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-   -   [Announce] Sony Playstation 1 Emulators (https://talk.maemo.org/showthread.php?t=68770)

Acidspunk 2011-11-03 22:40

Re: [Announce] Sony Playstation 1 Emulators
 
Thanks Kawguchi. It's amazing that there are games running at 25/30 fps with 600mhz. Have to do some testing myself.

Magik 2011-11-04 12:15

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Acidspunk (Post 1117949)
Have you tried disabling frameskip? It helps a lot in some games.

Yes.
I tried nearly every combination of options, but the game stays choppy. Oh well...

Btw Bonapart what about cd change option? It would be useful in some games(in those in which you can't save before the change).

EDIT:
pcsx-rearmed(OCed to 1GHz of course):

Same options as on the video and Grand Turismo 2 on simulation disk doesn't crash and it's fully playable(I did one lap on dirt track)

Warcraft 2 sadly freezes after a minute or two.

Civilization 2 works great

Baldur's Gate - works great, but didn't test it too much. No point without CD change option

Fifa 2005 - works great

Acidspunk 2011-11-04 12:26

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Magik (Post 1118236)
Same options as on the video and Grand Turismo 2 on simulation disk doesn't crash and it's fully playable(I did one lap on dirt track)

Really? 0_o I got a black screen for some time to I just assumed it had crashed. Anyway, that's great. GT2 is still the best portable version of GT. Gotta try again. Thanks.

Magik 2011-11-04 12:36

Re: [Announce] Sony Playstation 1 Emulators
 
Yup. It freezes from time to time tho for me.

Tedri Mark 2011-11-11 04:32

Re: [Announce] Sony Playstation 1 Emulators
 
so, any ideas about my sgx out of mem error?

bonapart 2011-11-11 05:10

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Baldur's Gate - works great, but didn't test it too much. No point without CD change option
you can start right now, depend on my free time option will be very soon if pcsx-rearmed core

@Tedri Mark
sgx out of mem is created by sgx hardware so possible reasons
1. game require to much video memory (tekken3 have big resolution for ex; enabled hwa option and aa option)
2. you cpu(gpu is part of it) is damaged(broken) or can't work with overclock(or changed voltage? )

for first you can switch core(disable hwa in psx4m) for second use stock kernel

p.s. which game cause this? tried another version (pal\ntsc) ?
p.p.s. i also have report about freezing ff8\9 at cd3

Hypersnyper 2011-11-12 03:11

Re: [Announce] Sony Playstation 1 Emulators
 
would it be possible to have psx4m-gui filter .bin files so it only displays a single entry when the game has multiple files ?

e.g
Wu-Tang - Taste the Pain (Europe)

>Wu-Tang - Taste the Pain (Europe) (Track 01).bin
>Wu-Tang - Taste the Pain (Europe) (Track 02).bin
>*
>Wu-Tang - Taste the Pain (Europe) (Track 15).bin

Tedri Mark 2011-11-14 18:17

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1121663)
you can start right now, depend on my free time option will be very soon if pcsx-rearmed core

@Tedri Mark
sgx out of mem is created by sgx hardware so possible reasons
1. game require to much video memory (tekken3 have big resolution for ex; enabled hwa option and aa option)
2. you cpu(gpu is part of it) is damaged(broken) or can't work with overclock(or changed voltage? )

for first you can switch core(disable hwa in psx4m) for second use stock kernel

p.s. which game cause this? tried another version (pal\ntsc) ?
p.p.s. i also have report about freezing ff8\9 at cd3

Hmmm... It's throwing the error on games which previously worked fine, so it seems there's something specific with my current hardware/software config..

Like I say Mupen is working fine, overclocked to 1.15Ghz... Bizarre...

