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Re: Accelerometer game proposal: sheepdog
I'm loving the idea, get it done :D.
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Re: Accelerometer game proposal: sheepdog
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Re: Accelerometer game proposal: sheepdog
I was trying to open it with emelfFM2 but got this:
Code:
usr/share/applications/hildon/sheep.desktop (1828) |
Re: Accelerometer game proposal: sheepdog
@mivoligo can you just past cat of this file?
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Re: Accelerometer game proposal: sheepdog
We got a couple of column inches in the new Maemo Weekly News!
That should bring us a few more (Bo) Peeps to test our sheepies. Baaaa |
Re: Accelerometer game proposal: sheepdog
@mivoligo: I think Catorise doesn't re-check the .desktop file on app update, so you need to uninstall sheep and install it again for it to go to Games instead of System. At least this worked for me.
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Re: Accelerometer game proposal: sheepdog
I know things are fairly feature complete now but just a thought: how about a competitive option? How about playing the same level with same difficultly (or handicapped play) to try and beat the time of the other player al-la head to head?
I'm thinking of packet exchange over bluetooth (hence short range) or possibly IP stack (remote). |
Re: Accelerometer game proposal: sheepdog
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Re: Accelerometer game proposal: sheepdog
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thats in C though, liblo, don't know if anything exists for qt. |
Re: Accelerometer game proposal: sheepdog
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Hi! I just thought of possible solution/help if some sort of a whistling function would be wanted. There is an app for maemo called tuner and it registers sound frequencies. Tuner has been made by Joseph Torra and Jari Tenhunen. http://maemo.org/downloads/product/Maemo5/tuner/ There might be some ready string of code that could possibly be implemented quite easily for sheep-dog. For example a whistle could be a trigger that might amplify/boost some attribute of the dog like make it move faster for 5 seconds or have larger effect raduis or what ever... this feature could be limited according to level or difficulty and have different number of uses per level or difficulty. And just to make it as complicated as possible (:p) there could be different whistling triggeres like 1 long whistle would make the dog faster for 5 seconds, 2 short whistles would make it bark couple of times to make the sheep gather into tighter pack... or what ever you can think of. Just some thoughts. Thanks for this project! It's a grat example of what a this community can do! |
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