maemo.org - Talk

maemo.org - Talk (https://talk.maemo.org/index.php)
-   Games (https://talk.maemo.org/forumdisplay.php?f=12)
-   -   [OS2008] New Port: Warzone 2100 (https://talk.maemo.org/showthread.php?t=16502)

bexley 2008-02-12 03:37

Re: New Port: Warzone 2100
 
Addictive as hell. I never played this game but spent way too much time with Dune 2 on the Amiga. This brings me back.

Thanks.

rcadden 2008-02-12 16:17

Re: New Port: Warzone 2100
 
commenting to bookmark and come back to when I've finished work stuff today. Great work!

LordFu 2008-02-13 02:04

Re: New Port: Warzone 2100
 
Nice looking game!

Jobester 2008-02-13 07:05

Re: New Port: Warzone 2100
 
Edit: This was caused by my corrupted memory card

Hello, mine is messed up whoops

wz2100 in xterm gives -
"Couldn't open wrf\frontend.wrf"

(Loads the game/title screen for about one second before crash). Downloaded and installed again with same results. Is there supposed to be a frontend.wrf file? I see a bunch of filenames such as ▀εéüîò.ù,ó when I look on desktop. Using a beta version of OS2008 on N800

ukki 2008-02-13 07:29

Re: New Port: Warzone 2100
 
Can you post the output of the following commands in xterm:

cat /usr/bin/wz2100
du /media/mmc2/share
df -h

Sharjan 2008-02-14 09:56

Re: New Port: Warzone 2100
 
hey guys. new 770 user here. :) The game crashes after I click on start a new game with a "segmentation Fault (SDL Parachute Deployed).

Any ideas?

ukki 2008-02-16 15:27

Re: New Port: Warzone 2100
 
Quote:

Originally Posted by Sharjan (Post 142351)
hey guys. new 770 user here. :) The game crashes after I click on start a new game with a "segmentation Fault (SDL Parachute Deployed).

Any ideas?

I didn't test it with a 770 and I bet it wouldn't run very well with it. But I'll test it when I have the time.

bexley 2008-02-16 15:50

Re: New Port: Warzone 2100
 
Is sound expected to work in a future release?

Jobester 2008-02-16 17:59

Re: New Port: Warzone 2100
 
Quote:

Can you post the output of the following commands in xterm:
$ wz2100
NETinitAudioCapture
ErrorBox: Couldn't open wrf\frontend.wrf
NETshutdownAudioCapture
NETshutdownAudioPlayback
~ $


~ $ cat /usr/bin/wz2100
#!/bin/sh
export LD_LIBRARY_PATH=/usr/share/warzone2100/libs
warzone -datapath /media/mmc2/share/warzone2100/ -fullscreen
~ $


du /media/mmc2/share

Hundreds of similar errors. Input/Output error or Value too large for defined data type
Over 80% of it is unreadable ®Ã².ù,ó stuff

Example:
/¥BLbg'╜{.æg≈/╝4*rq╒æ.b>å/╤y╖ü√lë┼.t
▐/ÉÄæÉìïëä.~{v/tf¿t═τl.7è: Input/output error
du: /media/mmc2/share/warzone2100/messages/strings/6@


~ $ df -h
Filesystem Size Used Available Use% Mounted on
/dev/mtdblock4 2.0M 2.0M 0 100% /mnt/initfs
none 512.0k 80.0k 432.0k 16% /mnt/initfs/tmp
/dev/mtdblock4 251.5M 196.4M 55.1M 78% /
none 512.0k 80.0k 432.0k 16% /tmp
none 1.0M 12.0k 1012.0k 1% /dev
tmpfs 1.0M 0 1.0M 0% /dev/shm
/dev/mmcblk0p1 1.9G 455.9M 1.5G 23% /media/mmc2
~ $


Have too many apps (my n800 is running slow this week) so going to reflash and see what happens tomorrow :p

ukki 2008-02-16 19:59

Re: New Port: Warzone 2100
 
Looks like there's something wrong with your memory card so fixing that should make the game work.


All times are GMT. The time now is 21:39.

vBulletin® Version 3.8.8