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-   -   [Announce] apkenv (N900, N950, N9) (https://talk.maemo.org/showthread.php?t=87496)

MINKIN2 2012-11-26 19:39

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by amr.fayz (Post 1298568)
I'm sorry for this :o Link has been cleared I mean only help

Why bother going to the effort of removing your link when you then decide to post to another page that gives the download location?


Quote:

Originally Posted by amr.fayz (Post 1298560)
you Welcome Since you speak Arabic :D

Go to

or like this

1- Download

2- put it in opt

3- copy apkenv in /usr/bin/

4-put png icon in
HTML Code:

usr/share/icons/hicolor/scalable/apps/
5-put desktop in
HTML Code:

usr/share/applications/hildon/
6- run the game from icon


7- If you want to run FruitNinja by This way put it on bionic and copy apkamr to /usr/bin/ and copy icon & desktop Such as Previous


This method fo n900 Try it on n9 Possible work with you


Come on now, surely you cannot be that stupid? You are not allowed to post links directly to illegal software or to sites that promote it, and yours obviously does!

If you have question the reasons why, please read the forum rules

Quote:

No Inappropriate or Illegal Material
Do not post or add in your signature anything vulgar, inflammatory, pornographic, illegal, etc. Political and religious topics are considered inappropriate as well. Attaching, posting links to, or otherwise promoting pirated or illegal software is contrary to the purposes of the community and its forum
Please remove all links that lead to the location of these proprietary software!

vuongtunam 2012-11-27 01:07

Re: [Announce] apkenv (N900, N950, N9)
 
It is on the N900 but the N9 is how

Rabah_vip 2012-11-27 01:26

Re: [Announce] apkenv (N900, N950, N9)
 
Why no one can help us and tell us how to do it on n9 ,
please i think every one in this forum want help for each other , so please help us :p

amr.fayz 2012-11-27 09:10

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by MINKIN2 (Post 1298675)
Why bother going to the effort of removing your link when you then decide to post to another page that gives the download location?





Come on now, surely you cannot be that stupid? You are not allowed to post links directly to illegal software or to sites that promote it, and yours obviously does!

If you have question the reasons why, please read the forum rules



Please remove all links that lead to the location of these proprietary software!



I am really remove all links When xes warned me I'm so sorry

amr.fayz 2012-11-27 09:15

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by Rabah_vip (Post 1298633)
thank you , but before i do it this instruction for nokia n9 or nokia n900 ?

edit : my phone nokia n9
so please help
thank you :p


Quote:

Originally Posted by Rabah_vip (Post 1298730)
Why no one can help us and tell us how to do it on n9 ,
please i think every one in this forum want help for each other , so please help us :p

Quote:

Originally Posted by vuongtunam (Post 1298726)
It is on the N900 but the N9 is how


I do not have N9 But I think the way one Except Change


Exec=
HTML Code:

meecolay /usr/bin/apkenv /opt/apkenv/Apk/trg2.apk
to

Exec=
HTML Code:

/usr/bin/invoker --type=d -s /opt/apkenv/Apk/trg2.apk

henry91 2012-11-27 14:05

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by amr.fayz (Post 1298795)
I do not have N9 But I think the way one Except Change


Exec=
HTML Code:

meecolay /usr/bin/apkenv /opt/apkenv/Apk/trg2.apk
to

Exec=
HTML Code:

/usr/bin/invoker --type=d -s /opt/apkenv/Apk/trg2.apk

someone to confirm it? I can't mess with mine yet, phone needs to be used these days, heavy usage, can't afford crashes

marmistrz 2012-11-27 15:05

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by henry91 (Post 1298904)
someone to confirm it? I can't mess with mine yet, phone needs to be used these days, heavy usage, can't afford crashes

Just rebuild for N900 :P

don_falcone 2012-11-27 15:28

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by Rabah_vip (Post 1298730)
Why no one can help us and tell us how to do it on n9 ,
please i think every one in this forum want help for each other , so please help us :p

When was the first time YOU managed to help any one, or contribute something? Did we miss something?

