Re: (Is It Possible) MeeGo on Nokia Booklet 3G??
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Originally Posted by IsaacDFP
(Post 732876)
The part I don't understand is, this is Intel we are talking about... It's not a software-based company that developped Moblin and its new brother MeeGo, but it's a pure hardware corporation, and one of the best on top of that. And they don't plan on adding support for their very own previous chipsets...?
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The problem is that the GMA500 is, effectively, not their own chipset. They made a terrible mistake in licensing the PowerVR core, and have a borderline impossible task in dealing with Imagination when working on a Linux driver, especially since no other chipset from them uses that core and all the others have open source drivers.
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I am really curious to see what the future holds for Meego. What kind of netbook is Intel planning on running MeeGo as the main OS?
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Intel isn't planning on running it on anything. They're just ensuring that the hardware in their scope is covered. If Nvidia (or a 3rd party) wants to add support for those chips, then they can add them. The only hard requirement for MeeGo is 3D acceleration for the -entire UI-, and software fallback was deprecated.
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And also, could anybody please answer, will MeeGo support 3G connectivity? Like going online with a sim card in the netbook. Will it be able to recognize that connection or will it purely be Bluetooth/WiFi based?
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No reason it shouldn't.
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Originally Posted by gerbick
I don't get why MeeGo wouldn't have software renderer modes/methods for the unsupported chipsets. It's not like the CPU isn't up to snuff for some transitions and effects.
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Software implementation of most effects would be terribly slow, especially on ATOM. You'd spend a disproportionate amount of CPU power rendering graphical effects and less time in a low power state (all the while feeding power to a useless graphics chip.) Deprecating software rendering enforces the hardware requirement.
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