![]() |
Re: [Announce] Sony Playstation 1 Emulators
Quote:
Quote:
|
Re: [Announce] Sony Playstation 1 Emulators
Thats the Problem, theres no Savepoint at the time where the CD is changing.
|
Re: [Announce] Sony Playstation 1 Emulators
Nebulak: get as is ;-) play another game or remove emu ^_^
|
Re: [Announce] Sony Playstation 1 Emulators
Quote:
|
Re: [Announce] Sony Playstation 1 Emulators
So If I understood it correctly then I have to install the PSX4All GUI if I want a GUI on PCSX-Rearmed? The latest PSX4All GUI is fine?
|
Re: [Announce] Sony Playstation 1 Emulators
MartinK: i can say true it or false, only testing
pcsx-reloaded should have compatible memcards, can't say nothing about others PSX emus for PC Quote:
Quote:
|
Re: [Announce] Sony Playstation 1 Emulators
Where does PSX4M place the Savegames?
|
Re: [Announce] Sony Playstation 1 Emulators
All I can say is wow at this most recent version bonapart. Thank you!
|
Re: [Announce] Sony Playstation 1 Emulators
Nebulak: what you mean under savegames? savestates - in rom directory; memory cards in /home/user/ directory
Acidspunk: thank button located under each my post ;-) or here p.s. Notaz created good optimized bgr888->rgb565 converter for maemo port (didn't tested it yet) and Maemo port now in pcsx-rearmed repository |
Re: [Announce] Sony Playstation 1 Emulators
I have a game with BIN extension (as track 1) and many other .APE extensioned ones that forms the full game CD.
How is it possible to make the emulator play the BIN and recognize its APE tracks? If this is not possible from the emulator, does anyone know a tool to make a single ISO image from all the files to make it work using the game and music/sound files? Thanks |
All times are GMT. The time now is 05:45. |
vBulletin® Version 3.8.8