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-   -   Vuvuzela-App needs testing (https://talk.maemo.org/showthread.php?t=57398)

CepiPerez 2010-06-29 12:19

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by fx5 (Post 733947)
There is no edit-button for this forum, is there?

WTF!!! Where is it? I saw it yesterday!

EDIT: here is :D

kevinm2k 2010-06-29 12:24

Re: Vuvuzela-App needs testing
 
I cant seem to get this to work... it just crashes

fx5 2010-06-29 12:31

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by kevinm2k (Post 733965)
I cant seem to get this to work... it just crashes

I'm sorry, have no idea, why. If you want to help me:

Do you use a headset or something like that?
Do you run other applications that use audio-hardware, too?
What happens if you start it in your terminal (/opt/usr/bin/vuvu.py)?

DonPIZI 2010-06-29 12:34

Re: Vuvuzela-App needs testing
 
funny but it isn't sound like a real vuvuzela :(

kojacker 2010-06-29 12:36

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by kevinm2k (Post 733965)
I cant seem to get this to work... it just crashes

You need to provide more details than that, Kevin, if you want any useful help :)

Are you getting any error messages? Does the app try to start up? Do you get an application screen at all? If so, how long does it last? Does it only crash if you touch something/use the microphone? Any details are better than none ;)

Quote:

Originally Posted by DonPIZI (Post 733980)
funny but it isn't sound like a real vuvuzela :(

Im sure you can simply change the sound file to one you'd prefer. Open up the code and see where the path to the soundfile leads and replace it -voila!

fx5, how does your app work? It looks like python from the file name, are you using Pygame/PyQt? Can you tell DonPIZI the path to the sound file so he can change it to one he prefers? Apologies for the simple questions, Im not able to take a closer look at your app at the mo' :)

kevinm2k 2010-06-29 12:46

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by fx5 (Post 733977)
I'm sorry, have no idea, why. If you want to help me:

Do you use a headset or something like that?
Do you run other applications that use audio-hardware, too?
What happens if you start it in your terminal (/opt/usr/bin/vuvu.py)?

Thats what I was trying to do, didn't search enough for the vuvu.py file, found it now though, the error is:

Code:

Traceback (most recent call last):
File "/opt/usr/bin/vuvu.py", line 56, in <module>
  inpipeline = gst.parse_launch("pulsesrc ! level message=true interval=50000000 ! fakesink")
glib.GError: no element "level"


fx5 2010-06-29 12:47

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by kojacker (Post 733983)
fx5, how does your app work? It looks like python from the file name, are you using Pygame/PyQt? Can you tell DonPIZI the path to the sound file so he can change it to one he prefers? Apologies for the simple questions, Im not able to take a closer look at your app at the mo' :)

It's python, gtk and gstreamer. The sound is raw 16-bit sound-file: /opt/usr/lib/vuvu/Vuvuzela.raw

I would be great if someone creates a better sound-loop! I will add it, of course.

fx5 2010-06-29 12:54

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by kevinm2k (Post 733995)
Thats what I was trying to do, didn't search enough for the vuvu.py file, found it now though, the error is:

Thanks. That helped. It was a missing dependency on "gstreamer0.10-plugins-good-extra". Fixed this in the new package-version 0.1.2.

Either install the new package or "apt-get install gstreamer0.10-plugins-good-extra" please.

kevinm2k 2010-06-29 13:11

Re: Vuvuzela-App needs testing
 
That works gr8 now, as someone said b4, it doesn't really sound like a vuvu, but thats possibly because we only hear then when like 10000 are played together.

Is there neway of changing the sound file?

fx5 2010-06-29 13:15

Re: Vuvuzela-App needs testing
 
Quote:

Originally Posted by kevinm2k (Post 734055)
Is there neway of changing the sound file?

The sound-file is "/opt/usr/lib/vuvu/Vuvuzela.raw". It's a 16-bit raw stereo-sound (right speaker silent, because of the mic on that side). If you create a better audio-loop, please let me know.


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