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Re: [concept] MaeGym
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[Update]
Converted the New Exercise Dialog to a wizard. It now reads target areas info from the database, which is a big step. Just need to wire a couple of other UI elements to the database then make the wizard insert a new exercise into the database. From there I just need to have exercises from the database listed in the exercises window and version 0.1.0 will be complete. I'll update the roadmap shortly. PS- If anyone is wondering why this is taking so long, the answer is that I only have the time to work on this for an hour or two every other day or so. Screenshots of recent progress: |
Re: [concept] MaeGym
Wow, cant wait for this! Just restarted my routine, this will come in VERY handy!
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Re: [concept] MaeGym
Ok, so it's now possible to add exercises to the database through the New Exercise Wizard. All that remains before a 0.1.0 release is to display these exercises in the exercises list.
Also, I've tweaked the roadmap a bit. Nothing has been removed, but some things have been deferred. Sorry :-P PS- This won't be installable until PR1.2 unless you enable SDK repo to install the latest Qt (unless they've pushed this to devel already). [edit] Finally finished all of the roadmap items for a 0.1.0 release. I'm currently packaging it and this should be available in extras-devel in an hour or two. In an effort to reduce the amount of false bug reports, I have intentionally disabled all currently unimplemented features. Also, if anyone is wondering, I won't be promoting this to extras-testing until I consider it usable (can fully edit exercises and routines). [edit 2] First package is broken fixing right now. Silly typo in config. Testers, please install Make that 0.1.1-4. Jeez programming is easier than packaging some times. Once this release is finalized, subsequent releases should go more smoothly. PS - It is no longer neccessary to activate SDK repo just to install maegym -- devel works just fine. [edit 3] New version fixes bug that caused database not to be created properly. 0.1.2-1 |
Re: [concept] MaeGym
Any chance of seeing an installable .deb soon? :) Cant wait for this!
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Re: [concept] MaeGym
@Haus3r; It's been in extras-devel since the 21st...probably have to install it via apt-get in terminal.
I'm creating another package suitable for PR1.2 once I'm done flashing, so hopefully then it'll just show up in the app manager. If not: Code:
sudo gainroot Package info with latest changelog info: http://maemo.org/packages/view/maegym/ |
Re: [concept] MaeGym
cant install it?
maegym_0.2.1-1_all.deb > Unable to install, not compatible with current dependencies/packages? (NO idea what this error means :P) And when I type in Quote:
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Re: [concept] MaeGym
It depends on packages from devel (Qt). If you don't have those it's not going to install.
Also, it won't be showing up in the app manager until it gets a proper icon, and I'm no artist. Honestly, you're better off either:
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Re: [concept] MaeGym
how did you pack it? :)
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Quick work: http://imgur.com/T8FSu.png |
Re: [concept] MaeGym
@lullen: py2deb. there is also a packaging article in the wiki.
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Re: [concept] MaeGym
Looks awesome, cant wait to download, started working out again today and its a pain having to use notes to write down whats been worked.
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Re: [concept] MaeGym
@Haus3r: any chance of making it 48x48. As per standards, app manager icons should be that size. Thanks.
I'll probably include it in version 0.3.0 if you do thatt (along with credit of course). |
Re: [concept] MaeGym
All in 48x48
1 http://imgur.com/OSHhx.png 2 http://imgur.com/BQj4G.png 3 http://imgur.com/7Gf9u.png 4 http://imgur.com/4XDpg.png 5 http://imgur.com/qmd0G.png 6 http://imgur.com/qZXEx.png 7 http://imgur.com/ExoRU.png 8 http://imgur.com/fr6mW.png 9 [NO BOX] http://imgur.com/y4vh1.png All have transparent backgrounds, either with a white box or a blue box. Do we want to keep the "MaeGym" in there or shall we make something without the words? |
Re: [concept] MaeGym
A bit of a staus update, since the roadmap doesn't give much insight into what I'm working on.
