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Re: scummvm 0.13.0
Is there some way to map the actions in the "Drascula" game to the N800 hardware buttons?
Currently the mapping is: Undo button -> quit game Menu button -> close Home button -> look (which is not so good as the home button also brings up the home menu) The other actions are not acessible via hardware buttons, but only via the popup menu at the upper screen border, which is not so convenient to use, as it is apparently meant to be used with a mouse and not a stylus. A better mapping would imo be something like: Undo button -> quit game Menu button -> inventory Center button -> walk Left button -> look Right button -> take Up button -> open down button -> close - button -> talk + button -> push |
Re: scummvm 0.13.0
Is it possible to add a keybinding for the "global main menu" that was added in .13 which is invoked on computer by pressing Ctrl+F5. Maybe on the N800, something like Menu & the plus button.
It's a nice timesaver because it lets you get back to the launcher w/out having to quit ScummVM. :) |
Re: scummvm 0.13.0
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Re: scummvm 0.13.0
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Works on the computer, didn't try it on the tablet (too much engines to compile & sbox' g++ is slow :)) The patch enables you to get the global menu by pressing F5 (or shall I say F4 ;P) when the game is paused and using the pause menu specific to the engine. Caveats:
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Re: scummvm 0.13.0
I was thinking about something like mapping fullscreen button to ctrl and toggling fullscreen mode only when the key is released without pressing another key. that would give us easy key combos but still allow fullscreen switching in almost normal way
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Re: scummvm 0.13.0
I think I found a bug, not sure if it is Maemo related.
I ran ScummVM and tried to start my Drascula game. Turned out it was old version and ScummVM showed an error message, but after I clicked on OK the message disappeared and left a blank black screen and I couldn't bring the menu up. Closed it with the task navigator, but the process hung with 100% CPU and I had to kill it with SIGKILL. |
Re: scummvm 0.13.0
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ScummVM bugtracker is here http://sourceforge.net/tracker/?grou...16&atid=418820 |
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