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Re: [Announce] Maezer 1.0 *Beta*
I ain't able to move the dot. :(
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Re: [Announce] Maezer 1.0 *Beta*
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Does anyone else get this error? :( |
Re: [Announce] Maezer 1.0 *Beta*
Looks good! I can move the red circle using the accelerometer. But there is a hand on the screen which moves when I touch the screen - looks like a mouse pointer. Is there any way to get rid of this?
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Re: [Announce] Maezer 1.0 *Beta*
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Re: [Announce] Maezer 1.0 *Beta*
I restarted the device and now it works fine!
I like it. Finished the maze 2 times already :D |
Re: [Announce] Maezer 1.0 *Beta*
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Also, a new version is being uploaded with a quick fix for the cursor and window title. About the cursor, I used setCursor(0); but it keeps giving errors of invalid cursor. It still runs fine and without any issues, but just wondering if anyone knows a better way to hide it. Edit: *shakes fist* damn window title! :mad: |
Re: [Announce] Maezer 1.0 *Beta*
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I have an issue with the latest version (1.0.2).
When the ball reaches the finnish point, the application exhibits high cpu usage and does not proceed to the next level. |
Re: [Announce] Maezer 1.0 *Beta*
Can you improve this game to something more like Labyrinth? It is a very similar idea but more challenging.
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Re: [Announce] Maezer 1.0 *Beta*
nice update
icon still needs work and id like to hide menu bar and screen backlight should stay on cheers |
Re: [Announce] Maezer 1.0 *Beta*
Tried the latest version, it seems to have greal potential. Here's my feedback to improve it:
1) Backlight doesn't remain on. 2) Timer should be visible in the game. Currently it isn't. 3) When the ball reaches the green square. it does not jump to next level. Thanks! |
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