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Re: EmuMaster 0.1.1
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Re: EmuMaster 0.1.1
If someone gets ps3 sixasis working i'm going to be tempted to get an n9...
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Re: EmuMaster 0.1.1
Bug found:
Keyboard mapping doesn't work for the PSX emu Feature request: Can you add a Turbo mode button function for X and Y on the NES? So when pressing X or Y on the NES Emu, will act like a turbo repeat button for A and B. Also, can you chage the keyboard mapping automatically to PAD A? Kinda annoying to turn it on everytime when starting a new rom (for the first time) So both keyboard and touchscreen can be used as PAD A without harming anything :) |
Re: EmuMaster 0.1.1
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Re: EmuMaster 0.1.1
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2. OK, I will add turbos 3. I thought about it too, I think I will add global options as well to configure it |
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Re: EmuMaster 0.1.1
Thank you for this very good release.
Juste a little request for psx games : can you fix the no-music bug on many ps1 games ? Thank you ! PS : there is several psx games which are not working at all |
Re: EmuMaster 0.1.1
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Re: EmuMaster 0.1.1
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"Bank account, I've got something we need to talk about... You might want to sit down for this..." Hadn't realised that sixaxis support for the N9 had been ported full stop... My mistake.. I used a friend's galaxy with swype the other day and got on okay with it... Hmmm.. My reasons for not getting one are getting eroded on a daily basis... |
Re: EmuMaster 0.1.1
The new version with the beauty landscape mode and megadrive/megacd emulation has been sent to QA process at the Nokia Store.
Mega emulation is based on PicoDrive, but many parts have been rewritten. MegaCD emulation uses built-in mp3 decoders. The bilinear filtering is now supported - added as an option, default off. It has no visible impact on performance (1fps drop at most), so feel free to enable it globally if you want. I fixed problems with the keyboard (HtheB had right saying there is a bug - thank you, but it had impact on all emulated systems, not only psx). Full changelog: * genesis/megadrive/megacd support * landscape support * bilinear filtering * better search * restart confirmation dialog to prevent accidental pushing on restart button * keyboard configured as pad-a by default * do not clear screen if fullscreen is forced * [bug] fullscreen option didn't work as expected - fixed * [bug] keyboard conf - l1/r1 has been reversed with start/select * [bug] l2/r2 has same values as l1/r1 - fixed * [bug] if games have different extensions they are incorrectly sorted in disk gallery - fixed * [bug] mulitplayer don't work in psx - fixed * [bug] strange sixaxis animation when identifying - fixed More which I don't remember. Now I will freeze the set of emulated systems for some time (unless someone pay a huge donation for what he want). I will make the current emulated system as good as possible. There are plenty of bugs waiting for a fix and some new features. Motivate me with a donation. |
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