![]() |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Yeah it's dead quiet over there. On another note once/if I ever get time I will upload my new config with scripts to auto start with specific controller configs along with adding autosupport for wiimote and accelerometer.
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Can you also add support for the game gripper? The keys map as follows (For SNES):
SNES = N900 A = Up B = Left X = P Y = L L = B R = M Start = U Select = T Up = W Down = X Left = A Right = D Could those somehow map to N64 Such as Dpad = stick? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Is there still some work done on the emu? Will there be a further update in the near future?
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I just installed this yesterday and its wicked, by far the best emulator ive tried, mariokart64 runs perfect at stock speed and and accelerometer works great with accelemote.
all ive ever wanted from games was good racing with accelerometer control and now i have it. Thanks to everyone who's made this happen. |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
latest plugin pandora port to muppen64 n900???? run more fast i think and wihout graphical glitches in any game.
Killer instinct gold pal or 1.1-1,2 ntsc versions run but artifacts and gamming run slow without sound with n900 950cpu/500dsp |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
can you manage to volume left and right to use buttons in N64 ? please try.. i couldnt get ti work
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I explain me wrong, I meant that the next plugin pandora improve the port of n900 in theory.
Ok emulator run well, i will wish play well killer instinct gold but this game is more difficult to emulate i think that, why in pc emulator any times , run bad or well , |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
samipower, IzzehO cannot answer your question unless the plugin has been released. theoretically, the original developer will pursue thoroughly fixing speed and graphical issues but another branch of his fixes will also be compatibility with as many games as possible.
that's the reason this thread has been dead so far, because the original version of this emulator hasn't received updates either. sit tight and wait, k? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Hi!
Is there any way to set multiple HW keys for one virtual pad key? I want for example to have analog left mapped to 'j' and also to 'u'. Is this possible? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Afraid not. At least that we are aware of. It'd need a fair bit of tweaking to get working.
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I just received notification for an update. Has anything significantly changed?
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Changes: link
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Version
20100819-0maemo1 Changes
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Unable to update to latest version,
Any ideas?? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I cant update either. I believe it is complaining about the following dependancy:
libsdl-ttf |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
:( i have problem for update, not found libsdl-ttf2.0 (>=2.0.9)
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
cant update too.
i get missing libsdl-ttf2.0.9 cant update libsdl-ttf2.0 have tried everything: apt-get install apt-get -f install apt-get upgrade tried to erease before update but didnt works at all äso any ideas? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I just updated successfully using fapmann!
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I was able to update too (Standard App manager, but I don't think it matters).
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
Can't reproduce same problem now, it shows in the update list but doesn't have an icon graphiic and when clicked on it shows :- update Mupen64Plus 20100819-0maemo1 0kb when i cick on it, it says 'packages required for the update are missing' details packages missing libsdl-ttf2.0 (>=2.0.9) :( |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Have run apt-get install libsdl-ttf2.0 from terminal and get the following message:
"Trying to overwrite 'usr/lib/libsdl_ttf2.0.so.0.6.3' which is also in package libsdl-ttf2.0-0" "errors were encountered while processing: /var/cache/apt/archiveslibsdl-ttf2.0_2.0.9-losso0+0m5_armel.deb" "E: Sub-process /usr/bin/dpkg returned error code (1)" Any ideas why it is doing this. Have tried fapman and it just gives me an error of unmet depenacies that are unsolvable. |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I have the same problem! help pleas.
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
So what does this "new upstream release" do anyway?
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Looks like we will have to wait for pr 1.3 to install it. :rolleyes:
Kidding.......:D |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I am really sorry my double bad. I hope, It is ok for now .
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
So anyone who managed to update: Any speed improvements? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
We have to wait for somebody who compare this or for ari,javispedro answer(really thank you guys), but I expect only compatibility improvements(maybe speed in a few percent) Better speed can we expect from gfx plugin in future.
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Ok it works for me, just do this:
sudo gainroot apt-get -f upgrade Thanks for update! :D |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
the problem is when the installation wants to move ../mupen64plus-arm wich obviously gives an error because the directory is mupen64plus. without the arm.
can some one look into this? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Dibs on post #1000.
Anywho will have to chuck this on when I get some decent internet tonight. Props to javis for releasing almost instantly after I shot him a message. |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
ok i managed to update. but the program is pretty much skrewd because after the update there is not one game working anymore. all games that worked great are giving a black screen.
this sucs |
All times are GMT. The time now is 17:36. |
vBulletin® Version 3.8.8