Leinad 2012-11-27 15:33

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by don_falcone (Post 1298946)
When was the first time YOU managed to help any one, or contribute something? Did we miss something?

Not often, but he actually did: http://talk.maemo.org/showthread.php...46#post1260146
...and the following pages

Edit:
Rabah_vip, your post below is not really helpfull...

Rabah_vip 2012-11-27 16:03

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by don_falcone (Post 1298946)
When was the first time YOU managed to help any one, or contribute something? Did we miss something?

i will show you some of my help because i don't remember every thing :
http://talk.maemo.org/showpost.php?p...postcount=3649
http://talk.maemo.org/showpost.php?p...postcount=3607
http://talk.maemo.org/showpost.php?p...postcount=3615
this good :

http://talk.maemo.org/showpost.php?p...06&postcount=9

and i think this is perfect for me because I'm only 16 years :p

thanks anyway :p


but I' m asking my self , you .. what do you have to help us ?
:p

sifo 2012-11-27 16:26

Re: [Announce] apkenv (N900, N950, N9)
 
So we are not going to turn this thread to WWE stage :p
keep calm
and you dont have to ask million times for the same thing ;)

ranbaxy 2012-11-27 16:29

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by sifo (Post 1298968)
So we are not going to turn this thread to WWE stage :p
keep calm
and you dont have to ask million times for the same thing ;)

+1. Take a chill pill guys :cool:

adunanzav3x 2012-11-27 20:58

Re: [Announce] apkenv (N900, N950, N9)
 
Are the new source code for N900 or N9?

henry91 2012-11-28 11:57

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by adunanzav3x (Post 1299110)
Are the new source code for N900 or N9?

They are for N900. I'm waiting for N9 too

PIDk 2012-11-28 12:14

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by henry91 (Post 1299287)
They are for N900.

Nope.

Quote:

Originally Posted by adunanzav3x (Post 1299110)
Are the new source code for N900 or N9?

They are for both of them, but it is only source code.

henry91 2012-11-28 12:24

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by PIDk (Post 1299294)
Nope.


They are for both of them, but it is only source code.

we newbies are waiting for guide lines on how to do.. none tells anyway

phapsubongtoi 2012-11-28 17:10

Re: [Announce] apkenv (N900, N950, N9)
 
i followed the introduction and the trg2.apk worked but when i tried running fruitninja.apk, the error was not support yet :confused:

farfary 2012-11-28 19:43

Re: [Announce] apkenv (N900, N950, N9)
 
Help :( what these error ?!

Code:

[root@chroot: /home/apkenv] DEBUG=1 GLES=2 make
        CC      apkenv.o
apkenv.c: In function 'apk_basename':
apkenv.c:193: warning: return discards qualifiers from pointer target type
        CC      linker/dlfcn.o
        CC      linker/linker.o
        CC      linker/linker_environ.o
        CC      linker/linker_format.o
        CC      linker/rt.o
        CC      linker/strlcpy.o
        CC      compat/gles2_wrappers.o
compat/gles2_wrappers.c: In function 'my_glGetTexStreamDeviceNameIMG':
compat/gles2_wrappers.c:956: warning: control reaches end of non-void function
compat/gles2_wrappers.c: In function 'my_glUnmapBufferOES':
compat/gles2_wrappers.c:884: warning: control reaches end of non-void function
compat/gles2_wrappers.c: In function 'my_glMapBufferOES':
compat/gles2_wrappers.c:878: warning: control reaches end of non-void function
        CC      compat/gles_wrappers.o
        CC      compat/hooks.o
        CC      compat/libc_wrappers.o
        CC      compat/liblog_wrappers.o
        CC      compat/pthread_wrappers.o
        CC      apklib/apklib.o
        CC      apklib/ioapi.o
        CC      apklib/ioapi_mem.o
        CC      apklib/unzip.o
        CC      jni/jnienv.o
        CC      jni/shlib.o
        LINK    apkenv
        MOD    generic.apkenv.so
        MOD    trg2.apkenv.so
[root@chroot: /home/apkenv] make strip
        STRIP


PIDk 2012-11-28 20:43

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by phapsubongtoi (Post 1299400)
i followed the introduction and the trg2.apk worked but when i tried running fruitninja.apk, the error was not support yet :confused:

Published sources doesn't include support for anything than trg2.

thp 2012-11-28 21:15

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by farfary (Post 1299453)
Help :( what these error ?!

