subpixel. Overall, the distribution is equal... however the arrangement is not!

What does this mean?
Because the subpixels aren’t shared between two different pixels, you won’t have the “jagedness” effect which most people see. However, it is NOT a square arrangement like regular RGB, so this means you are more likely to get inaccurate colours and “blurring”. Not to the extent of PenTile, but not a clean look like regular RGB’s. Lastly, the high pixel density is more likely to "mask" some of the artificial blurring however colour accuracy won't be affected, which isn't important since they are over-saturated to begin with (!).

mscion 2012-08-30 14:28

Re: Samsung Galaxy Note
 
Here is the XDA thread on Note 2

http://forum.xda-developers.com/show....php?t=1860893

Some additional things I like are that it can be purchased with 64GB internal memory and then further expanded to 128GB via 64 GB external sd card. While battery is removable you do not have to take it out to replace sim or sd card. Still prefer it wider like Note 1 but not a deal breaker.

Dave999 2012-08-30 14:44

Re: Samsung Galaxy Note
 
I am buying another Note 1 It's enough for me plus I don't like the design to much.

When will we see note III.. Next October?

Cue 2012-08-30 14:54

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by Dave999 (Post 1257949)
I am buying another Note 1 It's enough for me plus I don't like the design to much.

When will we see note III.. Next October?

Why another? it's not like they're rare or discontinued.

Dave999 2012-08-30 14:57

Re: Samsung Galaxy Note
 
My screen is not Tip Top on my old one.

debernardis 2012-08-30 15:46

Re: Samsung Galaxy Note
 
It would be a nice thing if the 3100 mAh battery could be backward compatible with the Note 1. 20% more - not bad

mscion 2012-08-30 20:08

Re: Samsung Galaxy Note
 
Is the pen mightier than the HWKB?

http://www.youtube.com/user/samsungmobile

Dave999 2012-08-30 21:13

Re: Samsung Galaxy Note
 
A great thing is that the note II has some kind of alarm if you leave the s-pen behind enemy lines. I lost both the one to n900 and to my note.

anyone know how that is working? when does the note II indicate the the spen is missing?

Kangal 2012-08-31 01:25

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by mscion (Post 1258133)
Is the pen mightier than the HWKB?

http://www.youtube.com/user/samsungmobile


Good question, I've asked the same thing.

Is a large screen better than a qwerty for typing?
-No, but it's close enough with Swype and SwiftKey.

Is a large screen better for gaming than a smaller one with qwerty?
-Not really. Maybe in some instances, but qwerty tactile is awesome.

Is a large screen better "in general" than a smaller one with qwerty?
-Yes, slightly.

Now what about a large screen with a PEN ?
-Yes, it's even better, no doubt.

What if the keyboard is modular, can be swapped out for an extended battery or gamepad with joysticks?
-Hmmm, good question. I think the flexibility of the modular design claims the win, especially since the large "phablet" cant have a portable joysticks/gamepad.


What if there's a game controller (eg Datel TurboFire2) which can dock the "phablet" in, what would be better that, or modular?
--Impossible question. One would be better video and sketching wise, the other better portability wise and gaming. But both solutions very competent in all situations. Even I can't decide.

ibrakalifa 2012-08-31 01:54

Re: Samsung Galaxy Note
 
Next year 'phitchen' #jk

i attempted to buy one, but at lower price, man gNote price so stable here, and its expensive , :/

debernardis 2012-09-02 07:23

Re: Samsung Galaxy Note
 
Whatever ROM you're using, try Gavin Lewarne's HydraCore kernel.
It's devilishly fast, can overclock & undervolt your device, is stable, did I say it's fast? :-) comes with full sources and scripts to configure and compile.

http://forum.xda-developers.com/show....php?t=1749863

Try it

Kangal 2012-09-02 13:39

Re: Samsung Galaxy Note
 
Thanks I've been stuck on ANiKernel and AOKP.40 been experiencing some problems recently.

The latest CM9 stable kernel is good, but isn't designed to be OC/UC/UV.

By the way, anyone using Jelly Bean?
CM10 ? PA1.991 ? JBAOKP ?

mscion 2012-09-02 14:37

Re: Samsung Galaxy Note
 
Quote:

Originally Posted by debernardis (Post 1259545)
Whatever ROM you're using, try Gavin Lewarne's HydraCore kernel.
It's devilishly fast, can overclock & undervolt your device, is stable, did I say it's fast? :-) comes with full sources and scripts to configure and compile.

http://forum.xda-developers.com/show....php?t=1749863

Try it

This looks quite promising and fixes some current problems with GNote. Does it effect the use of Linux on Android? It really came in handy when I was at a conference and had to convert some ppt to pdf on the fly so I don't want to loose this capability. Would you point me to step by step instruction on how to install this kernal.

Thanks!

Kangal 2012-09-03 08:10

Re: Samsung Galaxy Note
 
Okay don't use HydraKernel versions lower than v3. There's a bug that causes data corruption.
v3 is online now (as of a couple minutes).
Also don't use AOKP version 40 (outdated), or milestone 6 (buggy).

Best results:
- AOKP v40.1

-HydraKernel v3 (extreme)

-SIO or Noop schedulers
InteractivX or Abyssplug governors
1.6GHz Max CPU with at least 1300mV voltage
250MHz Min CPU with at least 850mV
voltage (more V uses more battery)

-GPU keep it at 267MHz@830mV (very efficient)
(Manually OC GPU) to 400MHz@1050mV when using ChainFire Engine games, Heavy Flash Games, Emulators etc.


= equal performance to the SGS3, with 5hours screen on time. That's crazy!!


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