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Re: [Announce] Poor Maps
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Ideas anyone? Edit: Think I found something. This might be helpful also for other translators... http://wiki.openstreetmap.org/wiki/Map_Features#Highway . |
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https://github.com/otsaloma/poor-map...0ffee17770de2b Polish and Russian translations are incomplete. I could wait a while if someone wants to finish those and then make a release. |
Re: [Announce] Poor Maps
0.28.1 released with German (Germany), Spanish (Spain), French, Dutch and Swedish translations. Thanks to all translators. I left out the incomplete Polish, Russian and Italian translations.
Transifex doesn't seem to show comments prominently, but translators please note that "translator-credits" should be translated to your own name, it will show up in the about dialog. If you want to remain anonymous, then of course you can use "Anonymous" or "Translator" or something. |
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I finished the italian translation, it should be overall ok.
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Hello there since last jolla update 2.1.0.9 poor maps cant access maps from OSM Scout Server now.
http://s26.postimg.org/io5fopryx/Scr...170209_002.png And on Navigation settings a change does nothing.... in this example i tried to click on OSM http://s26.postimg.org/uihs03fmh/Scr...170209_003.png http://s26.postimg.org/9zmvv11p5/Scr...170209_005.png http://s26.postimg.org/vakfzajtl/Scr...170209_006.png :confused: |
Re: [Announce] Poor Maps
I'll probably upgrade on the weekend and take a look then. I'd expect some amount of breakage due to the switch to Qt 5.6.
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Bad news: the new version of PyOtherSide included in Iijoki seems significantly broken, at least with respect to how I'm using it. It's somewhat difficult or at least seriously inconvenient to work around, so it might take a while to fix this.
https://together.jolla.com/question/156736/ Could someone still using the previous version of SFOS download and share the RPM of "pyotherside-qml-plugin-python3-qt5"? Downgrading to that could be a temporary work-around. There might be other problems with Iijoki as well, but I'd need this fixed before I can proceed. |
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Here you go.
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Thanks, but that 1.4.4 version didn't seem to work either. Probably something else in the Iijoki update has triggered the bug.
But anyway, on second thought, it seems fairly easy to work around this after all, in the common case of scalar arguments and assuming no weird values. For anyone else interested, something like the below seems to work. Code:
Python { |
Re: [Announce] Poor Maps
0.28.3 available at OpenRepos. I didn't notice any bugs related to Qt 5.6, only that above PyOtherSide bug. In addition to the fix, Italian and Polish translations added.
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There is an update candidate for 'harbour-poor-maps', but it is from different vend |
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There might not be a vendor now, but there used to be! It was meego for the older packages (at least, that's what zypper said when I forced an upgrade: changing vendor "meego -> "). Perhaps something in the SDK or build environment used to add meego as vendor if none was specified, and you're building in a new SDK which doesn't do that any more? It's not a problem because you can always uninstall and reinstall, or do what I did and force the update using zypper, but people are unlikely to understand why it won't update. |
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Does the new version work on 2.0.4 ? I would like to check my translation but I can't update it through Warehouse
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devel-su zypper install harbour-poor-maps-0.28.3-1.noarch Code:
pkcon install zypper |
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I installed lasted version from openrepos.
I dont know if the issue comes from poor maps or osm scout server. Now i can choose maps from osm. But when i try navigate with osm scout in poor maps osm scoit server will crash. Offline search is also not possible. |
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https://build.merproject.org/package...mmon/poor-maps |
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The rpm version I upgraded from had ".jolla" at the end like the one on OBS, too. If that is what happened, it's weird that it updated to the OBS version without complaining about the change of vendor, maybe it doesn't see a conflict if it used to be set to an empty string and now has a value. Or during release mode it might override the default behaviour. |
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Sorry for being potentially annoying, but is there any (rough) ETA for https://github.com/otsaloma/poor-maps/issues/26 and/or https://github.com/otsaloma/poor-maps/issues/30?
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https://github.com/otsaloma/poor-maps/issues/33 |
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Looks like Klokantech also provides maps access via selling it to individual users, if I read the end of the page http://www.tileserver.com/ correctly. Maybe there are some other services were you could offload handling users directly. |
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Setting up a tile server would mean getting some kind of cloud server resources. In addition to CPU, probably large fast SSD-drives are needed. I don't know the specifics yet, but considering the commercial pricing (e.g. Mapbox's $500/month), and considering that it doesn't look too difficult these days, I'm going to give it a try. It's well possible that it turns out to be too expensive or too slow at affordable prices, but it's worth a look.