Time to read up on (and then understand) compiler warnings, I guess.

farfary 2012-11-28 21:18

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by thp (Post 1299481)
Time to read up on (and then understand) compiler warnings, I guess.

but i can not run some game with the apkenv and .so compiled file if its only compiler warnings
for example angry birds

Code:

RM696-21-3_PR_001:/home# ./apkenv AngryBirds_2.3.0.apk
apkenv 42.1.1 - http://thp.io/2012/apkenv/
Copyright (c) 2012 Thomas Perl <m@thp.io>

linker/linker.c:680| WARNING: `/home/user/.apkenv-MuZwwc` is not a prelinked library
    0 mapped library '.apkenv-MuZwwc' to 3b413000 via kernel allocator.
linker/linker.c:1101| ERROR: Library 'libGLESv1_CM.so' not found
linker/linker.c:680| WARNING: `libz.so` is not a prelinked library
    0 mapped library 'libz.so' to 3b617000 via kernel allocator.
linker/linker.c:680| WARNING: `libc.so` is not a prelinked library
    0 mapped library 'libc.so' to 3b62f000 via kernel allocator.
libc.so symbol (from libdl.so) dl_unwind_find_exidx to 102bc
libc.so symbol (from libdl.so) dlopen to f6c8
libc.so symbol (from libdl.so) dlsym to f794
libc.so symbol (from libdl.so) dlclose to fa7c
linker/linker.c:680| WARNING: `libstdc++.so` is not a prelinked library
    0 mapped library 'libstdc++.so' to 3b67f000 via kernel allocator.
libstdc++.so symbol (from libc.so) __futex_wake to 3b63c5f4
libstdc++.so symbol (from libc.so) __atomic_cmpxchg to 3b63c588
libstdc++.so symbol (from libc.so) __futex_wait to 3b63c5d4
libstdc++.so hooked symbol free to d58c
libstdc++.so hooked symbol malloc to dbf8
libstdc++.so hooked symbol abort to 1af94
libstdc++.so hooked symbol fputs to e204
libstdc++.so symbol (from libc.so) __cxa_finalize to 3b64d951
libstdc++.so hooked symbol __sF to 3cbdc
linker/linker.c:680| WARNING: `libm.so` is not a prelinked library
    0 mapped library 'libm.so' to 3b681000 via kernel allocator.
libm.so symbol (from libc.so) __aeabi_idiv to 3b63d214
libm.so hooked symbol memset to d328
libm.so symbol (from libc.so) __cxa_finalize to 3b64d951
libm.so symbol (from libc.so) __aeabi_dcmplt to 3b63dc0c
libm.so symbol (from libc.so) __aeabi_f2d to 3b63d60c
libm.so symbol (from libc.so) __aeabi_dmul to 3b63d6c0
libm.so symbol (from libc.so) __aeabi_ui2d to 3b63d5c0
libm.so symbol (from libc.so) __aeabi_dadd to 3b63d314
libm.so symbol (from libc.so) _ctype_ to 3b672748
libz.so symbol (from libc.so) __aeabi_uidivmod to 3b63d1fc
libz.so hooked symbol free to d58c
libz.so hooked symbol strlen to d790
libz.so hooked symbol malloc to dbf8
libz.so hooked symbol strcpy to d928
libz.so hooked symbol memcpy to d7f0
libz.so hooked symbol strcat to dd54
libz.so hooked symbol lseek to df10
libz.so hooked symbol sprintf to e1a4
libz.so hooked symbol open to cecc
libz.so hooked symbol close to dad8
libz.so hooked symbol read to d598
libz.so symbol (from libc.so) __errno to 3b641ff9
libz.so hooked symbol strerror to cf08
libz.so hooked symbol memchr to e0c0
libz.so hooked symbol write to d5a4
