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-   -   [Maemo 5] Residual (Grim Fandango engine) [WIP] (https://talk.maemo.org/showthread.php?t=43138)

garsim 2010-02-03 08:02

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
when i launch it from terminal with "./residual", my 900 returns: "permission denied"...i tried with root or ssh root@localhost but nothing..

why?

kinipyon 2010-02-03 08:14

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by garsim (Post 508071)
when i launch it from terminal with "./residual", my 900 returns: "permission denied"...i tried with root or ssh root@localhost but nothing..

why?

chmod 777 residual

garsim 2010-02-03 08:29

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
thank you :)

jaark 2010-02-03 10:03

Re: PC Games you want ported to Maemo 5?
 
Quote:

Originally Posted by sinetype (Post 507314)
What about "Brocken Sword"?

Isn't that doable with ScummVM rather than Residual?

soeiro 2010-02-03 12:19

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by kinipyon (Post 507309)
I spent this day compling Residual for N900. I wanted to see how would Grim Fandango run on my N900.

Here's a video and description:

http://www.youtube.com/watch?v=TO9a5nTMHYI

You can download the binary and the source from

http://secyritas.desteem.org/residue_n900.zip

Wow. I've never had the time to finish grim Fandango on the PC...Maybe i will finish it on the N900!

Now, could you think about making a package and placing it into extras-devel/testing? :D

crail 2010-02-03 12:32

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
broken sword is a scumm game and works with scummvm....

pyromaniac 2010-02-03 12:43

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
"Viva la Revolución!"
:)

kinipyon 2010-02-03 12:57

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Gameplay video:

http://www.youtube.com/watch?v=jhOhmdMCJcY

Its playable but needs some bindings (no esc button so no saving, inventory exit, bindings...) I think I can do something about it.

Quote:

Originally Posted by soeiro (Post 508435)
Now, could you think about making a package and placing it into extras-devel/testing? :D

I'm working on that. Maybe it will appear there in next couple of days ;)

Chunz0r 2010-02-03 13:46

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Kinipyon: seriously, you're the best. I really wish you luck with this and can't wait to try it.

misterm 2010-02-03 17:35

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by soeiro (Post 508435)
Wow. I've never had the time to finish grim Fandango on the PC...Maybe i will finish it on the N900!

Same here. I've played this a lot back in the days. I like these kind of adventure style games. Keep us posted on the progress!

Can anyone at least also be so nice as to post a little bit of information on how to get this game to run for this who aren't all familiar with the xterminal?


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