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-   -   EmuMaster 0.3.0 (https://talk.maemo.org/showthread.php?t=81136)

tachi 2012-02-26 19:53

Re: EmuMaster 0.2.2
 
so elemental what will u add in the next update ?

elemental 2012-02-26 20:55

Re: EmuMaster 0.2.2
 
Quote:

Originally Posted by tachi (Post 1170115)
so elemental what will u add in the next update ?

First major thing is "Advanced Launch" page where you can customize the emulation before it is even started. It is really needed for BIOS selection, PAL/NTSC and many others like memory size, recompiler/interpreter selection. When these settings varies between saved states it makes these states incompatible though. Many things in the core library was changed in order to make it. For now only NES emulation will benefit from it (explained why later). But of course every emulation will get their own settings in the future.

Many customizations for touch screen:
- buttons are back - harmattan styled (as an option)
- grid (like in the image at wiki, as an option)
- haptic feedback
- fancy look of settings - provides the same view of buttons and grid as in the emulation, so you can easly customize it to your needs
- configurable d-pad and right buttons area size
- configurable diagonal area size
- l2/r2 in psx

I have started with NES when it comes to improving quality and performance of emulation. I know you would see others to be improved but I needed easy one to start with "Advanced Launch" functionality:
- APU replaced (partially done)
- recompiler (partially done)
- PAL timings correction
- 6502 cpu interrupts timing fixed
- mapper 5 glitches fixed
- pal/ntsc switch
- more settings (partially done)
With the recompiler and new apu added it will be blazing fast and sound glitches will be no more in the NES emulation.

TODO:
- finish NES APU rewrite
- finish NES CPU recompiler
- finish some minor things and add couple of settings to nes emulation
- add states browser where you can see how much space they takes, you will be able to run the game directly from the state, ability to backup and restore all states, and most importantly state converter will be added, so you will not worry about current states. I think you would really like this feature
- script for faster sixaxis configuration
- and few others ...

Many small things improved, like: emulation and settings in one view -> no more floating windows, improved quality of rendered icons that goes to home screen, bug in gba config parsing - fixed -will make some games more playable or make them able to run at all, many optimizations, .....

And I must tell you that I am targeting PR1.2 now.

Please donate

Nosph3ratu 2012-03-04 10:09

Re: EmuMaster 0.2.2
 
Not sure if this has been mentioned before but if you have created a shortcut to one of your ROM's on the homescreen the only way I found to delete it is by going to /home/user/.local/share/applications and deleting it from there.

@elemental thank you for this amazing application. I'm not sure how your time constraints are but you might want to consider giving the user an option to manage/delete the shortcuts created.

elemental 2012-03-04 10:15

Re: EmuMaster 0.2.2
 
Quote:

Originally Posted by Nosph3ratu (Post 1174020)
Not sure if this has been mentioned before but if you have created a shortcut to one of your ROM's on the homescreen the only way I found to delete it is by going to /home/user/.local/share/applications and deleting it from there.

@elemental thank you for this amazing application. I'm not sure how your time constraints are but you might want to consider giving the user an option to manage/delete the shortcuts created.

It's already here, just press and hold the disk (the one which the icon is created for) and select "Remove Icon from Home Screen". The icon is also deleted if you delete the game from EmuMaster. I do not recommend deleting files directly through USB mass storage because everything (icon, states, cover, ...) associated to this file will be not deleted.

PS: All of the above informations are already present in wiki

www.rzr.online.fr 2012-03-04 10:53

Re: EmuMaster 0.2.2
 
something you can also have a look is x48
I did start porting it but it needs more integration :

http://rzr.online.fr/q/compute

Nosph3ratu 2012-03-04 10:57

Re: EmuMaster 0.2.2
 
Quote:

Originally Posted by elemental (Post 1174025)
It's already here, just press and hold the disk (the one which the icon is created for) and select "Remove Icon from Home Screen". The icon is also deleted if you delete the game from EmuMaster. I do not recommend deleting files directly through USB mass storage because everything (icon, states, cover, ...) associated to this file will be not deleted.

PS: All of the above informations are already present in wiki

Wow... I had a look at the wiki but did not find it. I probably didn't look hard enough. Thanks for taking the time to answer, its really appreciated :)

elemental 2012-03-04 11:19

Re: EmuMaster 0.2.2
 
Quote:

Originally Posted by www.rzr.online.fr (Post 1174039)
something you can also have a look is x48
I did start porting it but it needs more integration :

http://rzr.online.fr/q/compute

Sorry, but I am busy with the current set of emulations and in the future it will be N64 which come first as new one.

Weirdfisher 2012-03-06 06:51

Re: EmuMaster 0.2.2
 
Hi, is it possible to run gbc games on gba emulator?

thanks

elemental 2012-03-06 08:08

Re: EmuMaster 0.2.2
 
Quote:

Originally Posted by Weirdfisher (Post 1175029)
Hi, is it possible to run gbc games on gba emulator?

No, it is not possible

kb61 2012-03-07 16:47

Re: EmuMaster 0.2.2
 
psx games are incredibly slow and laggy, not playable...id really like to see this app work properly ;)


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