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Re: [Announce] Alpha Strike-3D Shooter(1.0.1-3) Now In Extras-devel
It is awesome that you coded this on the N900!
Regarding multitouch: The screen can sense touch area - see MyPaint for an example - and this could be used to implement, for example, pinch-to-zoom. Just a suggestion :) |
Re: [Announce] Alpha Strike-3D Shooter(1.0.1-3) Now In Extras-devel
taixzo: SDL informs me only on mouse down, up and move, and if I touch the screen with two fingers I get the middle of the two touch points.
Do you know how can I get more information from the touch screen (touch area as you mentioned, touch pressure and such)? I thought about implementing multitouch a month ago this way (not the most ideal or elegant way and eventually didn't work): there are two joysticks with fixed centers on each side of the screen. When on finger is used (one joystick) it is the regular case. However, when there are two touch points I get the center of them and with that center I can calculate two values. It didn't work because for example: if I move two fingers along the y-axis (one up and the other down), the touch points center will remain the same. |
Re: [Announce] Alpha Strike-3D Shooter(1.0.1-3) Now In Extras-devel
I'm not sure what library Alpha Strike uses for input; however, MyPaint uses gtk.gdk.device, which provides AXIS_PRESSURE from which you can measure the combined touch area/touch pressure.
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Re: [Announce] Alpha Strike-3D Shooter(1.1.0-1) New Version
Ok, now that the voting period for the CC is over I can upload the new version of Alpha Strike.
The new version of game is in the Extras-devel and there are mirrors and install instructions in the first post. The new version adds: * Keyboard support with user adjustable keys (instructions in the bottom of first post). * New 3 weapons ( plasma, fire, thunder ) with new explosions. * New bonus ( shield which protects the hero for 10 seconds ). * Bullets billboarding effect. * PNG textures instead of TGA textures (now takes ~5 mb instead of ~20 mb). * Some modifications to the gameplay. I will take a video of that version with all the new features soon and upload to youtube. Enjoy! :D EDIT: I forgot to publish the default key map. so here it is: W,X,A,D,Q,E,C,Z - walk in 8 direction (move up, down, left, right and diagonally). P, LEFT_ARROW, L, UP_ARROW, O, COMMA, DOWN_ARROW, SPACE - shoot in 8 direction (shoot up, down, left, right and diagonally). K - switch weapons. B - toggle keyboard movement on/off. N - toggle "sticky" movement on/off. S - stop walk (active only when "sticky" movement is on) |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-1) New Version
Just updated, it is shooting fine :)
nice work ! ./sifo |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
congrats ,hopefully you be having fun with more projects for n900.Sorry for being greedy ;p ,thats us by nature ,n900 owners .hehe
great work thanks buddy |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
Imo: Thank you! This update is NOT the end for the game... :)
I always think about new things I can add like maybe multi touch on n900 as taixzo mentioned earlier using gtk.gdk.device (I don't know gtk so I am searcing a well explained manuals and I really don't know if the multi touch will work hardware wise), or changing the camera pos and angle (instead of seeing the hero from above, the camera position will be behind the hero's shoulder and the front of the camera is the hero's front. Like in max payne or uncharted), etc. I am still learning though, so I don't think I will be able to implement these features soon. |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
Who knows where it will lead You - but if You ever create RPG/FPS mix like Deus Ex (but with original story), I'm all for helping with plot and scheme mechanics for RPG implementation (for balances gameplay). Actually, I have pretty high experience in this regard ;)
I know that currently, suggesting RPG/FPS with deep story for this project is something that can't be considered seriously, but, at this whirlwind of development pace, who knows where it will be in half of a year :) Wanna land in 1st page of Gameforge magazine? :) /Estel |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
So where the sounds for such a deserving game??:(
is it discontinued?? Possible ways for sounds? |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
I hope I'm wrong, but it likes that - similar to many Coding Competition projects - development kinda stalled after CC end.
Not blaming, not demanding - just stating sad facts :( /Estel |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
Sound is finished. Plus there is a working version for the n9/950 (http://www.youtube.com/watch?v=TjnA9ZTymTo)
but the I can not package the game to a .deb successfully for months now for the n9/950. I tried with pypackger, dpkg, sdk but all failed. What I do have ready is the game packaged in tar.gz with two installation scripts. One script to run as root and one as user. And of course the scripts to uninstall. This solution is not very friendly. I will upload it anyway (maybe someone with a working packaging environment can help and make a .deb out of it, it is already "foldered" the way it should be extracted). Harmattan version(n9/950): http://www.mediafire.com/?8dssvfz1bevht76 How to install: extract the tar.gz to /home/user/, follow the instructions in the readme file. Basically, opening a terminal, cd to the extracted directory, running the two scripts: FIRST as USER "extract_script_alpha_strike_harmattan_as_user .sh" . And only then running the "extract_script_alpha_strike_harmattan_as_root .sh" as ROOT. |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
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But the icon is missing :( Edit: when I try: cd /usr/bin ./alphaStrike I get this error and nothing happens: ./alphaStrike: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory happens on user and on root |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
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Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
@ astrike no problem here on that people are used to x terminal:)
btw btw you know what i mean.... The the the 900..... :) cheers estel the project is alive up and running:) |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
HtheB: maybe the icon will apear after a reboot. Tell me if it does. Also make sure you run the "root" script first and the "user" script second.
