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Re: [REQUEST] Minecraft
any news on this it would be cool?
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Re: [REQUEST] Minecraft
will minecraft work through microb (the web browser) ? I dont have a acount so i cant test it.
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Re: [REQUEST] Minecraft
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Re: [REQUEST] Minecraft
No it doesn't.
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Re: [REQUEST] Minecraft
At this rate, you might as well wait for the Android version to play it under NITdroid.
http://www.engadget.com/2011/02/23/m...o-android-too/ |
Re: [REQUEST] Minecraft
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here. It's possible, the guys down at open pandora's forum have already done this. Oh, I forgot to mention, before anyone says otherwise irrlicht already has been compiled to run under arm-cpus. |
Re: [REQUEST] Minecraft
Hello Guys!
I've tried to make Minecraft alive on my N900 and it is close now. I've found lwjgl and jinput libraries on packages.debian.org. I've downloaded Minecraft 0.30 (think it's gonna work), ran minecraft on icedtea6 and got this exeption: Xlib: extension "GLX" missing on display ":0.0". Did anyone have a solution for this? i've edited xorg.conf, but unsuccesfully =( again the same exeption. Help Guys! |
Re: [REQUEST] Minecraft
There are two problems with running Minecraft on the n900, a port of lwjgl to opengles, and a recompile for both libs to run on arm(?).
It looks like the lwjgl you're using isn't ported to opengles. However lwjgl has already been ported, and an arm compilation of jinput also. Pretty much everything is done, feel free to make a new thread though I doubt many of the users won't care too much for it. |
Re: [REQUEST] Minecraft
Will anyone with compiling experience try this?
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Re: [REQUEST] Minecraft
People, the only issue I have is that there is no OpenGL ES in LWJGL. Otherwise, it's nothing wrong. All I get is an error that it can't find libGL.so, which is a good sign: it looks for OpenGL. I'll compile lwjgl with OpenGL ES 2 and run it with that library. I have my hopes up for this. :)
Ok... the current branch fails to compile, with a lot of errors... |
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