libz.so hooked symbol memset to d328
libz.so symbol (from libc.so) vsnprintf to 3b64d5e5
libz.so symbol (from libc.so) __aeabi_uidiv to 3b63d150
libz.so symbol (from libc.so) __cxa_finalize to 3b64d951
linker/linker.c:680| WARNING: `liblog.so` is not a prelinked library
    0 mapped library 'liblog.so' to 3b697000 via kernel allocator.
liblog.so symbol (from libc.so) __cxa_finalize to 3b64d951
liblog.so hooked symbol pthread_mutex_lock to 1d4b0
liblog.so hooked symbol open to cecc
liblog.so hooked symbol close to dad8
liblog.so hooked symbol pthread_mutex_unlock to 1d520
liblog.so hooked symbol writev to d4d8
liblog.so symbol (from libc.so) __errno to 3b641ff9
liblog.so hooked symbol strcmp to e108
liblog.so hooked symbol strncmp to dfd0
liblog.so hooked symbol strlen to d790
liblog.so symbol (from libc.so) vsnprintf to 3b64d5e5
liblog.so symbol (from libc.so) __stack_chk_fail to 3b65941d
liblog.so hooked symbol snprintf to 1cf94
liblog.so hooked symbol strcpy to d928
liblog.so hooked symbol abort to 1af94
liblog.so symbol (from libc.so) access to 3b63bb88
liblog.so hooked symbol fputs to e204
liblog.so hooked symbol free to d58c
liblog.so hooked symbol localtime to cff8
liblog.so hooked symbol strftime to ddd8
liblog.so symbol (from libc.so) __aeabi_idiv to 3b63d214
liblog.so hooked symbol malloc to dbf8
liblog.so hooked symbol strcat to dd54
liblog.so hooked symbol strncat to d964
liblog.so hooked symbol write to d5a4
liblog.so hooked symbol fprintf to 1ce40
liblog.so hooked symbol memcpy to d7f0
liblog.so hooked symbol strcspn to dfa0
liblog.so hooked symbol strdup to dbec
liblog.so hooked symbol calloc to d2bc
liblog.so hooked symbol strsep to d184
liblog.so hooked symbol munmap to df1c
liblog.so hooked symbol strerror to cf08
liblog.so hooked symbol lseek to df10
liblog.so hooked symbol mmap to cf68
liblog.so hooked symbol strtoul to d7cc
liblog.so hooked symbol qsort to cefc
liblog.so symbol (from libc.so) __stack_chk_guard to 3b67e5c8
liblog.so hooked symbol __sF to 3cbdc
liblog.so symbol (from libc.so) _tolower_tab_ to 3b67274c
.apkenv-MuZwwc hooked symbol clock to 1b110
.apkenv-MuZwwc hooked symbol pthread_mutex_trylock to 1d4e8
linker/linker.c:1324| ERROR:    0 cannot locate 'glGenRenderbuffersOES'...

linker/linker.c:1997| ERROR: failed to link .apkenv-MuZwwc
Missing library dependencies.


Mesi84 2012-11-29 00:35

Re: [Announce] apkenv (N900, N950, N9)
 
i have installed apkenv-qml fremantle to my n900 but whenever i run a game it just shows the N900 loading sign and that's it
no thing become running i have followed the compatibility list and copied the *.so files to /home/opt/apkenv-qml/bin/*

is there a problem with this version apkenv-qml or am i missing some thing!!

ur help are greatly appreciated. :)

Creamy Goodness 2012-11-29 03:59

Re: [Announce] apkenv (N900, N950, N9)
 
this thread is endless entertainment... thanks thp!

ade 2012-11-29 11:00

Re: [Announce] apkenv (N900, N950, N9)
 
Yeah, nice to see how thp turned it into an educational process for users.

