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Re: Theme Template Q&A
If I create some mock ups at 800 x 480 and provide psds can someone put together a theme for me?
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Re: Theme Template Q&A
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It's kind of labor-intensive to make a complete theme, but it's really not rocket surgery. The template is pretty straightforward - most elements have descriptive labels, and there are several of us here who are ready and willing to answer questions if you get stuck. |
Re: Theme Template Q&A
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Okay cool, the new im/sms buttons, what do i edit on the psd for those? |
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Re: Theme Template Q&A
OKay, found that, I see the first state is "up" second state is "pressed" what's the third state?
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Re: Theme Template Q&A
Disabled state.
It's really not that hard :P |
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Also, for the disabled, is there a reason why the bottom is larger than the top? |
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Re: Theme Template Q&A
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Wait, don't guess too much!! :) I told you it can be tricky, and I will try to answer every question ASAP.
The buttons at the top of the messaging window are not Dialog Buttons. Dialog Buttons are the action buttons that are to the right of dialogs and usually ask you to confirm your input. You will see that they have a different look to normal push buttons. The buttons on the messaging window are "FingerButtons" and they are the most common type find in the UI. Normal buttons are typically either: - StylusButtons, these are actually generic and used whenever no fixed size is used. We also have a special accented version of these in case two different shades of buttons are wanted (only used by the calculator UI so far). - FingerButtons, which are exactly 70px in height. - ThumbButtons, which are exactly 135px in height (you can see them when your alarm goes off, but they are not that frequently used). The above mentioned are the most important, but in addition there are a whole slew of special case buttons, like the fixed-height portrait mode buttons, buttons for the virtual keyboard, buttons for the call UI. |
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