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-   -   [OS2008] Quake 1 now running! (https://talk.maemo.org/showthread.php?t=10064)

konus 2008-09-24 07:55

Re: Quake 1 now running!
 
I tried to run a couple of custom SP-maps from http://www.celephais.net/board/news.php
( http://www.celephais.net/board/view_thread.php?id=60261 and http://www.celephais.net/board/view_...60194&start=16 )

Code:

sdlquakepxd +map dragon
Added packfile /media/mmc2/quake/id1/pak0.pak (339 files)
Added packfile /media/mmc2/quake/id1/pak1.pak (85 files)
PackFile: /media/mmc2/quake/id1/pak1.pak : gfx/pop.lmp
Playing registered version.
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx.wad
Console initialized.
UDP Initialized
Exe: 02:27:46 May 11 2008
 8.0 megabyte heap
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/palette.lmp
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/colormap.lmp
693k surface cache

Sound Initialization
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/conback.lmp
Sound sampling rate: 11025
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/water1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/wind2.wavPackFile: /media/mmc2/quake/id1/pak0.pak : sound/wizard/hit.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/hknight/hit.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/tink1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric2.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric3.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/r_exp3.wav========Quake Initialized=========
PackFile: /media/mmc2/quake/id1/pak0.pak : quake.rc
execing quake.rc
PackFile: /media/mmc2/quake/id1/pak0.pak : default.cfg
execing default.cfg
FindFile: /media/mmc2/quake/id1/config.cfg
execing config.cfg
FindFile: /media/mmc2/quake/id1/autoexec.cfg
execing autoexec.cfg
PackFile: /media/mmc2/quake/id1/pak0.pak : progs.dat
FindFile: /media/mmc2/quake/id1/maps/dragon.bsp
Error: Hunk_Alloc: failed on 531616 bytes

But Terra map pack
Works well.
What is the problem? %/

Thanks.

pipeline 2008-09-24 22:53

Re: Quake 1 now running!
 
Some detailed maps and many mods demand more than the default 8 Meg Memory Heap. To run those maps you will need to add a command line variable to the command line to increase this to .... say 16 Megs (havent run into anything needing more than 16).

For your example above you might try launching like this :
sdlquakepxd -mem 16 +map dragon

Or you could modify (as root) the sdlquakepxd script in /usr/bin to add that command switch automatically.

pipeline 2008-09-24 22:56

Re: Quake 1 now running!
 
Quote:

Originally Posted by jaeezzy (Post 223614)
btw, running it from the menu is great but when i used the personal launcher to run it, it doesn't come fullscreen not even the command sdlquake -winsize 800 480 -fullscreen helped.

Not sure if you figured this out but the normal way to launch is using the sdlquakepxd command. The old sdlquake script is still there but too slow to use for most purposes so i removed menu link for it.

For ready2run version it stores data files in /usr/lib/sdlquake/id1

konus 2008-09-25 05:37

Re: Quake 1 now running!
 
Quote:

Originally Posted by pipeline (Post 227124)
Some detailed maps and many mods demand more than the default 8 Meg Memory Heap. To run those maps you will need to add a command line variable to the command line to increase this to .... say 16 Megs (havent run into anything needing more than 16).

For your example above you might try launching like this :
sdlquakepxd -mem 16 +map dragon

Or you could modify (as root) the sdlquakepxd script in /usr/bin to add that command switch automatically.

Thanks!!! Now ALL my favorite custom maps are playable.
:)

polyesterangst 2009-01-13 01:12

Re: Quake 1 now running!
 
Not sure if anyone is checking this thread, but my wife just bought me a 810 for xmas and I was trying to install this app. I have the Quake series for PC, but I can't seem to get the game to run on the 810. I have a mmc and installed the map files on there, but when I installed the app for mmc external it did not run. Do I need to install the ready to run first and then overlay the mmc? Can someone walk me through this install?

Thanks

pipeline 2009-01-13 01:46

Re: Quake 1 now running!
 
Quote:

Originally Posted by polyesterangst (Post 257068)
Not sure if anyone is checking this thread, but my wife just bought me a 810 for xmas and I was trying to install this app. I have the Quake series for PC, but I can't seem to get the game to run on the 810. I have a mmc and installed the map files on there, but when I installed the app for mmc external it did not run. Do I need to install the ready to run first and then overlay the mmc? Can someone walk me through this install?

If you open file mananger does your quake directory reside under 'Internal memory card' or 'Removable memory card' ?

If its on the Internal memory card then use the mmc2 version and if on the Removable memory version then use the mmc1 version.

You could open xterm and type sdlquakepxd and hit enter to load manually and see what error messages might be displayed.

The easiest way to setup is probably to rename quake directory (to keep files around), then download and extract my shareware data archive to the root of your mmc, test it to make sure it runs, then copy your pak files into that shareware directory for full version.

My shareware data should include my custom autoexec.cfg file for proper keybindings also.

If it still doesnt work, then run sdlquakepxd in xterm (as mentioned above) and post the error message.

Also the 810's touchscreen seems to have a little more resolution than the n800 which i tuned it for so you might want to go into options and lower mouse speed by 1 or 2 ticks to reduce the stylus look gitteriness.

jself 2009-06-08 17:18

Re: Quake 1 now running!
 
Not sure if anyone has mentioned this but how about if you could double-tap the screen to jump? Jumping on the N800 is a bit clumsy.

jself 2009-06-08 19:36

Re: Quake 1 now running!
 
How can I see the system directories/files in the file manager to edit the CFG?

jself 2009-06-13 22:21

Re: Quake 1 now running!
 
Anyone? Bueller? :p

pipeline 2009-06-14 00:15

Re: Quake 1 now running!
 
Try :
http://maemo.org/downloads/product/OS2008/emelfm2/

If you installed the ready2run version then run emelfm2 as root from xterm so you have permission to edit cfg files.


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