Not everybody will like it for that matter ;)

Sazpaimon 2012-11-29 15:09

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by thp (Post 1299481)
Time to read up on (and then understand) compiler warnings, I guess.

Are you suggesting that people actually learn something and become self sufficient? pshaw, good sir, pshaw! Don't say such silly things!

farfary 2012-11-29 16:47

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by Sazpaimon (Post 1299723)
Are you suggesting that people actually learn something and become self sufficient? pshaw, good sir, pshaw! Don't say such silly things!

:) hehhhhhh

Namedpacman 2012-11-29 19:30

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by thp (Post 1299481)
Time to read up on (and then understand) compiler warnings, I guess.

THP can I ask you: Do you did something now, to upgrade apkenv, or you stop that project? Thank you for ansver.

tonberry 2012-11-30 02:58

Re: [Announce] apkenv (N900, N950, N9)
 
can anyone pm me with the working .apk files that's work on this apkenv. I tried many of the .apk files and no luck atm. =\

StocChr 2012-12-03 08:57

Re: [Announce] apkenv (N900, N950, N9)
 
first at all, i am on n900 and have some questions

- savegames are stored in /home/user/.apkenv ! so, when i play angry birds he generates a highscore.lua and a settings.lua ! the name of the files are for all four angry birds the same ! so, at the moment i can only store one angry birds savegame ! is there a workaround therefor ?

- what about multitouch? is it possible to add moultitouch like for preenv?

- the only way to close fruit ninja is to strg + return and press x?
- what is the difference between starting an apk with apkenv or with apkmr?

noxl 2012-12-04 14:45

Re: [Announce] apkenv (N900, N950, N9)
 
From where we can get libfruitninja_wrappers .c and .h files. I was trying to generate them with wrapper_generator scrips provided, but im not a coder and there is a numerous errors when trying to compile apkenv from source.

ps - sorry for my bad eng.

thp 2012-12-06 20:32

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by Namedpacman (Post 1299834)
THP can I ask you: Do you did something now, to upgrade apkenv, or you stop that project?

apkenv works great for me, thanks for asking. Why would I stop that project? You can even get the source code now, that's a great thing!

Quote:

Originally Posted by StocChr (Post 1300879)
savegames are stored in /home/user/.apkenv

That's not true anymore for the new open source version (and that's the only version that's supported, as I already wrote somewhere else). The new version will generate a separate folder for every apk, so this is a non-issue.

Quote:

Originally Posted by StocChr (Post 1300879)
what about multitouch? is it possible to add moultitouch like for preenv?

I'm not sure how preenv implements multi-touch, but I can't see why somebody interesting in adding this feature shouldn't be able to do so. The source is open, and well-documented. If not, free free to ask relevant questions about the apkenv code here if you are planning on adding that feature and submitting a patch.

Rabah_vip 2012-12-06 20:38

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by thp (Post 1302008)
apkenv works great for me, thanks for asking. Why would I stop that project? You can even get the source code now, that's a great thing!



That's not true anymore for the new open source version (and that's the only version that's supported, as I already wrote somewhere else). The new version will generate a separate folder for every apk, so this is a non-issue.



I'm not sure how preenv implements multi-touch, but I can't see why somebody interesting in adding this feature shouldn't be able to do so. The source is open, and well-documented. If not, free free to ask relevant questions about the apkenv code here if you are planning on adding that feature and submitting a patch.

thp... please give us( none dev ) the instruction of how to install it on nokia n9 ... please this project is one of the best project so we need to enjoy it like the dev ...

thank you .. ( hope you will help )

shma 2012-12-06 21:47

Re: [Announce] apkenv (N900, N950, N9)
 
I downloaded everything and nothing works. I didnt even compile anything and yet still the only thing working is nothing. I didnt even get an icon for nitdroid, where in the open kernel is the source supporse to be pasted?I would apprisiate quick answer since i am in a hurry to try minecraft

*irony*

mosiomm 2012-12-07 05:51

Re: [Announce] apkenv (N900, N950, N9)
 
hi
can anyone run angru-birds-war star?
i try it ...but cant!

noxl 2012-12-07 15:07

Re: [Announce] apkenv (N900, N950, N9)
 
I have compiled the sources from git but have one issue - when trying to run supported apk game(old binary is working great) the app is starting but freeze with screen showing something in framebuffer or like that, im not a programmer so its difficult for me to debug...

