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Re: VGBA-Maemo 3.5 Now Officially Released
Freeze state = save at any time.
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Re: VGBA-Maemo 3.5 Now Officially Released
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Re: VGBA-Maemo 3.5 Now Officially Released
For freeze / restore : I just tried, it's a great fonctionnality.
For the scale : the GBA resolution is 240 x 160. So I imagine you've made a x2 ratio for the N810 screen, to get 480 x 320. Is another zoom factor possible (like 2.5 => 600 x 400) without a huge load on CPU, and without too much interpolation artefacts ? |
Re: VGBA-Maemo 3.5 Now Officially Released
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Re: VGBA-Maemo 3.5 Now Officially Released
What about x3? :)
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Re: VGBA-Maemo 3.5 Now Officially Released
No rush, but will be nice touch :)
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Re: VGBA-Maemo 3.5 Now Officially Released
i wonder how the pokemon thing is coming along did u find out the problem?
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Re: VGBA-Maemo 3.5 Now Officially Released
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Re: VGBA-Maemo 3.5 Now Officially Released
good luck with ur life relatd things i feel ya bro, ok just so you know (it might be related(also that didnt mean to sound demanding or nothing cuz i luv u)) once there is a background change like getting on a bike or it starts to rain it switches back to regular color untill another background change as occured so im not sure if that has to do with anything but yea
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Re: VGBA-Maemo 3.5 Now Officially Released
black and white stripes or just a black screen and some crappy sound (I don't mind the sound though) appear on every games I play.
btw, the games I'm talking about are 128bit or higher roms. 32bit roms run fine and 64bits have some problems like i runs so slow at some point. So any advice for me?:confused: |
Re: VGBA-Maemo 3.5 Now Officially Released
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Re: VGBA-Maemo 3.5 Now Officially Released
I know this is a stupid question from an ignorant bystander, but I'm curious nevertheless: how is it possible that a psp can emulate the gba almost perfectly with sound while the tablet is such a lousy performer?
It cannot be raw processor performance alone, since the browser on the psp is a joke and it is slow as hell. |
Re: VGBA-Maemo 3.5 Now Officially Released
PSP has acceleration?
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Re: VGBA-Maemo 3.5 Now Officially Released
Maybe because Sony actually thought about the hardware that was going in the PSP. Granted, it was always meant to be used as a gaming device.
Still ******ed decisions from Nokia about the LCD Controller continue to annoy me every time I use mplayer. And the GPS chip in the N810 is another example of Nokia's brilliant decision over choice of hardware. |
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Again, when you use the browser the PSP doesn't really seem more powerful, on the contrary, it's really slow, the n800 is a speed demon in comparison. Maybe it's just the video subsystem that s***s on the tablet. |
Re: VGBA-Maemo 3.5 Now Officially Released
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Re: VGBA-Maemo 3.5 Now Officially Released
I'll say great work to you fms even though I've not even got my tablet yet :p but based on what other people have said it sounds like you are doing a sterling job :) I hope you can continue development and I hope we can all support you.
I have a question, has anyone started a reference yet of what games work, what their performance is like and if they have any issues/problems? We should start a thread or at least create some sort of a list? |
Re: VGBA-Maemo 3.5 Now Officially Released
Seems like v3.6.0-1 is out, but it needs libhildonfm2 => 1:20.0.6.1. I can't seem to find this dependency, 1:19 seems to be the newest out there. Anyone else have this problem?
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Re: VGBA-Maemo 3.5 Now Officially Released
I had the same problem, couldn't find a newer version so I grabbed the deb and modified the dependencies line and it installed and fine.
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Re: VGBA-Maemo 3.5 Now Officially Released
Where do you get the roms from? I've downloaded several gba roms from various sites I Googled, I unzip them but when I tell vgba to open the rom via browsing, it cannot detect a file to open. I even renamed the rom files .gba but no luck.
Can someone help here or via pm? thanks |
Re: VGBA-Maemo 3.5 Now Officially Released
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iNES and GBA emulators help
hello, i have installed both applications, copied some gba and NES files in my phone..i am opening either iNES or GBA emulators but i am not able to browse at all in the device to find the roms and load them..am i doing anything wrong?
thanks.. |
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Re: VGBA-Maemo 3.5 Now Officially Released
The emulators work quite well :)
I noticed that the GBA emulator's sound is pretty bad on some games. Is there room for improvement later on? I also noticed that there's an L and R button in the iNES and VGB emulator for some reason :D |
Re: VGBA-Maemo 3.5 Now Officially Released
IMO the framerate needs to improve along with the sound. Right now it's kind of a bummer to play.. Especially games that need decent framerate like Sonic Advanced and Final Fantasy VI. This could be solved by simply adding a frameskip option and some more optimizing.
________ Creampie Girl |
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I agree with the above poster...frameskip and some serious optimising is needed... |
Re: VGBA-Maemo 3.5 Now Officially Released
Because of the crappy sound I'm trying to shut the sound, but I can't find the option. I guess it would also help with emulation, since you're eliminating the sound "load".
Also, for some reason, I can't find the option for fullscreen. Is it implemented? Cheers |
Re: VGBA-Maemo 3.5 Now Officially Released
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You can launch from a shortcut by creating a custom .desktop file in /usr/share/applications/hildon/ For instance here is the one I use to Launch the Yu-Gi-Oh game. It was created by copying vgba.desktop (as root) and editing the Exec line. The X-Osso-Type line had to be commented out with a # in order to make it work. /usr/share/applications/hildon/yugioh.desktop Code:
[Desktop Entry] To get full screen hold down the Ctrl key and press enter. |
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