Tedri Mark 2011-11-17 00:14

Re: [Announce] Sony Playstation 1 Emulators
 
Okay, oddly enough it is working with *some* games and not others (one which previously worked fine, annoyingly enough)

San francisco rush works, as does medal of honour (although either i have a broken rom or the emulation is not working as halfway through the first level, the scenery just comes toan end and I can't advance...

i'll copy some more games across and repot back...

guilledoc 2011-11-17 01:09

Re: [Announce] Sony Playstation 1 Emulators
 
I've tried so far pacman world works great and Jackie chan sometimes slows down a bit specialy when I reload a previous stored state
thanks for your work @bonapart

eggtimer 2011-11-22 11:30

Re: [Announce] Sony Playstation 1 Emulators
 
I've connected my ps3 controllers with n900 and works fine with Nintendo 64 emulator. But When I try to use it with the ps1 emulator, it isn't detected even when I try to assign keys

(Controller is definatly connected to nokia n900)

eggtimer 2011-11-22 22:49

Re: [Announce] Sony Playstation 1 Emulators
 
Any ideas?

passm 2011-11-25 23:09

Re: [Announce] Sony Playstation 1 Emulators
 
I'm experiencing same issue, does anyone have a work around for this. Any help would truly make my day :)

stooobs 2011-11-26 01:47

Re: [Announce] Sony Playstation 1 Emulators
 
on the 1st page of the mupen64 post theres a bit of code that stops the ps3 pad emulating key presses so it can work properly, if you used that then it wont work in any other emulater till u reactivate it, just my thoughts on the matter

Tedri Mark 2011-11-28 07:48

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by stooobs (Post 1129070)
on the 1st page of the mupen64 post theres a bit of code that stops the ps3 pad emulating key presses so it can work properly, if you used that then it wont work in any other emulater till u reactivate it, just my thoughts on the matter

Yep, easiest way to tell is open up notes or conversations and press some buttons - you should see some characters apear...

passm 2011-11-29 11:07

Re: [Announce] Sony Playstation 1 Emulators
 
You were correct, this is the case. (When conversations is open and I press controller buttons, no characters appear)
What can I do to make the ps3 controller work with PSX4M

Tedri Mark 2011-12-07 03:17

Re: [Announce] Sony Playstation 1 Emulators
 
Code:

# To change back to work with other programs
root
cd /usr/share/hal/fdi/policy/20thirdparty/
mv 20-x11-sony-sixaxis.fdi.bak 20-x11-sony-sixaxis.fdi

from here:http://talk.maemo.org/showthread.php...t=mupenhttp://

muxer107 2011-12-07 20:55

Re: [Announce] Sony Playstation 1 Emulators
 
New to psx4m-gui!

Just tried Driver-US version. Game works fine without sound in PCSX rearmed. It does 'work' in psx4m, but is terribly lagged and unplayable.

Annoyingly, the whole thing lags like hell when sound is turned on in pcsx rearmed. it's like it skips every second. Really annoying because the emulation is superb otherwise. Any settings I can alter to make it run smoother?

Currently running my n900 at 900mhz.

aliman 2011-12-18 21:54

Re: [Announce] Sony Playstation 1 Emulators
 
hey guys^^
i've experienced huge differnece with the psx emulator after i installed the 720p support pack, overclocked the dsp to 600MHz and locked the device at 900MHz CPU clock (installing the 720p support pack provides overclocking the dsp)
i don't know if installing the pack was the reason but here is my repot:

Castlevania: Symphony of the Night (U)
runs about 40-50 fps with soud enabled
settings:
core: pcsx-rearmed
sound enabled
threaded sound disabled
bios disabled
frameskip set to ntsc
advanced settings are all disabled
(if you disable sound you can disable the frameskip too and it will run as smoothly as on psx ;))

i hope this will help with speed improvements in psx emulation on n900

bonapart 2011-12-26 01:18

Re: [Announce] Sony Playstation 1 Emulators
 
r12 (2011-12-24)
+ new ARM NEON GPU rasterizer from Exophase( by default)
+ new GPU emulation code
* changed frameskip handling (again..), higher values supported
* fixed several more regressions from earlier versions
* changed cdrom code with hope for better compatibility