To solve the SDL error please install the following packages: libsdl1.2 , libsdl-image1.2 , libsdl-mixer1.2 . By executing: Quote:
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Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
^^yo yo my sound system gonna roar now:)
@any upcoming thrillers:o le me grreedy:( |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
You can check the video for the n9/950 I uploaded couple of posts above to get the idea how the sound is like (I know the video qulity is really bad, sorry)
EDIT: fixed the bug in sound toggling issue. I will update both version. The harmattan version runs so smooth. |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
I haven't played your game yet, but I will install as soon as the new version for the N900 hits the repos.
I did see the videos in Youtube however, and I am really impressed for a few reasons. Leaving aside the technical quality of the game, visually the design is very appealing. It has that Tron, Laser Tag, retro feeling but it feels modern at the same time. The creatures are mildly reminiscent of Alien (but not a copy of it), etc. And, I'm very interested in knowing how you set your development environment for C++ in the N900. That you coded this on the N900 itself is crazy. I don't even know how to set the environment to code, as it does seem to require quite a bit of manual tweaking and hacking (am I wrong)? If there is any place this is detailed, I'd love to know it. |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
malfunctioning: On my n900 I used qole's excellent Easy Debian and geany ide to edit the C++ headers and sources and gimp for quick image manipulations. I compiled the game using g++ by downloading it to the n900, which in hindsight is not recommended (takes a lot of space, can ruin some other thing and too massy).
On the n950 I again used Easy Debian. However, instead of downloading g++ to the n950 I mounted the ready to use harmattan sdk via a chroot (really simple using Easy chroot). Easy chroot is explained here: http://talk.maemo.org/showthread.php?t=85850 and details about the chrooting the sdk image here (see section 2.b): http://talk.maemo.org/showthread.php?t=86158 You can do the same thing with the n900. |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
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Installed the dependencies and it's working nice and very smooth on the N950! Can you also 'Harmattanize' the icon? :D http://play.oob.gr/annasIconMaker/ Btw, funny fact: if you use the 'root script', it tells you that you should actually execute the 'user script' first.... Some things about the game itself: The guy is very fast, but the legs go very slowly in moonwalkish way. Maybe you should make the movement of the legs faster, so it does look more realistic. (and a bit 'movement on the upper body?) Also, after you've been hit, you should make the guy a bit 'invisable' for a second or 2,5. So you wont be able to get hit (you know, like in the Mario and Megaman games). Bugs I found on the harmattan version: if you use the screen, with 1 finger, just use the left part of the screen, so you can walk, now move your finger totally to the right, it will go to the 'shooting part' but the moving part will still be active. (controls will go crazy) You should add an option to enable "Disable Swipe" when you're in-game. So you can only swipe when you pause the game |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
HtheB: Glad it worked. I just noticed I confused the order. I edited the post. Thanks!
Nice site! I will use it. About disabling swipes, the game uses SDL and I don't know if it can be disabled via it. I will work on the points you mentioned. Thanks. EDIT: The new harmattan version with the sound toggling fix and a more harmattanized icon. Installation and removal is the same as before. To uninstall, run the these two scripts: "uninstall_script_alpha_strike_harmattan_as_root.s h" and "uninstall_script_alpha_strike_harmattan_as_user.s h" with the same principle of being root and user. I haven't yet implemented the features HtheB mentioned. Link here: http://www.mediafire.com/?l0aybgq4wk3de3i Quote:
And I will try some other methods to package the harmattan version into a proper .deb . |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
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Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
I have no idea why but the autobuilder fails with the following message:
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So, for the time being, here is link to the .deb of the fremantle version 1.2.0: http://www.mediafire.com/?xytknz4ty6347z3 As for the .deb of the harmattan version, does someone know of a good tutorial for packaging with dpkg-buildpackage tool, even at least the folder structure for it to package sucessfully. Thanks! |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
Check out this for creating a deb file:
http://talk.maemo.org/showthread.php?t=80908 hope this is what you're looking for! :) by the way, change "Maemo" in your post into "Fremantle". Because it will confuse people. Fremantle is Maemo 5 and Harmattan is actually Maemo 6 with MeeGo compt. layer |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
aStrike, actually, you're not supposed to upload a .deb file, but source tarball, .dsc and changes files - see wiki. Autobuilder will do .deb for you.
/Estel |
Re: [Announce] Alpha Strike-3D Shooter(1.1.0-2) New Version
HtheB: Still getting the 'no space left on device' error in the chrooted harmattan sdk although I have plenty of free space. Seems like I have to keep trying...
Estel: I know, I used py2deb in order to generate the .changes , .dsc and the .tar.gz files. It worked in the former releases, so I will search the error. |
Re: [Announce] Alpha Strike-3D Shooter(1.2.0) Sound & harmattan support
I installed it on my n900 ! Though it complained like a little boy about dependencies anyway i trackled it :o it works awsome nice and easy to shoot fun to play :)sound effects dosent mach the game well sorry to say :( :D
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Re: [Announce] Alpha Strike-3D Shooter(1.2.0) Sound & harmattan support
Why this isint in the repos ??
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Re: [Announce] Alpha Strike-3D Shooter(1.2.0) Sound & harmattan support
Good job.harmattan support
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