B-RUNO 2012-12-07 17:33

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by noxl (Post 1302292)
I have compiled the sources from git but have one issue - when trying to run supported apk game(old binary is working great) the app is starting but freeze with screen showing something in framebuffer or like that, im not a programmer so its difficult for me to debug...

Noxl or anyone would you mind to point out how to compile from the source code I couldn't find any beginner guide of how to do it.
At the moment I have fremantle sdk & scratch box installed so I just need to how to start.

Regards

disappear 2012-12-07 21:14

Re: [Announce] apkenv (N900, N950, N9)
 
Hi,when I try run some apk.file(fruitninja1.5.2),the answer from console is:
Quote:

./apkenv /opt/fruitninja/FruitNinja
apkenv 42.1.1 - http://thp.io/2012/apkenv/
Copyright (c) 2012 Thomas Perl <m@thp.io>

Home directory /home/user not ours.
late-initializing normal mutex
late-initializing normal mutex
Loaded module: ./generic.apkenv.so (2)
Not supported yet, but found JNI methods:
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1read
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1getComment
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1getCommentCount
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1channels
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1sampleRate
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1tellTime
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1tellPCM
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1seekTimePage
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1seekTime
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1seekPCMPage
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1seekPCM
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1lengthTime
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1lengthPCM
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1release
Java_com_halfbrick_fruitninja_AudioDecoderStream_n ative_1createDecoderStream
Java_com_halfbrick_fruitninja_NativeGameLib_native _1displayNotification
Java_com_halfbrick_fruitninja_NativeGameLib_native _1canShowNotification
Java_com_halfbrick_fruitninja_NativeGameLib_native _1confirmQuitRequest
Java_com_halfbrick_fruitninja_NativeGameLib_native _1gameRequestedQuit
Java_com_halfbrick_fruitninja_NativeGameLib_native _1GetIsAppLicensed
Java_com_halfbrick_fruitninja_NativeGameLib_native _1SetAppLicensed
Java_com_halfbrick_fruitninja_NativeGameLib_native _1saveOnExit
Java_com_halfbrick_fruitninja_NativeGameLib_native _1onFocusRetrieved
Java_com_halfbrick_fruitninja_NativeGameLib_native _1onFocusLost
Java_com_halfbrick_fruitninja_NativeGameLib_native _1onResume
Java_com_halfbrick_fruitninja_NativeGameLib_native _1onPause
Java_com_halfbrick_fruitninja_NativeGameLib_native _1step
Java_com_halfbrick_fruitninja_NativeGameLib_native _1keyEvent
Java_com_halfbrick_fruitninja_NativeGameLib_native _1touchEvent
Java_com_halfbrick_fruitninja_NativeGameLib_native _1InitFileManager
Java_com_halfbrick_fruitninja_NativeGameLib_native _1init
/home/user/apkenv #
any ideas

noxl 2012-12-08 13:45

Re: [Announce] apkenv (N900, N950, N9)
 
Quote:

Originally Posted by disappear (Post 1302374)
Hi,when I try run some apk.file(fruitninja1.5.2),the answer from console is:

any ideas

what files you have in /opt/apkenv/modules
folder

disappear 2012-12-08 17:28

Re: [Announce] apkenv (N900, N950, N9)
 
Hi,thanks for the answer:
Quote:

/home/user/MyDocs/apkenv # ls -a modules/
. generic.apkenv.so
.. trg2.apkenv.so
/home/user/MyDocs/apkenv # cd ..
/home/user/MyDocs #

nessuno0986 2012-12-09 11:55

Re: [Announce] apkenv (N900, N950, N9)
 
hello! Can somebody help me?
i'm not a dev. and i can't compile a deb file. someone can release the .deb file of apkenv?
many thanks!


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