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Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 now in extras-devel
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 now in extras-devel
wat does this mean??? headache!
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 now in extras-devel
Same problem here, solved with apt-get install python2.5. It has updated 2 packages for me.
Nice app, thank you! |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 now in extras-devel
How many 1. time or 1 post only posters voted for this game, I think after reading some of this... dejavu .)
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 VOTE NOW!
DaSilva, megaexer: Let's say that if I win the contest, expect a big update. :)
Come on people, you can still vote! |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game v-1.0.2 VOTE NOW!
I have already voted so I cannot anything but I wish you best luck with that and I hope that you will also release an update if you will only score place 2...
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game 12 VOTES NEEDED
DaSilva: It's not finite, if I have the time I will gladly publish a new version
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game 11 VOTES NEEDED
wat a pity i cant vote.....huhuhuh
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game 11 VOTES NEEDED
Looks good, thanks!. I was expecting my ship to wrap around the screen when it reached the edge, maybe this could be added as an option? Also, since I was playing "using" the accelerometer to fire and had no need to touch the screen, the display blanks out after a while. Need to keep the display on while game is in foreground :)
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game 11 VOTES NEEDED
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EDITED: Problem SOlved!!! thanks!:D:D |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
It would be nice to have a "Recalibrate accelerometer" feature in the (pause) menu to adjust the accelerometer if the user changes the position.
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Hello,
i've tried your application yesterday and i think that is very simple but really funny! Is impressive that there are game in ovistore that are less involvement for the player... Thank you for your work |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Same problem here with the packages.
I installed for the first time ever today via the Fast Application Manager. It installed the game but reported problems with the Python packages. Thus it starts up, gives a black screen for a second, returns to desktop. Tried updating via the Xterminal as described in this topic, which failed with the same errors as reported in this post. Then uninstalled it via de legacy Application Manager and tried reinstalling it via the legacy Application Manager. Now it doesn't even install giving me the message "Unable to install". Help??? :( |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Well, i have python2.5, python-pygame, but missing libsdl-ttf2.0 (i cant find it in any repository) which is required by the python-pygame package. Game wont start, blank screen :(
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
To all with the missing libsdl-ttf2.0 problem:
I had the same problem and after some trying out with the xterm I found out what it was. There is a problem with the libsdl-ttf2.0-0 which is required for the mupen64plus, I assume it uses the same directory which the other wants to use and because of this, it cant install. So you have to remove the mupen64plus and other packages who use the the libsdl-ttf2.0 before you can remove itself. for this you can type: Code:
root remove all these (via apt-get remove <package name> or via app manager). Then you can do Code:
apt-get remove libsdl-ttf2.0 Code:
apt-get remove libsdl-ttf2.0-0 Code:
apt-get install python2.5 Hope this helps. |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Well, I have applications that require 2.0, and others that require 2.0-0, so that's no solution for me.
I just removed any annoying package, as well as both libsdl's, and installed 2.0 again. Downloaded the current 2.0-0 via wget, and installed it via Code:
dpkg --force-overwrite -i libsdl-ttf2.0-0_2.0.9-1maemo2_armel.deb Don't know why it conflicts in /usr/lib/libSDL_ttf-2.0.so.0.6.3 and /usr/lib/libSDL_ttf-2.0.so.0, or why there are two libsdl-ttf2 packages out there at all, but until now, as I said, everything works. I also just got an upgrade of 2.0-0 which installed fine. Maybe this also renders my workaround unnecessary...who knows :D |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Blank screen for a few second then back to desktop. Installation completes without problem with both FAM and the standard one.
Tried apt-getting the packages suggested here, and it just tells me I already have the most recent versions. Is there a crash log file somewhere I should check out? |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
wildt: open maemo's terminal and type:
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File "/usr/lib/python2.5/site-packages/pygame/__init__.py", line 254, in <module> try: import pygame.sndarray File "/usr/lib/python2.5/site-packages/pygame/sndarray.py", line 66, in <module> import pygame._numpysndarray as numpysnd File "/usr/lib/python2.5/site-packages/pygame/_numpysndarray.py", line 38, in <module> import numpy File "/usr/lib/python2.5/site-packages/numpy/__init__.py", line 132, in <module> import add_newdocs File "/usr/lib/python2.5/site-packages/numpy/add_newdocs.py", line 9, in <module> from lib import add_newdoc File "/usr/lib/python2.5/site-packages/numpy/lib/__init__.py", line 13, in <module> from polynomial import * File "/usr/lib/python2.5/site-packages/numpy/lib/polynomial.py", line 11, in <module> import numpy.core.numeric as NX AttributeError: 'module' object has no attribute 'core' |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Could someone help with my problem (see above post) ?
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
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It all begun wit a dependency problem with libsdl-ttf.2.0-0. See this thread: http://talk.maemo.org/showthread.php...598#post777598 |
Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Ah, good to know - thanks for the heads up!
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
I've also find this problem in MyPaint, Maesynth and Maelophone.
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
Have a look here. Perhaps this solves the pygame-problem.
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
edited the main post with the solution.
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
That worked for me. Thank you.
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
i love the game and the joystick ,it would be reallly really cool if we implement the joystick into psx4m
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Re: [ANNOUNCE] Destroid - Astroids Blasting Game
The controls are really fine. This method of touch joystick + accelerometer could suit very well with a port of the game Abuse.
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