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Re: [Announce] Native offline maps: OSM Scout Server
@rinigus at transifex there is string "Banner photo by %1 (%2 licanse).". I think it should be "Banner photo by %1 (%2 license)."
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Re: [Announce] Native offline maps: OSM Scout Server
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Re: [Announce] Native offline maps: OSM Scout Server
Using Pure Maps 1.26.1 and OSMSS 1.15.5-1.120.1.jolla something strange is happening at the moment:
When searching for adresses in PM (since upgrading to the current versions of PM, OSMSS and maps), I always get the feedback "no results" ("Keine Ergebnisse") (so that I'm not able to calculate any routes), whereas defining the destination via long press on the map and using the navigation on the bottom of the screen the navigation to this point is possible. When starting OSMSS via terminal ("harbour-osmscout-server") and searching for an adress in PM, OSMSS obviousely gets killed by a segmentation fault ("Speicherzugriffsfehler") without any further information. Profile in PM is "Offline", in OSMSS "standard" ("Vorgabe"), all other settings should be default. Reboots didn't help. Any ideas? :confused: :rolleyes: |
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Just noticed, there's an update available to 3.2.0.12... |
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If you are up to it, try to run harbour-osmscout-server from debugger and get backtrace. Or, alternatively, try to get strace |
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Re: [Announce] Native offline maps: OSM Scout Server
If its on 3.1, it should work. Try to move maps data away or make new folder and see if download of maps data will help
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I'm trying to debug via IDE (device connected via USB, developer mode activated on device, connection can be established, processes can be selected) but get "Cannot attach to process [PID]: Operation not permitted (1) Exiting" |
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As for debugging from IDE/... , never used it and cannot help |
Re: [Announce] Native offline maps: OSM Scout Server
Got the address search in PM working again (without debugging via IDE) - here's what I did:
BTW: when starting OSMSS via shell I get "library "/vendor/lib/egl/libGLESv2S3D_adreno.so" not found" as well as "[W] unknown:57 - file:///usr/share/harbour-osmscout-server/qml/platform/PagePL.qml:57:9: QML Loader: Binding loop detected for property "active"" (but seem no negative effect) |
Re: [Announce] Native offline maps: OSM Scout Server
So, it seems that the issue was due to the corrupted file. Thanks for reporting!
As for other issues: binding loop is probably some smaller bug of mine; GLES lib - that's something on your platform. Don't think that they are that critical :) |
Re: [Announce] Native offline maps: OSM Scout Server
As I'm always trying to learn: Could you explain
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fun fact: OSMSS was, to my knowledge, the first on mobile to use this library. we use libpostal as a core for geocoder - the library that finds coordinates on the basis of your string. out of these datasets used by libpostal, transliteration is, as far as I can guess, used to make from Привет to privet. As a result, you can search for addresses even if you don't have the same chars on your keyboard. Issues are many: https://github.com/rinigus/osmscout-server/issues https://github.com/rinigus/geocoder-nlp/issues https://github.com/rinigus/mapbox-gl-styles/issues to name few places. |
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Re: [Announce] Native offline maps: OSM Scout Server
Hi rinigus,
seems I found a bug in version 1.15.5-1.120.1.jolla: Using OSMSS in german language, it is possible to switch profile from "Vorgabe" (standard) to "Benutzerdefiniert" (user defined?). But if you try to switch back to standard profile, this isn't possible - if you open the profile page again, it still tells you "Benutzerdefiniert". |
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Re: [Announce] Native offline maps: OSM Scout Server
For those looking for tmp resolution and wishing to go back to the default profile:
* close osm scout server * open a terminal or (better) login into phone with ssh * vi ~/.config/harbour-osmscout-server/harbour-osmscout-server.conf * scroll towards the end and change to `profile=0` under [server-general] section Profile should be back to default |
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Re: [Announce] Native offline maps: OSM Scout Server
Bug found and fixed. Unfortunately, looks like there is some issue with Valhalla build for latest SFOS at OBS. So, I cannot even produce tmp package with the fix. Will have to look into it and see why it is
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Maps update may take some time. Just finished an import and, while testing, got some crashes with Valhalla. I will have to look into it before rolling out.