It is now possible to view an exercise when you click on it in the exercises window. It's not fully functional yet, but once complete, the workflow should be as follows:
The workflow isn't final, so if you have any suggestions on how to make it better (after reviewing how the rest of the program works), I'm open to suggestions. Keep in mind that screen space is limited, which is why I've moved some items to the menu, etc. The example media player not only accepts images of most formats, but also video (local and from URL). Clicking on it will play the video in fullscreen, clicking again will stop the video and exit fullscreen. |
Re: [concept] MaeGym
Any progress? :)
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Re: [concept] MaeGym
Yeah. Internet down at home so I havent been able to do much. one more hurdle to jump across and 0.3 will be done.
[edit] (fixed punctuation now that I'm not having to type this on my N900's Edge connnection, and a bit more detailed update) I couldn't quite remember how to do something in Qt and didn't have the documentation installed on my computer to reference (silly me). As such, my only means of looking up the documentation was via internet, which until about 10 minutes ago was down. EDGE is too slow for me to bear, so I've been putting off all development until now. What remains before a 0.3 release is finishing up the Exercise Detail window, which I'm contemplating converting to a dialog anyways. While I have a widget that allows media to play, it seems a bit slow, so I might defer using it to a later version so that I can get this one out the door and usable. I'd have updated you guys sooner, but it didn't seem as though there was much interest, so I was silently updating the changelog as not to cause any unneccessary commotion. |
Re: [concept] MaeGym
Going to try this app out over the next few weeks.
Hopefully it'll be a promising little one. |
Re: [concept] MaeGym
Same here, just the kind of program I've been looking for. Thanks!
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Re: [concept] MaeGym
This is a great program. I have to try it.
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Re: [concept] MaeGym
Could you please provide a downloadable .deb file I can install via Terminal? :) Thanks!
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Re: [concept] MaeGym
i need it too!!
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Re: [concept] MaeGym
Go to terminal as root:
apt-get install maegym Thats how I got it |
Re: [concept] MaeGym
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Re: [concept] MaeGym
I did some research, and it turns out the reason MaeGym isn't showing up in app manager has nothing to do with the icon, but rather the section I put it in. It previously resided in 'other', but I have moved it to 'user/education' for the sake of making it more easily installable. Suggestions for a better section are welcome.
I'd push a package release, but I'm so close to finishing 0.3.0 that it wouldn't be worth it. [edit] Version 0.3.0 is finished, and if all goes as planned will be the first version to be installable through the app manager. Copied from the changelog: Quote:
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Re: [concept] MaeGym
Iīve installed maegym 0.3.0-3 an I canīt create workouts. I only can click on "fitness" and create exercises and taget areas.
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Re: [concept] MaeGym
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Also notice how in my last post I stated I don't consider this "usable" until 0.5. |
Re: [concept] MaeGym
ooops ;) ok
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Re: [concept] MaeGym
[edit]
I've marked the items on this list that have been implemented, though most of them are slated for 0.5.x release. Update Routines I just thought I'd let those waiting know that I haven't run into any blockers or anything. I've just been busy with work and a couple of other projects. I'll try and release the next version by Sunday morning, or give an explanation of why it isn't finished as well as how close it is to being finished. I recently modified the database schema to allow for worked exercises and am thinking through the work flow from creating a routine to actually performing the routine. For now, I'm thinking it will go like this:
Exercises Exercises are largely finished, but I just need to tweak a few things:
Changelog I've updated the changelog to include mapped bugfix/enhancement releases. This will allow me to push packages more frequently not only because there will be less work to be done for each major feature release, but because more packages will be created (eg 0.4.0, 0.4.1, 0.4.2, etc). Consequently, you all get to play with new stuff faster, and I get feedback faster, which in turn means potential bugs get fixed faster. |
Re: [concept] MaeGym
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Re: [concept] MaeGym
Sounds good .
