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-   -   Crayon Physics - we need it too! (https://talk.maemo.org/showthread.php?t=12796)

maxilogan 2007-12-06 14:10

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by Karel Jansens (Post 105168)
I proposed the author to make a non-game version of Deluxe, a sort of animated drawing paper. I know a certain young niece of mine who'd be fascinated for days on end by it. Imagine if you could just draw stuff on virtual paper that moved by itself, maybe the Box2D engine will allow for some "creature physics", so the kids can draw dogs and cats (and, most likely, fiersome dinosaurs) that would have their own movement patterns, a bit like the wheels of the car in the demo video of Deluxe (but without the wheels, obviously).

Yeah, that would be have a longer life than just a game (tough I am stuck at level 3 or 4 of the game :p but gimme some more time!)

Sloan 2007-12-06 14:20

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by Karel Jansens (Post 105168)
I proposed the author to make a non-game version of Deluxe

That's an awesome idea. Those are the type of programs I love the best. I was fascinated for days with the "falling sand" game. Hey, we need that for the tablet too! :p Let us know if the crayon-physics guy ever responds to your idea Karel.

iancumihai 2007-12-07 20:56

Re: Crayon Physics - we need it too!
 
Does somebody has access to the sources? pm me

dblank 2007-12-07 21:14

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by iancumihai (Post 105780)
Does somebody has access to the sources? pm me

I'm sure the developer does :)

iancumihai 2007-12-08 01:14

Re: Crayon Physics - we need it too!
 
for somme reason i doubt i'll get an answer

Karel Jansens 2007-12-08 13:54

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by iancumihai (Post 105891)
for somme reason i doubt i'll get an answer

You've already got your answer: Sources are not (yet?) available. In any case, the developer is working on a Windows version first, with a promise to look into other operating systems. No promise of (free) sources has been given.

His code, his decision...

rene_canlas 2007-12-08 14:36

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by Karel Jansens (Post 105168)
I liked the original version on my Windows tablet as well.

I proposed the author to make a non-game version of Deluxe, a sort of animated drawing paper. I know a certain young niece of mine who'd be fascinated for days on end by it. Imagine if you could just draw stuff on virtual paper that moved by itself, maybe the Box2D engine will allow for some "creature physics", so the kids can draw dogs and cats (and, most likely, fiersome dinosaurs) that would have their own movement patterns, a bit like the wheels of the car in the demo video of Deluxe (but without the wheels, obviously).

Microsoft Research actually released a very similar program back in 2004. I played around with it on a Fujitsu P1510D Tablet PC (Win XP Tablet Ed). Very very entertaining :)
http://www.microsoft.com/downloads/d...displaylang=en

Here are instructions on how to run it on non-tablet PCs:
http://blog.hypercubed.com/archives/...non-tablet-pc/

The source code is here:
http://research.microsoft.com/resear...d/Details.aspx

Rene

Karel Jansens 2007-12-08 14:41

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by rene_canlas (Post 106017)
Microsoft actually released a very similar program back in 2004. I played around with it on a Fujitsu P1510D. Very very entertaining :)

http://www.microsoft.com/downloads/d...displaylang=en

The source code is here:

http://research.microsoft.com/resear...d/Details.aspx

Rene

Unfortunately (or rather: "Inevitably"), it requires WGA spyware to be installed.

Thanks, but no thanks.

rene_canlas 2007-12-08 14:42

Re: Crayon Physics - we need it too!
 
Quote:

Originally Posted by Karel Jansens (Post 106021)
Unfortunately (or rather: "Inevitably"), it requires WGA spyware to be installed.

Thanks, but no thanks.

It's available in other places... Google is your friend. :)


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