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Re: Miniature development: Play chess games online
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Re: Miniature development: Play chess games online
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Case 1. is a special case which should be not available in this style in FICS online games because in most cases you play with foreign peoples and pause a game is not common sense. Sitting in a chess board free pub and playing against a friend is an other thing. :) In the other points of your comment, Quim, I agree. just my 2 cents, Uwe |
Re: Miniature development: Play chess games online
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The thing is, there wont be a font package for them, so we'd need to a) bundle it with Miniature (for <100kb that option doesnt look too bad), b) make a .deb from that (and this .deb should be free by debian standards). B is of course better since it might be useful to other apps, too. In any case, re-distribution of copyrighted material (and make no mistake, "freeware" is still copyrighted) needs clarification! |
Re: Miniature development: Play chess games online
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Re: Miniature development: Play chess games online
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First email sent & bounced (the address was from 1999...) I found 2 guys with the same name + 2 surnames in... Facebook, so I gave it a try :P |
Portrait problem
Hello,
thanks for all this job. I appreciate the lot of work to obtain a very cool chess program for n900. I have a problem reported in bugzilla. I have no portrait mode. So it's unplayable because the chessboard is cut. White doesn't appear. I have the last version of Qt. Any solution? I'm not a programmer at all but if you are interested, i can help you to translate Miniature in french, without any error. Regards |
Re: Portrait problem
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Re: Miniature development: Play chess games online
Hi!
Happy to see that the project is not dead...(no news since a month :(). I'll help for the translated manual for sure. Regards |
Re: Miniature development: Play chess games online
Yeah, not dead - just slow. Anyway, the new package got imported to extras-devel - feedback welcome!
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Re: Miniature development: Play chess games online
This last release has attitude! Congratulations mikhas. Basically you tried to cover the whole scope of the first "real" release even at the expense of taking shortcuts and creating bugs in the way.
I like your plan. It's like a burndown chart: we need to take that scope and polish it until everything works well enough. Again, congratulations. There are several people around the Miniature project but it looks like currently mikhas is the only one with the skills, time and will to produce some code. Bravo! |
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