In addition, public transport data import triggered a crash in Valhalla importer. Turned out that I stumbled on a bug in Valhalla that's not fixed yet. Due to that crash which required me to restart the import as well as relatively slow Valhalla import, all got delayed. But I am looking into it. |
Re: [Announce] Native offline maps: OSM Scout Server
Bugfix release with updated translations is out - 1.15.6. It fixes a bug with profile selection, as reported over here.
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"New" maps are out. Still without transit data, working on it. Planet.pbf is from the end of October with the delays described above.
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Re: [Announce] Native offline maps: OSM Scout Server
Looks like transit data will have to wait. In short, current Valhalla doesn't find transit routes even if the data are there. I opened the corresponding issue with the commit that broke it for us at https://github.com/valhalla/valhalla/issues/2126 .
In theory, I can cook together something with patches that will resolve that issue with Valhalla. However, as there are other issues preventing building Valhalla at OBS if I use older Valhalla releases, I prefer to wait till the transit problem will get resolved upstream and use the time for something more productive. To fix it myself will require digging into Valhalla's code - which will take quite some time, I suspect. So, I suggest we wait and see if the transit routing will get fixed upstream and focus on other projects/issues meanwhile. |
Re: [Announce] Native offline maps: OSM Scout Server
New release is out 1.16.0
For SFOS users its update for translations only. However, its the first release which is going to be released on Ubuntu Touch. Interesting note regarding Ubuntu Touch. For the latest Pure Maps version, we have 2200 downloads in Ubuntu Open Store and 3000 for SFOS OpenRepos. Not sure how much is users and how much is caused by bots though. In addition, translations should work in Flatpak as well. Flatpak packages are building right now. New maps are uploaded right now, probably will get ready for distribution in 24-48 hours. |
Re: [Announce] Native offline maps: OSM Scout Server
Hi rinigus!
The problem with searching adresses is back again... If I open OSMSS (1.15.5-1.120.1.jolla) before starting PM (1.26.1), I can see OSMSS processing PMs search requests, but it throws errors like "ERROR: [Time] Error while Analysing through libpostal. Maybe there are no libpostal-databases available." (translated from german to english) OSMSS settings / map management tells me that everything's all right... :confused: Rinigus, could you please tell me where the libpostal databases are located and how I could correct this problem (without having to download all maps again)? |
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After new download, find the hashes of the files and store them. Later you could check which file gets corrupted |
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Hi,
I seem to be unable to retrieve the country list on Jolla Phone. It stays empty. I use the SD card to store the files. Everything else is standard. Newest SFOS version. Am i missing something? Where should i look for error messages? Thanks. |
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Thanks. At least it's not my fault ;-)
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Re: [Announce] Native offline maps: OSM Scout Server
Looks like MartinK fixed it - there was a move of the server, as far as I understood, out of his reach... All should be up and running now.
Thank you MartinK! |
Re: [Announce] Native offline maps: OSM Scout Server
I haven't updated maps early April, while it was planned originally. Assuming that we all sit at home, fresh maps are not the highest priority. Hence postponing the update as well. If it is hitting you negatively, let me know. Note it may take ~2 weeks to generate new maps (and bit extra for bugfixes if needed).
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Re: [Announce] Native offline maps: OSM Scout Server
Just wanted to confirm that MartinK indeed fixed it. Thanks.
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Re: [Announce] Native offline maps: OSM Scout Server
OSM Scout Server has been rebuilt for SFOS 3.3.0.x using its updated compiler. Would someone mind to grab RPM from http://repo.merproject.org/obs/home:...mv7hl/armv7hl/
(currently http://repo.merproject.org/obs/home:...la.armv7hl.rpm ) and test it before I update it at OpenRepos? This is expected to work on SFOS 3.3.0.x and will fail on earlier versions. |
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Downloaded and installed 1.16.0+master etc. Started Pure Maps. The rendering seems fine but I cannot test any more since a) Pure Maps does not know where I am (probably because the GPS location got lost when I wiped the phone after a bodged update to Rokua) and b) I cannot go out anyway to play with it due to the lockdown. EDIT: The phone found itself after I put it in the window. Located a random route. In its usual style, it underestimated the travel time (Google and Bing say 45 minutes, Pure Maps says 39), but the route is as expected. Anything else I can try? |
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