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-   -   GemRb Development Thread (https://talk.maemo.org/showthread.php?t=16947)

maartenmk 2011-04-19 07:38

Re: GemRb Development Thread
 
Quote:

Originally Posted by NerdKnight (Post 987313)
Are you sure? I made some tests and didn't happened to me

t was certainly gone in my case. I did notice GemRB checks a few locations for the cfg file. Mine was ./home/user/.gemrb/gemrb.cfg

edheldil 2011-04-19 08:23

Re: GemRb Development Thread
 
Hi, guys,

the Fullscreen setting in gemrb.cfg is not working, possibly will be deprecated. You have to set it in the original game INI file. e.g. in baldur.ini, torment.ini or icewind.ini.

GemRB indeed looks for its config file in several locations, among others:

Code:

./GemRB.cfg
~/.gemrb/gemrb.cfg

(beware of upper/lower letter case!)

But you can also use specific config file using the -c parameter, e.g.


Code:

gemrb -c ~/iwd.cfg
will use
Code:

/home/user/iwd.cfg
. So it should be easy to create e.g. two *.desktop files, each calling gemrb with different config file, and hence possibly with different game. No need to create graphical menus :).

Alternatively you can create symbolic link, e.g. bg2 to point to gemrb binary and if you now type
Code:

bg2
gemrb will also look for

Code:

~/.gemrb/bg2.cfg
config file. Just saying ;-)

Anyway, feel free to come to #gemrb at freenode or to our forum, there is always somebody willing to talk about GemRB or the Infinity Engine games. Android ppl are already there :p .

NerdKnight 2011-04-20 05:24

Re: GemRb Development Thread
 
Quote:

Originally Posted by maartenmk (Post 991598)
t was certainly gone in my case. I did notice GemRB checks a few locations for the cfg file. Mine was ./home/user/.gemrb/gemrb.cfg

I've noticed that upgrading from previous versions causes the file being overwritten, should not happen in future releases.

TimusEravan 2011-04-25 06:16

Re: GemRb Development Thread
 
Quote:

Originally Posted by NerdKnight (Post 994307)
Version 0.2 available!

New features:
  • Show cost of sent SMS
  • Show duration of calls
  • Show cost of calls
  • Options menu to set sms and minute cost

Notice: the call duration is not stored by default in the database, this information will be available since the first time you install this version.

Did you mean to post this someplace else? ;)

NerdKnight 2011-04-25 12:11

Re: GemRb Development Thread
 
Quote:

Originally Posted by TimusEravan (Post 994861)
Did you mean to post this someplace else? ;)

Yep, my mistake It belongs to the SMSCounter thread, I was wondering were did that post go. :)

Lionelwalks 2011-07-31 23:26

Re: GemRb Development Thread
 
Quote:

Originally Posted by WhiteIce (Post 723540)
Steps for getting gemrb to work with Baldur's Gate 2

1. Download these depencies

http://bundyo.com/things/libopenal1_...22-1_armel.deb

You could probably copy over to /home/user/MyDocs/Downloads
*Note case sensitive (you guys should know by now)

2. Download gemrb from here
http://bundyo.com/things/gemrb-0.6.0-maemo0.deb
*You may place it at /home/user/MyDocs/Downloads too

3. Grant yourself root access using xterminal using command -> sudo gainroot

4. Install each and every libopenal .deb files by using this command -> dpkg -i libopenal1-dbg_1.10.622-1_armel.deb

5. Install gemrb using the above same command -> dpkg -i gemrb-0.6.0-maemo0.deb

6. Create a bg2 folder/directory by using command -> mkdir /home/user/MyDocs/bg2
*This directory should contain all bg2 source files and folders.

7. Create folder for gemrb.cfg to reside in by using command ->
mkdir /home/user/.gemrb/

8.Download gemrb.cfg from
http://www.4shared.com/file/ZD6jG2_J/configi.html

9. Move gemrb.cfg to /home/user/.gemrb/gemrb.cfg by using command -> mv gemrb.cfg /home/user/.gemrb/
*Take note, you must be at the directory where you first placed gemrb.cfg like e.g. /home/user/MyDocs/Downloads

10. Run gemrb by using two command -> cd /usr/bin
-> gemrb

Just hope I did not make this up too complicated, this should make everything work but I'm sure I did miss out something

I'll continue to keep the post updated should I find out what I missed.

Hope you guys have some fun even though it might not be perfect enough.

Hi, sorry, noob here, x term keeps saying access denied when i try to access /home/user/MyDocs/Downloads and when i try and install the first package it says file doesn't exist :(

NerdKnight 2011-08-01 00:08

Re: GemRb Development Thread
 
Quote:

Originally Posted by Lionelwalks (Post 1061936)
Hi, sorry, noob here, x term keeps saying access denied when i try to access /home/user/MyDocs/Downloads and when i try and install the first package it says file doesn't exist :(

GemRb is already in extras-devel repository, try to install it from there

Jedibeeftrix 2011-08-01 14:02

Re: GemRb Development Thread
 
Quote:

Originally Posted by NerdKnight (Post 1061948)
GemRb is already in extras-devel repository, try to install it from there

does it appear to be advancing towards the standard repo, i'd love to give this a go?

Lionelwalks 2011-08-05 08:17

Re: GemRb Development Thread
 
Quote:

Originally Posted by NerdKnight (Post 1061948)
GemRb is already in extras-devel repository, try to install it from there

Hi, thanks for that, I have managed to get a few steps further than I was, tho when i cd /usr/bin
gemrb
it can't find GemRB.cfg but ok's /home/usr/.gemrb/gemrb.cfg

it can't find the cache path and can't find the plugins path

thanks for your help, sorry to be so noobie lol

Lionelwalks 2011-08-05 19:49

Re: GemRb Development Thread
 
Quote:

Originally Posted by Lionelwalks (Post 1064474)
Hi, thanks for that, I have managed to get a few steps further than I was, tho when i cd /usr/bin
gemrb
it can't find GemRB.cfg but ok's /home/usr/.gemrb/gemrb.cfg

it can't find the cache path and can't find the plugins path

thanks for your help, sorry to be so noobie lol

Hey again, ok, so I've edited the config file, it's still looking for the cache in media/mmc1/Games/GemRB/bg2/cache even after I edited the config file to get it from somewhere else....


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