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Re: PSX4All Maemo Edition
try to run psx4m from x-term:
1) if any error will be you can say it to us 2) you can use ctrl+c if it freeze |
Re: PSX4All Maemo Edition
Wow I'm impressed!
What have I tested: Crash Bandicoot 3 - working, cycle multi 2, no frameski[ and it's full speed(a little sound glitch but whateva) Diablo 1 - graphical glitches(black squares everywhere), a little slopy but good too. Baldur's Gate - graphic is so glitched it's unplayable Final Fantasy 8 - doesn't work. It just stays in black screen |
Re: PSX4All Maemo Edition
Magik: what's output from FF8 ? SGX mem error i guess?
no frameskip??? there is no option for frameskip. i see only something like my autoframeskip at 60fps but not sure about it workable(cuz fps counter can't be shown) |
Re: PSX4All Maemo Edition
Quote:
This is what I get when I try: Code:
maemo init - hildon_init2 Quote:
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Re: PSX4All Maemo Edition
Magik: absolute pathes to bin! /home/user/MyDocs/game.bin
short TODO for next release: -fix SGX error +make one's more package with gles version +improve psx4m-gui, to select which GPU run +restore key-maping in gles driven version of psx4m +try to append original code from PEOPS Gl GPU to EQ gles-gpu to remove some graphical glitches short WAIT list: -answer from Notaz about appending our SPU\old GPU to his pcsx-rearmed -summeli port of Notaz recompiler to Symbian -more tested games to improve compatible |
Re: PSX4All Maemo Edition
crash has graphical issues, keys dont work also
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Re: PSX4All Maemo Edition
Kevstacey: http://talk.maemo.org/showpost.php?p...postcount=2453
graphical issues? sorry. can't do anything =) |
Re: PSX4All Maemo Edition
okay no worries :) i appreciate all your efforts in this project bonapart :)
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Re: PSX4All Maemo Edition
Kevstacey: i'm only want to say that i doesn't want to make any changes in gles-gpu... i doesn't understand it in most cases
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Re: PSX4All Maemo Edition
lol :)
im sure with the help of notaz and sumelli you will master this in the end and get it working amazingly :D |
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