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Re: [Announce] coderus unrestricted system-ui
@marmistrz i wont touch system-ui anymore, you expect i will clean my scratchbox/madde environment to find what i changed? if you want it yourself - start hacking and ask if you got any problems, i'll help you then.
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Re: [Announce] coderus unrestricted system-ui
@coderus: You don't have to clean the scratchbox environment. You can simply create a temporary scratchbox target which you could use for this.
I added videodev3.h to linux/ subdir in the project directory, now I'm missing linux/compiler.h which makes it fail to build. |
Re: [Announce] coderus unrestricted system-ui
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The videodev3.h is like some newer videodev2.h files. It means it has already Flash and privacy (indicator) light controls included. I guess it was renamed to not change the original header but have this indicator light controls. In the Kernel Plus sources it is included in videodev2.h maybe try using these header files. https://github.com/hurrian/kernel-pl.../include/linux The compiler.h is also a Kernel header file. |
Re: [Announce] coderus unrestricted system-ui
@marmistrz problems in your environment, not mine. I dont care if you build it successfully or not, okay?
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Re: [Announce] coderus unrestricted system-ui
I've tried it before:
Code:
MWToolsFlashlight.cpp: In member function 'virtual void MWToolsFlashlight::shortAction()': Quote:
linux-kernel-headers DOES NOT CONTAIN linux/compiler.h So it's not my broken env, but the bug in your code that doesn't allow to build the source with the official SDK |
Re: [Announce] coderus unrestricted system-ui
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The videodev3.h is the videodev2.h from pr1.3 kernel and the pr1.3 kernel sources also have linux/compiler.h And the videodev2.h from pr1.3 also include 4L2_FLASH_LED_MODE_NONE function See in kernel_2.6.32-20121301+0m8.tar.gz and use these headers or use headers from kernel plus....;) |
Re: [Announce] coderus unrestricted system-ui
@marmistrz start thinking as developer and solving your problems yourself, okay?
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Re: [Announce] coderus unrestricted system-ui
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Are there any debs anywhere with "stock" -2012 kernel? Otherwise I might include the headers locally |
Re: [Announce] coderus unrestricted system-ui
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You can create you own deb have a look at kernel-source_2.6.32-20112910+0m6_all.deb and build a similar deb with the files from the dvd (kernel_2.6.32-20121301+0m8.tar.gz). However you can put them also manually to the sdk. |
Re: [Announce] coderus unrestricted system-ui
Well, managed to build this contraption, and seems to work.
I moved to creating some multithreading to fight the gui freezing, but then system-ui crashes (and loads the stock one) https://github.com/marmistrz/system-...tation.cpp#L28 if this is removed, works back perfectly. How to debug system-ui? It spawns automatically after killing. |
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