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Re: [Announce] apkenv (N900, N950, N9)
thp: I created concept packaging for fremantle, look at my fork.
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Re: [Announce] apkenv (N900, N950, N9)
Is there any deb file?
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Re: [Announce] apkenv (N900, N950, N9)
Does apkenv check .apk signatures? Didn't see anything in the source code to that effect, but I may have had momentary blindness.
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Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
Skip Bo:
Not supported yet, but found JNI methods: Java_com_onestepmobile_skipo_game_BotPlayer_getMov ement any help? |
Re: [Announce] apkenv (N900, N950, N9)
What game can be played?
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Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
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Maybe they have a friend typing their inane questions for them? I mean if they're illiterate they can't be typing on their own. I mean how else can you explain so many posts asking things that have already been answered so clearly??? :confused: |
Re: [Announce] apkenv (N900, N950, N9)
I'd like to think that I asked a legitimate question that wasn't addressed elsewhere. =)
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Re: [Announce] apkenv (N900, N950, N9)
For all the people asking the 'Which games work' question, READ THIS! -
http://wiki.maemo.org/Apkenv/Game_Compatibility Please stop getting in the way of people working here! |
Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
opensource apkenv from git doesn't contain modules for paid games and can't run it.
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Re: [Announce] apkenv (N900, N950, N9)
Hey Thp when I'm using the wrapper generator I get the following error when running this command
Code:
bash preprocess_includes.sh output/*.includes Code:
<stdin>:1:21: fatal error: GLES/gl.h: No such file or directory Regards |
Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
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Thanks for your patience and congrats to you visit in Portugal a few years back pit I wasn't there. |
Re: [Announce] apkenv (N900, N950, N9)
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As far as studying the code goes, the apkenv source code itself should be more interesting/rewarding than the wrapper scripts generator. For some well-known games, the wrappers are already in place, just the modules are missing. Quote:
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Re: [Announce] apkenv (N900, N950, N9)
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[sbox-FREMANTLE_ARMEL: ~] > fakeroot apt-get install libgles1-sgx-img-dev Quote:
I know it might be a silly question but how can I run the apkenv source inside the scratchbox?:D |
Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
You can show you how to install .apk installed on the N9?
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Re: [Announce] apkenv (N900, N950, N9)
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The result of sudo FREMANTLE=1 make is this: Code:
-e CC apkenv.o cheers |
Re: [Announce] apkenv (N900, N950, N9)
dependencies error libgles1-sgx-img depends on libgles1-sgx-img-common.
how to download these. |
Re: [Announce] apkenv (N900, N950, N9)
dependencies error libgles1-sgx-img depends on libgles1-sgx-img-common.
how to download these. |
Re: [Announce] apkenv (N900, N950, N9)
i run World of goo. But its automaticly end.
Code:
t=48.92] 55/50 |
Re: [Announce] apkenv (N900, N950, N9)
i run World of goo. But its automaticly end.
Code:
t=48.92] 55/50 |
Re: [Announce] apkenv (N900, N950, N9)
its okay. world of goo module isnt stable
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Re: [Announce] apkenv (N900, N950, N9)
yes it's not stable but strangely the same module on N9 works good but on N900 crash like the above post .
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Re: [Announce] apkenv (N900, N950, N9)
Amazing Alex works great, but for some reason my ABspace doesn't work anymore ;-/
I could not access the wiki page so here is some updates: Amazing Alex HD/Normal 1.0.* : works with sounds Cut the rope HD/Normal 2.0 : White screen Cut the rope 1.4.4 : Segmentation fault Cut the rope Experiments Normal/HD 1.1.* : Segmentation fault World of Goo 1.0.5 : Chapter 1-1 works, crashes on next level Tested with the version compiled by Art-O in this post. |
Re: [Announce] apkenv (N900, N950, N9)
Wow, thanx! Works great!
@thp: I would like to donate for Your great job. Have You got PayPal? Best Regards, Jaracz |
Re: [Announce] apkenv (N900, N950, N9)
any body have download link for cuttherope.apkenv.so??
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Re: [Announce] apkenv (N900, N950, N9)
@Blimer this module isnt finished yet and crashing game every time, why you need it now?
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Re: [Announce] apkenv (N900, N950, N9)
aaaa. No ;) i think the module is ready to use :p
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Re: [Announce] apkenv (N900, N950, N9)
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Enjoy |
Re: [Announce] apkenv (N900, N950, N9)
hehe. Not work. Segmentation fault ;)
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Re: [Announce] apkenv (N900, N950, N9)
@Blimer, lol
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Re: [Announce] apkenv (N900, N950, N9)
?? Somethink wrong ?? :)
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Re: [Announce] apkenv (N900, N950, N9)
i just said its not finished.
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Re: [Announce] apkenv (N900, N950, N9)
I've tried some games and the result are explained below
apparatus and Roll_in_the_Hole HTML Code:
Java_com_badlogic_gdx_physics_box2d_World_jniSetGravity Herman_the_Hermit and tapsonic HTML Code:
Missing library dependencies. Canknockdown2 FallingFred GuerrillaBobTHD O2Jam28 Shoot-The-Birds All Given black screen and Loaded module For a long time HTML Code:
Loaded module: /opt/apkenv/modules/trg2.apkenv.so (64) thanks |
Re: [Announce] apkenv (N900, N950, N9)
why you trying to launch it if no modules for this games? :)
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Re: [Announce] apkenv (N900, N950, N9)
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Is it possible to Explained in detail in order to allow the largest number of users to try it how to compiles file.c into .So to make modules i use gcc file.c & g++ file.c in worldofgoo.source But there are mistakes What is the way to make XXX.apkenv.so I read this http://www3.ntu.edu.sg/home/ehchua/p.../gcc_make.html but I need a A practical example |
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