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500/month is rather steep. When looking for CDN, I found comparison on https://www.cloudorado.com/ rather helpful. At least, it allowed me to see the cheaper CDN providers and look later on their offers. In addition to CPU and storage (probably around 100+GB for planet or a bit more), look for transfer out which could easily become a significant expense. Here, the bandwidth provided by data.modrana.org has helped and made it possible to use without collecting money. Do you have any idea of the budget? Looking on all complications, maybe https://openmaptiles.com/hosting/ is the option worth considering. But again, it would would require some mechanism allowing users to pay for it. |
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Are there also plans to add a POI search? like listing all POIs of a particular kind in around an address?
Another question: Is it planned to add a feature that allows to click on POI icons shown on the map and view details of it? |
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The maps are raster maps, so, no you can't interact with any POI icons there. What you can do is a nearby search and from the search result list, choose "Show all" from the pulldown menu. After that you'll have a bunch of blue circles on the map that are clicable. The Foursquare provider gives some details of places, others only the name. |
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Version 0.32 available at OpenRepos.
Thanks to rinigus we now have support for automatic rerouting. This works best with the Valhalla routers (Mapzen Turn-by-Turn and OSM Scout) as they will account for the heading and avoid suggesting immediate U-turns. Translations that were broken in the earlier early access Sailfish OS 2.1.1.x work again with 2.1.1.26. |
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Thanks a lot! I today tried the automatic rerouting functionality and it's working fine. May I ask whether it is possible to add an option to adjust the details of when it starts the rerouting ? Would it also be possible to add a 'lock on streets' functionality if I select car navigation ? Or is that not possible due to the maps/tiles ?
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* Re rerouting details: which details do you want to adjust? In general, its all expected to be working out of the box, without any adjustments needed. To know the internal parameters - which router did you use in Poor Maps (Mapzen, OSM Scout, ...)? * Re lock on streets: I presume you mean something like shown as a map matching service at https://mapzen.com/blog/map-matching/? Its possible to implement it, would need some time though. The router behind Mapzen and OSM Scout (Valhalla) does support map matching and we could implement it for online and offline navigation. "Just" have to expose functionality, connect it to Poor Maps, and allow users to enable/disable it. I wonder whether you have terrible GPS signal and rerouting is triggered too frequently? |
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@1: I was mainly thinking of the deviation parameter (start rerouting after x meters deviation from route). I was using poor maps with Mapzen navigation. So basically, I also had the impression the rerouting was triggered too late. @2: Yes, that's exactly what I mean. Sounds great! Another question: Currently, in the navigation mode, the map is rotated according to my orientation (which is perfect), but the street names on the map etc. are not rotated. Is there also a possibility to change this? |
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The rerouting trigger is currently 200 meters (plus positioning accuracy), polled every three seconds. 200 meters is about a block and a half in a common city center, or way less than motorway exit spacing. So, how many blocks late do you see rerouting happening? What's your positioning accuracy (see bottom of the screen, below the speed)? You're not expecting to catch the very next turn, are you? Do you have experience with Google/Apple/HERE maps, what's the trigger there? I don't want to add an option, there should be no need for such, but we'll of course change the default if it's bad.
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I dont know about google etc, but osmand seems to use 100m limit. |
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Note that rerouting distance is a compromise. When you use offline router (like OSM Scout), you are using your own device and the main price to pay is the battery. When you use online router, all API calls by all users are summed up by the provider and if we exceed the free tier we would have to find the way to pay for it. Hence having too small rerouting distance with online routers could lead to problems. @otsaloma has a better overview and he'll let us know if we are going to hit it, I presume. As for map matching, I added it into OSM Scout Server issues and will look into it when I get there. Rotating labels are possible, in theory, using tiles as well. For Mapnik, it would mean composing other projection that would flip the world. However, it would require significant time to do that properly. As mentioned by @otsaloma, an alternative is to look into vector maps. In long term, vector maps (OpenGL-based rendering) are better solution and I probably would prefer to look into that than spend too much time on hacking Mapnik projections. |
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100 meters is possible, yes. But, I'd still like some verification that it is indeed the 200 meters part at fault, so that we'd be fixing the right thing.
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Besides cost, two other reasons come to mind for not making rerouting too sensitive: (1) I don't know if the positioning accuracy is always guaranteed to be correct and in sync -- e.g. what if when entering a tunnel your positioning throws quickly while the accuracy lags? And, (2) there are normal small deviations, such as lane choice on big motorways or intersections, or detours around road works, which can be maybe up to 50 meters. Quote:
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