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Re: DOSBox 0.65 ... ftw
Okay, I give up.
Subjectively I'm not seeing much of any difference in this new build. It does "feel" more rock steady and stable though. What changes are in this latest version? |
Re: DOSBox 0.65 ... ftw
I only changed the way it's compiled (-O2 vs previous -Os), if you don't think it's any faster then I'm keeping -Os since my djgpp test program works a bit faster too (contrary to common sense, but those things happen).
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Re: DOSBox 0.65 ... ftw
I would have to say that the old version is a little faster but the difference is pretty much negligible.
Is there any way to incorporate a right click feature? I know that it's not programmed directly in Dosbox to allow such a thing so you would have to write the entire script yourself. I'm guessing that it wouldn't be worth the headache. |
Re: DOSBox 0.65 ... ftw
It'd be neat to be able to hold down one of the buttons to change the touchpad to right-click.
Such an innovation would make it possible to play the Ultima Underworld games on the go, which would be absolutely fantastic. |
Re: DOSBox 0.65 ... ftw
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I'd say use Javis' latest SNES emulator. I think there's three or four Ultima games that were released for that system and you're going to get better performance than what Dosbox can bring. |
Re: DOSBox 0.65 ... ftw
not necessarily strung up... I just grew up with the games and am delighted to be able to play them on a mobile device : )
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Re: DOSBox 0.65 ... ftw
I remember playing the first Ultima on Nintendo for almost two months.
It's amazing how I was willing to overlook graphics, music and gameplay. Runes of the Avatar was my favorite. I lent it out to a friend who decided not to give it back to me. He was shot in the shoulder once so I had no problem letting him keep it. |
Re: DOSBox 0.65 ... ftw
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There are projects to reverse-engineer Underworld out there. If you love the game, contribute to them. Otherwise i doubt you will be playing Underworld on N900. Ever ;) |
Re: DOSBox 0.65 ... ftw
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Playing with new dosbox builds atm- getting up to 2000 cycles with steady sound, with this bin and conf...
If you want to help compare speed to current dosbox build, cat the zips to a .tbz and uncompress. be sure to have a ssh session open so you can kill the process, No luck getting SDL to talk straight to alsa yet. |
Re: DOSBox 0.65 ... ftw
pupnik, I've just pushed a new build today (no performance changes at all) but didn't notice this. What have you been playing with?
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Re: DOSBox 0.65 ... ftw
I'm happy to report Dosbox running stable on my N900. Sound is a bit choppy being pushed through as soundblaster. I've got it running Wizardry 7. Works like a champ, although the missing escape key makes me watch the entire intro every time I load it up.
One of these days I'll get around to remapping the keyboard. At any rate there is certianly room for improvement performance wise, but I'm content as is. Thanks for all the hard work! For the record I'm a total dosbox fan. I grew up on dos. |
Re: DOSBox 0.65 ... ftw
I'm looking forward to some red alert 1. I wonder how stylus input will be going...
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Re: DOSBox 0.65 ... ftw
I just tried DOSBox, I installed the game AlQuadim Genie's Curse, with no sound it works, a little slow, but it works. However the N900 resets when I choose Gravis UltraSound (it's properly detected and enabled by the game sound configurator). Will try Sound Blaster mode later.
DOSBox is an emulator at it shouldn't be able to reset the phone, everything that happens inside it should keep inside it. |
Re: DOSBox 0.65 ... ftw
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Don't get me wrong, I'll totally buy into that from you. Qole promised awhile back that 3,000 would be possible. What happened?! :D Well shoot, that's probably still not good enough to run music files for early 90s games then, is that correct? |
Re: DOSBox 0.65 ... ftw
What is ouir wishlist for a dosbox that doesnt suck?
here is mine - screen as touchpad for relative mouse control: rocker button-+become left / right click edit: harder than you would expect.. cursor keeps jumping. - N900 accel as mouse or joystick with screen sensor fire button - N800 and 900 hw scaling - N900 pasuspender output for low cpu use in audio (400-700 cycle win) - Suspend on loss of window focus - Mapper convertor from nokia map to mapper.txt How about your wishes, addison? Lets get goin. edit javispedro im not sure my build is faster. sometimes things get weird. lots of cflag experimenting. here is profile build http://pupnik.de/dosbox_pup26.tgz |
Re: DOSBox 0.65 ... ftw
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The DOSBox mapper acts at a scancode level. Thus it cannot map anything to ";" because there's no ";" scancode. At best, the mapper could allow you to create macros like "Press Shift -> Press , -> release , -> Release Shift" (which is something it doesn't allow currently). Keyb/Nokia.sys/Rover.sys acts at BIOS level. Thus it gets to decide which string "Shift" + "," scancode produces. The only problem with the keyb approach is that some games potentially may bypass it. But those games wouldn't work with international PC Keyboard layouts either. |
Re: DOSBox 0.65 ... ftw
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I'll try and post this later tonight. As far as I know, it's an awesome solution that hasn't been done before outside of qole's easy debian project. Anyway, my wishlist? Honestly it's not much. I still get goofy just being able to play something like Nobunaga's Ambition 2 without the need of a computer. :) I guess for me though, being able to run Legend Entertainment games with full, unbroken music and sound without the need to drop the cycle speeds down to 275. Sure I can get something like Eric the Unready working great on my N800. It's just not the same without the excellent music to support the gameplay. I think we're still a good 10 years away before we see a small handheld capable of 30,000 cycles. So for me, I'm happy enough to keep it old, old school for now. :) |
Re: DOSBox 0.65 ... ftw
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And I would be very glad to see better mouse handling, when you get to edge of the screen(top/down or left/right), mouse cursor just looses calibration. |
