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-   -   [Maemo 5] Freecell in devel and testing (https://talk.maemo.org/showthread.php?t=41208)

jkq 2010-01-20 19:36

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by ndi (Post 484770)
Great stuff, I've loved the game since forever.

I know other stuff probably has higher priority, but could I please have autoplay or at least double-click on a card to send it to free cell or to its place on top?

Once the puzzle has been solved I spend a minute putting all the cards up.

Otherwise a great implementation. Maybe an animation speed tweak? (couldn't resist)

Heh, you (like I, originally) didn't read the "About" page (it's in the menu)! Because of that, I didn't even realize that you could undo moves until I started looking in the code. :D

Pop open the keyboard and hit either the enter or space keys and that'll auto-play everything it can.

There are a few other keys that enable stuff hidden in the code (hint: try the arrow keys) -- the original author didn't document them in the about page, and I didn't add them either. :p

-jkq

Kajko 2010-01-21 13:45

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by jkq (Post 483619)
Okay, there is a new version in extras-devel. I'll bump it to -testing in a few days, after I've had a chance to play a few more games myself.



I've added the save/restore state ability, but due to the way it is currently coded it actually moves the cards one-by-one (so you get a fast-forward reminder of what you were doing in the last session! :p), but it unfortunately doesn't refresh the screen very well while it is doing that (parts are black until "drawn over" by moving cards). You'll see what I mean if/when you try it.



I also fixed this bug.

-jkq

Thanks for the work... and for fixing the bug. I am a bit of a solitaire nut (wish there were more of a variety of solitaire on N900) and I'm enjoying this game a lot. I downloaded the latest version last night.

ndi 2010-01-21 15:26

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by jkq (Post 484902)
Heh, you (like I, originally) didn't read the "About" page (it's in the menu)! Because of that, I didn't even realize that you could undo moves until I started looking in the code. :D

It has a menu for that?

Quote:

Originally Posted by jkq (Post 484902)
Pop open the keyboard and hit either the enter or space keys and that'll auto-play everything it can.

It doesn't have a menu for that!

Thaaaank yooou!

jkq 2010-01-21 16:07

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by ndi (Post 486787)
It has a menu for that? (jkq: undo)

Yep, as well as a keyboard binding. I'll let you find the binding (hint; look in the About screen :)).

Quote:

Originally Posted by ndi (Post 486787)
It doesn't have a menu for that! (jkq: auto-play)

Unfortunately, when I tried to put an auto-play button in the menu, it didn't turn out well. It would look like it had locked up with the menu open until it finished auto-playing.

Quote:

Originally Posted by ndi (Post 486787)
Thaaaank yooou!

You're welcome!

-jkq

azz 2010-01-22 01:24

Re: [Maemo 5] Freecell in devel and testing
 
MUCH thanks, guys....I really enjoy solitaire and especially freecell....it's usually the first game I install into any phone I have (hence I only own smartphone). My jaw dropped when I realize there isn't one for maemo5...I have settled for Aisleriot (n800) for a while but will give this one a try...Much thanks....:D Keep it up....

jkq 2010-01-23 23:47

Re: [Maemo 5] Freecell in devel and testing
 
Okay, I bumped it to testing. Vote here.

robbie 2010-01-24 11:56

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by jkq (Post 491204)
Okay, I bumped it to testing. Vote here.

Voted. Nice to have this on my N900.

jkq 2010-01-29 05:31

Re: [Maemo 5] Freecell in devel and testing
 
Quote:

Originally Posted by jkq (Post 491204)
Okay, I bumped it to testing. Vote here.

I've uploaded a new version to testing which means i consider it ready for end users. Now, it's up to testers to verify that. If you are willing to be a tester, please read about the Extras-Testing repo and make sure the package meets the criteria in the QA Checklist. You can find the testing report page for it here! :) The only addition to this version is the bugtracker field to allow it to pass through the QA process and into extras.

-jkq

Kajko 2010-01-29 17:25

Re: [Maemo 5] Freecell in devel and testing
 
Thanks. I've downloaded the newest version this morning.

Strutten 2010-01-29 17:44

Re: [Maemo 5] Freecell in devel and testing
 
I love it! Bot I have two buts (or rather ifs).

Is it possible to make the program calculate with the free spaces aswell as the free slots (it's often possible to move more than five cards, but now you have to do it manually in two or more steps).

I would LOVE to see a highscore-function. Maybe on time, but definately a track record for won - lost games. I like to get a graphic view of my obsession from time to time...


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