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Re: [concept] MaeGym
It's Sunday and I'm not quite done. I've gotten it so that you can select "Add Exercise",
Actually, I have adding exercises pretty much working, but it seems like developing the routine window has introduced some bugs that break the following some how:
I've fixed everything except for autorotation which should be easy enough to correct that I'm not delaying this release further. |
Re: [concept] MaeGym
Alright, so I finally found time to work on this again and have finished version 0.4.0. I'm uploading the package to extras-devel, but I've changed a few things in my packaging script, so there is the possibility of i failing. Otherwise, it should be there within the hour.
The reason for changing the packaging script is to allow changelog information to show up in App manager instead of only on the project page. As to prevent a bunch of false reports, here are some non-issues that I'm aware of that will show up in the bug fix releases (assuming you aren't paying attention to the OP):
So why release at all? Release early, release often. Besides, its not like these issues are marked as 'WONTFIX' *cough, cough* [edit] I thought I should mention that it's already been possible to select a video as the example for an exercise and to play that video, with the option of going fullscreen. I just have yet to put that portion of the gui anywhere "officially". If you check the git logs, you might see hints of it ;-). It will be part of the details view for a specific exercise, though. |
Re: [concept] MaeGym
Been using this for a few days now, great tool! Keep it up!
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Re: [concept] MaeGym
looks good, though i'm caught between this and qexercise, ever considered merging with the other app?
2x the dev 1/2 the work 2x userbase and means a better product for us consumers? :D either way, impressive work!! |
Re: [concept] MaeGym
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But I think it is great that qexercise is not the only gym program as I think that competition is very sound for everyone! I have no idea of what this licenses means but if someone wants to look at the code just tell me and I can mail it over. The reason why I have not these "git stuff" is that I never used it and do not want to spend time learning it as I guess no one wants to look at the code anyway. What license is that? :D PS. qexercise is my first c++ too :) |
Re: [concept] MaeGym
Well, I've been extremely busy with work, school, and my girlfriend, but I managed to push out yet another bug fix release. I am off on Monday, which means I should be able to push out another release or too. Maybe even finally start working on v.0.5.x series.
BTW, I was in the gym and was thinking that I should expand the database schema. I was thinking that routines should be renamed to sessions, and it should be possible to add sessions to a routine. The logic behind that is that I feel a session is something that happens during one day at a gym, where as a routine is composed of multiple sessions, most of the time occupying a few weeks. This change will break old workouts, so I apologize about that ahead of time. While I don't plan to do so myself, it shoudl theoretically be possible to create a short script that converts the old schema to the new one, since it is just a sqlite database. I was also thinking that there should be a profile table so that multiple people can use the same app (I was working out with a buddy when I thought of this). The only other thing I was thinking was trimming the application down so that it focuses on Fitness only instead of worrying about nutrition. The reason for this is that as a hobbiest programmer I don't have much time to work on the fitness aspect of this program let alone nutrition as well. Further more, if memory serves me correctly, I seem to remember seeing an application dedicated to dieting, which, if I dropped nutrition, would be more in keeping with the unix philosophy of doing one thing and doing it well. |
Re: [concept] MaeGym
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Another bug release. Loading of video still kind of slow so I'll either be adding a visual indicator so the user doesn't think the program is broken as well as investigating other ways of playing media that don't require me to use python-gstreamer directly. Also, exiting fullscreen goes to the task switcher, so it would be nice to find a way to give MaeGym focus back. These fixes will come after v.0.5.0, as not to hold up development on that version any longer.
For those using videos as example media, note that flv videos and gif animations don't work. To play the video, simply tap on it, which will also make it go fullscreen. I've added screenshots, but keep in mind that the first is inaccurate because a preview of the media IS available. |
Re: [concept] MaeGym
This looks like it will be amazing when complete. I hope you keep up development! I only have an N810 - will it be possible to run on there? I've literally just bought it and am completely new to all this so don't really know what the differences are between the OSes on each platform, etc.
Cheers Jack |
Re: [concept] MaeGym
Last release was 2 months ago. Another dead project, I guess :|
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