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-   -   [OS2008] Quake 1 now running! (https://talk.maemo.org/showthread.php?t=10064)

XTC 2008-03-18 21:10

Re: Quake 1 now running!
 
As for optimization for non fpu machines.
I assume native linux quake does not use OMAP's DSP.
Maybe there is something like fpu using DSP code - ready to implement?

On my 770 - with 2007HE image flickers with pixel-doubling - every time I'm shot (with occasional screen update like flashblend and console output).

pipeline 2008-03-18 23:19

Re: Quake 1 now running!
 
I dont have a 770 any more so i cant test drive any changes but i might look into updating 770 version sometime soon. I think i looked for way to disable 'screen flash' but theres no settings for that in config files (only a command to cause a flash :/ ) But maybe i can find code to disable flashes and other items.

I think i remember on n800/2007 (where flicker was more common than on 2008) that it helped to have no windows loaded in background. You might also try increasing screensizemode to hide the status bar so those update wont possibly cause flash/flicker on repaints.

XTC 2008-03-19 19:15

Re: Quake 1 now running!
 
Yesterday I was able to try Hexen2 port and I must admit - It works significantly (30-40% imho) faster than Quake. I was a bit confused since H2 uses more textures and complex objects as well as some improvements over native quake.

Stal 2008-03-22 12:40

Re: Quake 1 now running!
 
wow, the new n810 controls work a treat! Found it much easlier to use. :D

Played through and completed the first epsidode, now guess i need the original pak files for the others.

Now where did i put that disk........

ukki 2008-03-23 21:20

Re: Quake 1 now running!
 
Finally managed to test this. Excellent port and excellent controls. Great job Pipeline. Runs very smoothly on n800 compared to 770. Didn't manage to play multiplayer between two tablets though. Maybe my quake command line skills are just rusty.

3xternal 2008-03-24 04:57

Re: Quake 1 now running!
 
This may have already been covered, but I really don't want to browse 11 pages.

Is there a way to setup the controls exactly like Duke Nukem 3D, particularly the mouse look using the stylus?

pipeline 2008-03-24 05:10

Re: Quake 1 now running!
 
yea but you could at least read the first post

mouselook is that way by default... if mmc then put my autoexec.cfg in id1 dir of data dir

3xternal 2008-03-24 06:56

Re: Quake 1 now running!
 
I did read the first post, but not close enough I guess. Thanks for setting straight. :)

(I am using MMC)

qwerty12 2008-04-17 18:03

Re: Quake 1 now running!
 
I did a quick mod to the latest sdlquake mmc1 version for the pixdbl files. Now, if you press home, the q1 icon shows up :).

/usr/bin/sdlquakepxd:

Quote:

#!/bin/sh
BASENAME=`basename $0`
export SDL_VIDEO_X11_WMCLASS=${BASENAME}
export WM_CLASS=${BASENAME}
cd /usr/lib/sdlquake
./sdlquake -nocdaudio -winsize 400 240 -fullscreen -basedir /media/mmc1/quake $1 $2 $3 $4 $5 $6
/usr/share/applications/hildon/sdlquakepxd.desktop:

Quote:

[Desktop Entry]
Version=1.0
Encoding=UTF-8
Name=SDL Quake PixDbl
Exec=/usr/bin/sdlquakepxd
Icon=sdlquake
Type=Application
Terminal=false
X-Icon-Path=/usr/share/icons
StartupNotify=true
X-Window-Icon=sdlquake
X-Window-Icon-Dimmed=sdlquake
X-HildonDesk-ShowInToolbar=true
X-Osso-Type=application/x-executable
StartupWMClass=sdlquake

pipeline 2008-04-17 18:30

Re: Quake 1 now running!
 
Thanks! Thats the one area i had been wanting to figure out... i'll test this out tonight on several programs.


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