happy psxmas

// will be available in one hour

Acidspunk 2011-12-26 01:20

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1141855)
r12 (2011-12-24)
+ new ARM NEON GPU rasterizer from Exophase( by default)
+ new GPU emulation code
* changed frameskip handling (again..), higher values supported
* fixed several more regressions from earlier versions
* changed cdrom code with hope for better compatibility

already in repository ;-)
happy psxmas

OMG, Bonapart. I... There are no words. Thank you. :D

bonapart 2011-12-26 01:34

Re: [Announce] Sony Playstation 1 Emulators
 
so it should be available - http://repository.maemo.org/extras-d...0.12_armel.deb ( use apt-get update && apt-get upgrade instead downloading deb to avoid problems in future )
Acidspunk try first ;-)

warning: do not overclock, this version use neon functions that can't work properly after big oc (800-900 is max)

Acidspunk 2011-12-26 04:25

Re: [Announce] Sony Playstation 1 Emulators
 
Tried a few games at 900mhz and most seem to have locked framerates of 25 or 30 fps. Awesome! :) Thanks for the Christmas present, Bonapart. Perfect timing! :D

bonapart 2011-12-26 05:21

Re: [Announce] Sony Playstation 1 Emulators
 
most of work was done by notaz and exophase
next planned release of pcsx-rearmed will be before new year ( disabling fps show, switching gpu, vibro support , maybe even changing cd support)

Bazza 2011-12-26 09:54

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1141855)
r12 (2011-12-24)
+ new ARM NEON GPU rasterizer from Exophase( by default)
+ new GPU emulation code
* changed frameskip handling (again..), higher values supported
* fixed several more regressions from earlier versions
* changed cdrom code with hope for better compatibility

happy psxmas

// will be available in one hour

As a new psx-rearmed user on the n900 and not having installed any versions beforehand,what is the best way to install latest version, do i need to install any other packages?

bonapart 2011-12-26 16:32

Re: [Announce] Sony Playstation 1 Emulators
 
Bazza you should install ONLY psx4m-gui (read first post)
if you download packages manually install 4 packages (psx4m-gui psx4m psx4m-gles pcsxrearmed) cuz gui depend on all 3 cores ( you can force install gui & pcsx, but it's very bad way)

AlekMX 2011-12-26 21:59

Re: [Announce] Sony Playstation 1 Emulators
 
Hmm, I dont know if I installed the update correctly. I OC'd to 1000 just for kicks and it seems that is running just fine (a little better than before) .

And yes, using psx-rearmed.

bonapart 2011-12-27 11:25

Re: [Announce] Sony Playstation 1 Emulators
 
updated pcsx-rearmed, psx4m-gui
now we can use one of 4 gpu for pcsx-rearmed
Quote:

In short, use the default one (builtin_gpu), it's Exophase's one, fastest and most accurate. If you hit bugs (Gran Turismo 2 and Xenogears reported so far), switch to gpu_unai (different set of glitches) or oldgpu (slowest but well tested on PC emus). gpu-gles is experimental OpenGL ES plugin that uses SGX, but it's too unstable to be useful.
also 3 new switches: fps show, cpu show & no framelimit option

gui was fixed due to bug with gpsp-gui, so set bios&rom directory again

Tedri Mark 2011-12-27 12:44

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1141860)
... ( use apt-get update && apt-get upgrade instead downloading deb to avoid problems in future )
Acidspunk try first ;-)

warning: do not overclock, this version use neon functions that can't work properly after big oc (800-900 is max)

can you print exact step by step terminal instructions for us guys that only use apt get every once in a while?

Also, will that update all installed programs with available updates?

