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Re: Flip clock pre pre pre pre release
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Re: Flip clock pre release
Returning to work at the noparty version
I made the 'about' playing the alarm sound (to check if the sound works and the volume level). Need some more testing with the battery graphics (again in the about panel), anyway noone should spend too much there time since I just throw some code there but it should increase every minute (still not decided the scale but I was thinking that a 4 or 8 hours window frame could be acceptable) Still trying new 'sliding movements'. Sliding down on the clock page now switch betwen full and window modes (I know look crappy and broke but I guess sometime could be nice to have a window mode, I read some complain about canola (maybe I can try to repositioning a bit the graphics for a window mode visualizing only the alarm time and maybe the battery grap, if that feature will ever works correctly). https://garage.maemo.org/frs/downloa...oparty.tar.bz2 https://garage.maemo.org/frs/downloa...screenshot.jpg |
Re: Flip clock pre pre pre pre release
ciroip, I'm working on uploading the python-xlib bindings to extras so you can use the python equivalent of http://wiki.maemo.org/Game_developme...e_window_title to set the title instead of unknown.
Well, the xlib part anyway - dunno how SDL_SysWMinfo is done in python... |
Re: Flip clock pre pre pre pre release
SDL and an alarm clock. I just didn't see it coming. I think I need to go on a retreat of some kind.
This app should become the community's official test bed. Time to add some liqbase. |
Re: Flip clock pre pre pre pre release
just as liqbase is being broken apart :)
the thing is, its hard to get ideas out there and there is no real framework so when people find something that works they tend to go overboard (voice of experience). Its taken a lot for me to reign everything back in and setup everything for multiple projects :) |
Re: Flip clock pre pre pre pre release
I can imagine you feel that way. You have so much good stuff going on in liqbase it's no surprise to me that you might want to totally revamp some of it. I love throwing away code; it usually means I'm moving on to better things. My hope with liqbase is that you find some natural segregations that result in some reusable shared libraries with Python bindings. :)
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Re: Flip clock pre pre pre pre release
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Funny you pointed at the game development since I think at this clock like a game... Anyway the clock is turning out exactly how I like to 'feel' an application, precise and flawless :) so having the possibility to change that 'unknow' in something more usefull (data and time) will make my day |
Re: Flip clock pre pre pre pre release
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Re: Flip clock pre pre pre pre release
ok, probably this is last version for a while now. The clock is done in every part I originally thinked. Ill probably reorganize the visualization for the 'new' windows mode and try to think a nice interface to set a 7 day scheduling alarm.
I put there some wacky experiments (flashingled and audio feedback interface and the battery thing now work with 1pix/1min resolution (so it should cover at least 10 hours). Everything is 'disableable' using the usual variables inside ci_init (tablet for the led and battery chack). I still dont understand why the led should not work on some user tablets and I need to find a way to disable the charging sound triggered everytime I check for the battery while the power is connected. https://garage.maemo.org/frs/downloa...oparty.tar.bz2 https://garage.maemo.org/frs/downloa...screenshot.jpg arrivederci :) |
Re: Flip clock pre pre pre pre release
Great work Ciroip and everyone else been following this for some time now and have to say it's very impressive. I have only loaded the 0.001deb app but am so far impressed. I was just wandering if there is anyway of making this the default screen saver instead of the screen blacking out as usual? Don't know if this is even possible but if you don't ask..
Again great work |
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