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Re: ScummVM on N900
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Re: ScummVM on N900
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Re: ScummVM on N900
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I'm all for extras-testing, after all that's why it's there. edit: I hope that it's optified |
Re: ScummVM on N900
I can do the smoke test after you've uploaded it to extras-devel. After that it's good to go to extras-testing
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Re: ScummVM on N900
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I had a lot of problems with the 3" screen size though and keyboard mapping, I found it too awkward to use. Will be interesting to see if the N900 is any better for that. I really want to play the original Sam & Max though, after completing the new ones on Xbox 360. It just looks aweful on a modern monitor so the small screen would actually help reduce the nastiness of the low resolution. |
Re: ScummVM on N900
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'.' works well! I don't know why never worked before (maybe fn locked). I'm uploading 2 video on youtube... wow :D |
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ScummVM on N900 is amazing! Look at these videos I recorded some minutes ago: http://www.youtube.com/watch?v=oHUcij6kFz0 http://www.youtube.com/watch?v=s9NbpXakLw0 :) |
Re: ScummVM on N900
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Do the zoom/volume keys work fine or they are eaten by system? In scummvm on N810/N900 zoom- should be right click, zoom+ should be menu in most games. Is the camera button eaten too or available? I guess it should produce F9 or F10. Does the Enter key produce Return or KP_Enter? It is KP_Enter on N810. Apart from those F keys (zoom, camera) I guess shift+enter and shift+backspace or shift left/right arrows could be mapped to something (escape, menu). |
Re: ScummVM on N900
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Re: ScummVM on N900
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Re: ScummVM on N900
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Some of the combos is fine. Ctrl+backspace is reserved for task switching. |
Re: ScummVM on N900
Full Throttle: I'm not able to switch punch / kick... how to do? :(
Video from start Video from fight |
Re: ScummVM on N900
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Enter key doesn't do anything. I noticed that if I don't touch display for a while it goes to "power saving mode", there is a way to set it always on? |
Re: ScummVM on N900
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EDIT: Yes, it is easy, confirmation also here http://wiki.maemo.org/Documentation/..._Zoom_Out_keys |
Re: ScummVM on N900
I usually hate when volume keys do something else than change volume. But on the other hand there isn't much keys available without opening the keyboard (well I keep the keyboard always open when using the device)
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Re: ScummVM on N900
Hi All,
I shall be getting my hands on my N900 tomorrow night and one of the first things I'd love to do is install ScummVM and install MI1, 2 & 3. I'm a complete Maemo noob, so just had a quick scan through this thread. Firstly, am I right in thinking I simply download the .deb file (in Linux speak are .deb files similar to .exe files that install/setup a program?) then install it via X-Terminal? Secondly, does this automatically add it to my Apps Menu ?(therefore allowing me to add a shortcut on my desktop?) Finally, how safe is it for a Maemo noob to do this? (I'm not going to be installing stuff "willy nilly" unless it's via the "proper" repositories through the App Manager - but ScummVM and maybe one or two others would be an exception to the rule) One more side question actually, slightly off topic, but I have read (but don't fully understand) that maemo5 apps need to be "optified" otherwise you'll probably run out of safe for app pretty quick, do I need to worry about htis when install ScummVM, via this method? Many thanks in advance, for answering any of the above questions. |
Re: ScummVM on N900
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yes you will see an icon in the apps(more) menu and you will be able to place it onto the desktop like every other app but just to be clear, you won't be able to save or do anything that requires proper key mapping as there is no built that fully supports the n900 yet! hope that helps |
Re: ScummVM on N900
Maybe the proximity sensor can be used for a right click modifier?
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Re: ScummVM on N900
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Any ideas when a "proper" N900 version will be out? Or is just a case of it'll be done when it's done? Thanks again. |
Re: ScummVM on N900
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There is another problem concerning Broken Sword 1. The inventory bar opens in top of the screen. Even when playing in full screen mode and trying to handle the first object in inventory bar, the N900 application menu is triggered although it is not visible on screen. One more thing is that there is no working escape-button in ScummVM. It would be nice to be able to skip the intro movies and whatever is skippable. |
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EDIT: oh, maybe proximity sensor is different from ambient light sensor? Then it would make sense indeed. Quote:
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Re: ScummVM on N900
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BTW, my N900 is currently on the way from Finland to me. Today arrived at DHL facility in Czech Republic so I will have it today or tomorrrow :-) Woohoo! |
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Re: ScummVM on N900
Can someone tell me how to apply the diff patch please?
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And maybe this thread (and/or it's creator) can give you some more pointers on where to start I'd like to help more, but, well, i'm not that good :( |
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BTW, got the device yesterday and getting familiar with it now. Everything works fine so far, I'm happy I haven't got a lemon. |
Re: ScummVM on N900
Regarding the proximity sensor: how the right button modifier is done? (Sorry, I didn't dig through the whole thread :) )
The question is, if this can be done externally (i.e. proximity sensor daemon sending an event/emulating a key press) or does this require changes in the application? |
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Re: ScummVM on N900
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needed to be patched with the diff file? Anyway I have installed this version http://prdownloads.sourceforge.net/s...l.deb?download and it's working great with the monkey island games and indy FOA |
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Just a quick question, once I've downloaded and installed from the 2nd link in the post above. Is it really easy to uninstall, when/if a "proper" version makes it to the Extras Repo? Is it one simple command in X-Term? Many thanks for you help, again, I know us Maemo/Linux noobs must be doing your heads in, but we all have to start somewhere. Dex |
Re: ScummVM on N900
@fanoush, I have a daemon to poll the sensor (supports vibration feedback, stopping when the keyboard is blocked), which soon will be part of a daemon used for shortcuts.
You tell me how you would like to use it (i.e. what it should emit when ScummVM is running) and we will include that :) |
Re: ScummVM on N900
I'm trying to install the -3 version but it keeps asking for libflac8, libmad0 and libvorbisidec1. Where can I find these libs?
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Re: ScummVM on N900
When using the proximity Sensor for right click it should be possible to use volume - for esc and volume + for menu.
But a earlier post here suggests a good solution. The N900 screen aspect ratio is not 4:3. So I guess we have at all scummVM games a black unused space on one or booth sides. So why don't put there a ESC, Menu and other Buttons on the left and F1 to F12 on the right side? You have not to hold ESC and click somewhere on the screen on the same time. So multitouch is for this not needed. In this case you can let the volume keys be volume keys. I would like this. ;) The only thing you need in the same time is the right click modifier. Map this to the proximity sensor AND to the camera Button will cover the full functionallity for left- and righthanded people. :) In my opinion this could be the best solution. What do you think about it? |
Re: ScummVM on N900
Good idea!
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Re: ScummVM on N900
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Works straight away without any need for other files and saving works fine too. Just remember to uninstall the other version first. When you add games the folder path to root is /home/user/MyDocs |
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