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-   -   EmuMaster 0.3.0 (https://talk.maemo.org/showthread.php?t=81136)

elemental 2012-09-08 07:41

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Thorvic777 (Post 1262774)
I don`t know how to do this, for example I play nascar Rumble and I use save game on memory card, and it says not found, please explain me how??

For some games bios is required to save, because HLE is not always compatible. Please post whithout bold next time. Thanks.

DreamFAW 2012-09-13 15:03

Re: EmuMaster 0.3.0
 
I have some bios files for ps - scph1000, 1001, 3000, 5000, 5500, 5502, 7000, 7001, 7003, 7502(41a), 7502
Which of them i should put to "emumaster/psx/"?

stooobs 2012-09-13 18:16

Re: EmuMaster 0.3.0
 
1001 works best for most games, i had trouble with diablo till i tried 5500

Atlas 2012-09-14 03:44

Re: EmuMaster 0.3.0
 
Can I install emumaster on my n900? I really want to use sixaxis with my n900

slaapliedje 2012-09-14 04:37

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Atlas (Post 1266103)
Can I install emumaster on my n900? I really want to use sixaxis with my n900

You already can use Sixaxis with your n900, though I think it's hit and miss on which emulators it works with. I am pretty sure it worked with one of the Genesis emulators. Been a while since I used it though.

slaapliedje

Thorvic777 2012-09-14 16:00

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1262967)
For some games bios is required to save, because HLE is not always compatible. Please post whithout bold next time. Thanks.

I just need an explaining, aboout how to save, please!!

elemental 2012-09-15 07:38

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Thorvic777 (Post 1266389)
I just need an explaining, aboout how to save, please!!

Do you have original BIOS loaded, not HLE?
BTW: You can always save through local settings (pause button) without using memcard.

elemental 2012-09-16 09:19

Re: EmuMaster 0.3.0
 
Just sent Beta.V3 to beta testers. Beta.V1 has been sent couple of days ago and I have no info from more than half of the beta testers. So please check your mail linked to PayPal if you haven't done so yet.

Sniper_swe 2012-09-16 18:27

Re: EmuMaster 0.3.0
 
where can we leave feedback about beta? Here or?

elemental 2012-09-16 18:28

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Sniper_swe (Post 1267556)
where can we leave feedback about beta? Here or?

e-mail preferred - to not spam this thread with useless info for most people here

Sniper_swe 2012-09-16 18:39

Re: EmuMaster 0.3.0
 
okay. Great

conquerer 2012-09-18 11:16

Re: EmuMaster 0.3.0
 
Is it still possible to participate in the beta of emumaster ?

elemental 2012-09-18 11:26

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by conquerer (Post 1268360)
Is it still possible to participate in the beta of emumaster ?

Yes, always, see http://talk.maemo.org/showpost.php?p...&postcount=551

ibrakalifa 2012-09-18 12:17

Re: EmuMaster 0.3.0
 
The beta version only available for donater or soon will be released to store? I mean the final version one, just asking, :)

elemental 2012-09-18 12:21

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by ibrakalifa (Post 1268399)
The beta version only available for donater or soon will be released to store? I mean the final version one, just asking, :)

Of course it will be released in the store, I am just working to make it ready for it, really hard.

optimaxxx 2012-09-18 13:25

Re: EmuMaster 0.3.0
 
@elemental

Did you have any luck implementing:
- GBA (any device) wireless?
- Online feedback database?
- A more user-friendly ROM database?

Still willing to pitch in with any theming!
x

elemental 2012-09-18 13:57

Re: EmuMaster 0.3.0
 
I must disappoint here, no of them are implemented, even I would to (especially in-app compatibility list and online feedback database).

I had to prioritize what will be implemented and what not. I have not so much time to talk about it, but maybe some of the beta testers can give you a hint on what is coming.

HtheB 2012-09-18 14:26

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1268452)
but maybe some of the beta testers can give you a hint on what is coming.

let me tell you whats coming:

http://img29.imageshack.us/img29/609...esomenessd.jpg

dicksonleong8 2012-09-29 08:20

Re: EmuMaster 0.3.0
 
I playing Xenogears Disc 2 (PSX) using EmuMaster, works great except that it sometimes crash randomly when changing scene. Not a major problem if I save it constantly but annoying. So I have a suggestion: maybe autosave it at every specified interval eg. autosave every 5 mins?

Thanks for your great work. Brought the donate version at Nokia Store to support your work, all the best!

simchester 2012-09-30 17:31

Re: EmuMaster 0.3.0
 
Hey...any luck in playing Playstation 2 games in upcoming Emumaster version?