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2000 cycles is great and all, but when can we expect a version of DOSbox that lets us type numbers? |
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Re: DOSBox 0.65 ... ftw
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I patched javispedro's maemo5 tree - build is here: http://pupnik.de/dosbox_pup53_bin.tgz Before launching, 1) set environment variable ~$ export SDL_MOUSE_RELATIVE='0' 2) turn off autolock in your dosbox config /home/user/.dosbox/dosbox-0.73.conf tested with Wing Commander and mouse sensitivity set to 50 in config [EDIT] Works with: - Wing Commander - Arena - Ultima VI - Rex Nebular - Betrayal at Krondor Broken with - Ultima Underworld 1 |
Re: DOSBox 0.65 ... ftw
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Sorry I didn't get a chance to post my solution for this last night, I'll try to do that later this evening. Basically I've got a xbindkeys executable that works perfectly under Diablo OS. No issues with using it so far, the mouse has yet to jump even once and it's highly customizable in that it allows great flexibility on how to implement a right and left mouse click. You can also launch apps and scripts by simply pressing a defined hardware key. Very nice! I just haven't gotten around to writing up a post on it. Will these newer builds of Dosbox be a N900 exclusive? I think you know what I'm trying to hint at.... :D |
Re: DOSBox 0.65 ... ftw
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My mousehack needs more testing. I'll test your solution, but i don't see how it could possibly work. But then again, i don't understand these layers of translation of mouse movement at all. I stripped all of dosbox and sdl's "interpretations" of what was happening away. EDIT2: try just export SDL_MOUSE_RELATIVE='0' before running regular dosbox... use mouse scaling 100... EDIT maparn.txt attached - gives numbers (but no :). just copy it somewhere and edit dosbox.conf to point to the maparn.txt file |
Re: DOSBox 0.65 ... ftw
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Matan wrote me and said that xbindkeys required some dependency that Diablo never supported.
He then emailed me back a little later and basically said, here try this. It works. No idea what he did. But all credit goes to him. Attachment 5262 xbindkeys goes to /usr/bin/ Make it executable. .xbindkeysrc needs to be created and goes to /home/user/ Here's a really bad example of how to use it. "xmodmap -e "pointer = 3 2 1"" m:0x0 + c:72 "xmodmap -e "pointer = 1 2 3"" m:0x0 + c:73 You need to also install xmodmap found here: http://maemo.lancode.de/?path=./diablo/binary To find the keycode that you want to enable xbindkeys -k You get it working with xbindkeys To end it killall xbindkeys For additional resources, refer to xbindkeys --help Sorry for the poor documentation on this but I figure you would know more on what to do with this than me. :) |
Re: DOSBox 0.65 ... ftw
does anyone know how i map keys. or have a key mapper file for me. i am playing homm:kings bounty and i need esc key to move through screens thanks
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Re: DOSBox 0.65 ... ftw
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Hey Armin or Javis, what computer speed would you guess this equates to in comparison of a real, x86 machine for the N900? I'm guessing maybe a 12 or perhaps a 14 mghz computer. Just curious. |
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Re: DOSBox 0.65 ... ftw
Does anyone know when a version of dosbox will be put into the downloads section?
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Re: DOSBox 0.65 ... ftw
Dosbox is on extras-testing. The only thing it's missing is votes.
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Re: DOSBox 0.65 ... ftw
did anyone figure out how to do right click? :o
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Re: DOSBox 0.65 ... ftw
can this run dos apps like megadrive emulator?
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Re: DOSBox 0.65 ... ftw
hehe thats brilliant, using and emulator to run another emulator, a better step would be to use dosbox so as to install windows 98 so that one could install gens for windows hehe ;)
On a serious note though, a megadrive emulator would be good! Also, how come dosbox only has 5 votes? |
Re: DOSBox 0.65 ... ftw
if i upload the megadrive emu can some who knows how to use dosbox properly try and see if it will work?
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Re: DOSBox 0.65 ... ftw
would be interesting to know but on the dosbox download page in extras there is mentioned the wingcommander and ultima underworld work ok, now these are old games requiring low level of CPU and memory, I seem to recall that back in the day i could not play roms on my 486 as it was too slow so i doubt it would on dosbox at the moment... i could be horribly wrong though.
Im gagging for a game of Streets of rage though! ;) |
Re: DOSBox 0.65 ... ftw
sonic 1!, shinobi 3, shadow dancer, altered beast but a few lol
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Re: DOSBox 0.65 ... ftw
Has anyone tried XCOM UFO Defense on their N900?
Just wondering if the little extra boost with the CPU is enough to run this at an acceptable speed. |
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The thing is, the IBM PC was a demon spawn from hell, full of evil crappy hardware, and emulating that is much slower than emulating an amiga of the same era. |
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I actually have great results playing XCOM right now (about 8 fps which looks very impressive) but requires VNC viewer. But yeah, I was curious if there was a notable difference between the two tablets where it would be worth dropping the extra money. Thanks for the honesty. :) |
Re: DOSBox 0.65 ... ftw
So in case you're wondering, this is what I'm working on...
http://javispedro.com/maemo/captures/dosboxhwr.png MWAHAHAHAHAHA "Proper" Hildon input method support, which brings support for all virtual keyboards (handwriting, finger, stylus), and also the usual hardware keyboard goodies, like proper automatic layout detection, sticky keys, etc. but also the n810's hardware keyboard status bar at the bottom of the screen :( |
Re: DOSBox 0.65 ... ftw
Whoah, where did this come from, Javis?
You're the first to understand how to launch the keyboard in an application that's not hildonized. That's so awesome! :D So hey, do you know enough about the keyboard where you could post a response to a thread I made a few days ago? http://talk.maemo.org/showthread.php?t=44937 |
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