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Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st June. Open to all!
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Moreover in the best case all this applications will be available for the community through to the official "extras" repository one day... ;) Just my opinion. |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st June. Open to all!
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Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st June. Open to all!
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Im sure you know there has already been some work done on this http://talk.maemo.org/showthread.php?t=43625 http://code.google.com/p/open-rp/issues/detail?id=26#c5 Get the slow framerate solved and you might have a winner! :cool: |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st June. Open to all!
Sorry to be late responding to paypal requests.
Nokia was open to the idea of a community paypal account but asked me some time ago to put it on hold (in hindsight, due to MeeGo). I have proposed it again and am awaiting an answer. I'm not hopeful though because the Nokia Maemo team has been hit by budget contraints. If worst comes to worst I will go ahead and volunteer to act as the "bag holder". I have a special paypal account created for community work a few years ago; if it's still usable I'll provide the details. If not I may relent and use my personal account. |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st June. Open to all!
Thanks for the update Texrat, fingers crossed that Nokia relents and allows a Maemo account - ofcourse we would try to work this so it would be at no cost to the Maemo team - but I understand these things are sometimes not as easy to explain and arrange as we'd like.
The community work one sounds like a goer too if it's still available. The good thing is we have a few options if the Maemo one falls through. i've "reported" the first post to get the title changed, hopefully it doesnt put me on the naughty step Edit: Wow changed already! Speedy Gonzales is modding tonight. |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st July. Open to all!
It may be too late but what about a category for libraries.
As fun as a game might be, how much more fun would it be if someone ports over the native binaries or does the other work involved to port java monkey engine or ruby game/gosu. Open gl es ports would be my top vote, but yet they wouldn't really count as an executable app. Also maybe in the future best kernel mod?? Best alternate os... It's hard to say how to organize it all, I'm just tossing this up in the air as food for thought. Maybe something to think of for the next round. Anyhow thanks for organizing this. |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st July. Open to all!
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Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st July. Open to all!
Damn! If nokia wants to sponsor this it will make the compitition much harder for me!
But on the other side probebly it will come more and better apps so I guess I have to thank Nokia for this amazing support! |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st July. Open to all!
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We'd be very glad to have you aboard Lullen, feel free to sign in the list of participants (wiki) at any time. If you're not sure of your project name yet, just put 'tbd' (to be determined) in there and update it later :) |
Re: [ANNOUNCE] The First N900 Coding Competition! 21st May-21st July. Open to all!
It's a bit quiet today, so I thought I would pop in. In other words, *bump*!
We've been going just over a week now, 16 projects are listed on the wiki, $365 of bounty pledges, and we've had 1669 views of the page - so not a bad start I reckon :cool: Let's hope we can keep it going and build on it :) One thing bothering me is I don't see too many beginners getting involved. That's one of the main aims of the competition, anyone have any ideas to achieve that? I have an hour or two before I hit the sack, I might write up a short beginner tutorial following on from the good works of mikec and fatalsaint.. hmm need ideas.. |
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