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Re: Preenv webOS games compatibility list
whats rwx?
just do chmod +x Assassins |
Re: Preenv webOS games compatibility list
Quick question, Games like hawx and asphalt5 seem to lag a bit, arent there any dependencies I should install to make hem run smoother.
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Re: Preenv webOS games compatibility list
mm....mine lags too, asphalt was very smooth with preenv v.1 , but with 1.3 update it lags now, nfsu lags like hell, (i installed preenv 1.3 update and boost 900 on the same day...so dunno which actually caused it.)..
nkirk |
Re: Preenv webOS games compatibility list
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Re: Preenv webOS games compatibility list
all games work full speed without any lag with me ( preenv 1.3 )
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Re: Preenv webOS games compatibility list
with 1.3 hawx is running very nice,
try to kill cpu hungry apps. |
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hey u can play nfs under cover , asphalt 5 , driver , ground effect pro and monopoly there is no need to multitouch as u can play with sensor which is very accurate in these games also u can play hero of sparta and all other games but multitouch is needed to play 100% |
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Re: Preenv webOS games compatibility list
I've got fake multi-touch going. Basically look for SDL key events, and dispatch a fake SDL mouse event to some very specific screen coordinates. I set the SDL flag telling it to be mouse number 2. I mapped the arrow keys (looks like pre doesn't have arrows) to onscreen d-pad, and just played through the first level of Earthworm Jim since it was said to be impossible without multitouch. I don't think there's any way to map the keys up correctly without some kind of per-game configuration. I tried NOVA, but the mouse has to be slid to take effect, I'll try and get that working next.
Edit: Yep, NOVA can work too, just fake a mouse motion event. I wonder if we overlaid every d-pad based game, is there any chance we could find one set of coordinates that would hit every one of the buttons in each game? For example if a screenshot were taken of earthworm jim, and one of nova, overlaid on top of each other, then adjust opacity, is there a chance the up keys would have at least one pixel in common? |
Re: Preenv webOS games compatibility list
Wow, thanks for the effort. :)
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Rock Band can work. Really nice looking game, but will definitely need some multi-touch help
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These are amazing breakthroughs, jflatt. Between this and the way you're fixing some of the non working games, I think you'll make a lot of people happy. Again, thanks.
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Re: Preenv webOS games compatibility list
Sudoku needs libPmIpcLib.so, which you can get from http://palm.cdnetworks.net/opensourc...clib-1.0.0.tgz
Compile it and put libpmipc-dbus.so.0 and libdbus-gmain.so.0 in /home/opt/preenv/lib/ Then link in additional libs in that same directory: ln -s libpmipc-dbus.so.0 libPmIpcLib.so ln -s libpmipc-dbus.so.0 libpmipc-dbus.so ln -s libdbus-gmain.so.0 libdbus-gmain.so ln -s libstub.so libNPAPIInterface.so ln -s libstub.so libnapp.so ...and it works! |
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I didn't see these on the wiki compatibility list, but Risk works (good game), and it seems Tiger Woods '09 has a black screen on start
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Re: Preenv webOS games compatibility list
@jflatt what sudoku game you use. is that from dchoc or asltare
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If you know the reason or how to solve the problem I would be really grateful. Here's what I get in output: Code:
SDLGL: called sdl_init with flags = 0x100230 |
Re: Preenv webOS games compatibility list
is there nothing new on gangstar?
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Re: Preenv webOS games compatibility list
Yeah i have tried to install gangstar but when i type desktopgen appinfo.json, it gives me error, plz help
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Code:
Called SetVideoMode(480, 320, 0, 0x2) http://talk.maemo.org/showpost.php?p...&postcount=973 |
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These games would be awesome to play with game gripper :) So is there somekind of config file on the preenv games? |
Re: Preenv webOS games compatibility list
help I got problem while starting BattleShip. before that it was running suddenly it close. my phone was reflashed.
dunno. |
Re: Preenv webOS games compatibility list
This is indeed a great break through. Is there a possibility of this being included in Preenv, if not is there a step by step noob instructions to get this up and working ?
--Vj Quote:
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someone know to fix battleship i can run it via terminal but cannot run it via icon.
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battleship work again just chmod +rwx
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A config file is going to be necessary for key mapping, maybe even resolution settings, stay tuned
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And concerning the topic: SkyORB seems to be fully working. It's not a game but maybe someone will find it useful. |
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can someone please tell me where my assasins creed game is installed on my n900. i installed it using a .deb. need to uninstall but cant find the files thanks
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hii
yar i am getting error that nfsu binary not found i am installing this game from the the application not from x terminal in step 3 i get this error can u plsss help me out |
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Are you running preenv as root? I noticed it works faster when you run it from user account. |
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Re: Preenv webOS games compatibility list
#Obsolete,You don't need this trick since 0.1.6: Avatar says:Missing library:libavcodec.so.52
Here's the fix: Code:
sudo gainroot EDIT:Also for the black/corrupted graphics: add /etc/powervr.d/Avatar.ini with following codes(With nano or something): Code:
[default] |
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anyway its working. but actually its hard to play. while chapter 1 . I tried to jump to other box ( to open greyboxJ seem it need multitouch or double touch. could you pass that box. I tried with the good timing. prees jump and forwar at edge of the box. but couldnt reach it. thanx |
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For gaining performance don't run games as root,for further gain, you can create a .ini file as I mentioned before with ForceExternalZBuffer=0 but please don't do that with accelerometer based games, or it may stop them from working properly.Also I have found if we remove the library libSDL_mixer-1.2.so.0 and then create a symlink with the same name to /usr/lib/libSDL_mixer-1.2.so.0.2.4(In PR1.3) it will give a little performance boost(I have tested it.): Code:
sudo gainroot Code:
WindowSystem=libpvrPVR2D_FLIPWSEGL.so |
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