Acidspunk 2011-12-27 13:55

Re: [Announce] Sony Playstation 1 Emulators
 
Bonapart I'm amazed. :eek:

805mhz
no sound
neon gpu
frameskip ntsc/pal
No framelimit

With these settings, most games run amazingly well and much faster than before. Even games that ran at an unstable or slow framerate in the previous version will run much better now because of the no framelimit option. Ridge Racer type 4 and Rage Racer had low and unstable framerates for example and now they run perfect. Thank you so much for this!

bonapart 2011-12-27 15:10

Re: [Announce] Sony Playstation 1 Emulators
 
Tedri Mark use apt-get, it's right way! steps is standard: root; apt-get update; apt-get upgrade; Y

Bazza 2011-12-27 19:43

Re: [Announce] Sony Playstation 1 Emulators
 
Good work bonapart,

I updated mine with app manager and it seems OK it runs really well with sound off.

i don't overclock and tried need for speed 1, need for speed Porsche unleashed, need for speed high stakes and crash bandicoot 1 they all run exceptionally well, its a shame that playing with sound slows them down.

I will also update the game compatibility list.

maybe a silly question does pcsx-rearmed in any way overclock the n900 ?

Tedri Mark 2011-12-27 21:32

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1142360)
Tedri Mark use apt-get, it's right way! steps is standard: root; apt-get update; apt-get upgrade; Y

Okay, did that, (although it did through up a couple of errors about not being able to download some parts..) and it seems to have given me the new version, but I can't set the rom directory or the bios directory..

I'm given the two options, and I can go in and select them, but they don't seem to be saved, as if I tap the blurred area to get out of that menu, no games appear, and if I press either of the menus again, I'm back at the root directory...

Recently, my phone name had a '$' character added to the front of it I believe when my storage ran out whilst recording a phone call, could this be something to do with it? (It didn't affect the previous install of psx4m, however...)

Tensuke 2011-12-27 21:38

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Bazza (Post 1142461)
maybe a silly question does pcsx-rearmed in any way overclock the n900 ?

PCSX-Rearmed doesn't overclock at all, you have to do that by yourself. :)

bonapart 2011-12-27 21:53

Re: [Announce] Sony Playstation 1 Emulators
 
Tensuke neon_gpu used by default can became unstable and harm your phone if you use OC ... so do it on your own risk

Tedri Mark: try this
chown -R user:users /home/user/.config/Team16
i moved config to other location(to avoid conflict with gpsp-gui), so it's my fault ;-)

Bazza no , it use stack config, and as i said avoid OC with gpu-neon (only 800-900, not more)

Acidspunk 2011-12-27 22:06

Re: [Announce] Sony Playstation 1 Emulators
 
I just noticed that you don't need to overclock at all with this version of the emu. 0_0 Same settings as before, but stock clock. Games run at the same speed.

Bazza 2011-12-27 22:07

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Tensuke (Post 1142483)
PCSX-Rearmed doesn't overclock at all, you have to do that by yourself. :)

Thought as much but i had to ask because it runs so well on just 600 mhz.

what do the bottom left on screen details mean 39 44.1 (i would say the 39 is fps) but what is the other figure?

bonapart 2011-12-27 22:32

Re: [Announce] Sony Playstation 1 Emulators
 
frames per second , vsync per second

Tedri Mark 2011-12-27 22:49

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 1142484)
Tedri Mark: try this
chown -R user:users /home/user/.config/Team16
i moved config to other location(to avoid conflict with gpsp-gui), so it's my fault ;-)

Just typed exactly that in xTerm, and got

Code:

BusyBox v1.10.2 (Debian 3:1.10.2.legal-losso30+0m5) mulit-call binary

Usage: chown [-RhLHP]... OWNER[<.|:>[GROUP]] FILE...

And then back to the prompt. Doesn't seem to have done anything..

ade 2011-12-27 23:01

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Tedri Mark (Post 1142502)
Just typed exactly that in xTerm, and got

Code:

BusyBox v1.10.2 (Debian 3:1.10.2.legal-losso30+0m5) mulit-call binary

Usage: chown [-RhLHP]... OWNER[<.|:>[GROUP]] FILE...

And then back to the prompt. Doesn't seem to have done anything..

You must have made a typo, Bonapart said it correct:
Code:

chown -R user:users /home/user/.config/Team16


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