Thanks for all yo gud works:)

tserf 2012-10-01 07:26

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by simchester (Post 1274428)
Hey...any luck in playing Playstation 2 games in upcoming Emumaster version?

Thanks for all yo gud works:)

No.

The message you have entered is too short. Please lengthen your message to at least 10 characters.

svolatch 2012-10-01 10:03

Re: EmuMaster 0.3.0
 
Hi. I bought the donate version in ovi. How to me to receive the beta version?

automagic68 2012-10-02 05:23

Re: EmuMaster 0.3.0
 
You gotta donate $15 to participate in beta testing

algis87 2012-10-02 13:04

Re: EmuMaster 0.3.0
 
Cant wait for this update. When can we expect its public release? in a week? A month? More?

Also, will psx emulation be improved?

justadude 2012-10-03 19:06

Re: EmuMaster 0.3.0
 
Yes, elemental is working his a** off to get psx working flawlessly and so far the beta has shown this to be true. Along with a few other small fixes too :) hope this helps. Give it time for him to get it right.

elemental 2012-10-06 08:01

Re: EmuMaster 0.3.0
 
The only thing which remains to be finished is help. I can't say now when it will be released because of too many factors: new job, finishing MSc, and other things.

NDarius 2012-10-06 08:34

Re: EmuMaster 0.3.0
 
elemental, you are doing awsome work, dude!

optimaxxx 2012-10-11 17:15

Re: EmuMaster 0.3.0
 
This is starting to look like pr1.4

Perfect, and never coming to a phone near you :p

elemental 2012-10-11 18:01

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by optimaxxx (Post 1279379)
This is starting to look like pr1.4

Perfect, and never coming to a phone near you :p

I have finished MSc, got new job, relocating home, a little busy here, forgive me.

karthik.cak 2012-10-13 05:24

Re: EmuMaster 0.3.0
 
What files does emumaster support for psx roms?
i have downloaded 2 psx roms(cricket 2000 and brian lara cricket 99).
both have the extension .bin.ecm. they are not found by emumaster. when i rename them as .bin they are found but unable to play??

karthik.cak 2012-10-13 05:25

Re: EmuMaster 0.3.0
 
What files does emumaster support for psx roms?
i have downloaded 2 psx roms(cricket 2000 and brian lara cricket 99).
both have the extension .bin.ecm. they are not found by emumaster. when i rename them as .bin they are found but unable to play??

elemental 2012-10-13 07:34

Re: EmuMaster 0.3.0
 
Read about ECM compression, they need to be uncompressed.

dannejanne 2012-10-28 19:34

Re: EmuMaster 0.3.0
 
Any news about the update? Not trying to rush just curious.

Wonko 2012-10-29 08:47

Re: EmuMaster 0.3.0
 
First of all, thanks a lot elemental for the great work on EmuMaster. :)

Fwiw, yesterday I managed to build and package EmuMaster for Nemo.
You can get it from my home projects download repository at: https://build.pub.meego.com/package/...t=home%3Awonko

I tested it on Nemo on N950 with the SNES emulator and it works just like a charm. :)
Only caveat so far is that six axis support is missing as I couldn't find the mer package which provides bluetooth/bluetooth.h.

kanser 2012-10-30 19:22

Re: EmuMaster 0.3.0
 
Is there any emulator for windows which can use the same save file? And where can i find the save file? (i want to cheat on desktop).

automagic68 2012-10-30 20:17

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Wonko (Post 1286971)
First of all, thanks a lot elemental for the great work on EmuMaster. :)

Fwiw, yesterday I managed to build and package EmuMaster for Nemo.
You can get it from my home projects download repository at: https://build.pub.meego.com/package/...t=home%3Awonko

I tested it on Nemo on N950 with the SNES emulator and it works just like a charm. :)
Only caveat so far is that six axis support is missing as I couldn't find the mer package which provides bluetooth/bluetooth.h.

So this should run on the upcoming Jolla device?

elemental 2012-11-01 09:21

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by dannejanne (Post 1286800)
Any news about the update? Not trying to rush just curious.

I am doing my best.

elemental 2012-11-01 09:30

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by automagic68 (Post 1287731)
So this should run on the upcoming Jolla device?

The only question is the processor they use:
- X86 - BIG NO
- ARM - YES

Dirge4november 2012-11-03 06:11

Re: EmuMaster 0.3.0
 
Does Emumaster support to change disc on game that has more than 1 disc ?

AGui 2012-11-03 12:51

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Dirge4november (Post 1289278)
Does Emumaster support to change disc on game that has more than 1 disc ?

No in the current version 0.3.0, but yes in the coming one.


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