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-   -   EmuMaster 0.3.0 (https://talk.maemo.org/showthread.php?t=81136)

Arie 2012-04-07 07:46

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1189157)
Have you had any problems saving states (by "Save in New Slot") in previous versions of EmuMaster with this particular game?

No
<10 Char>

elemental 2012-04-07 07:53

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Arie (Post 1189163)
No
<10 Char>

Well, I can make a special version with some more debug info. But it will require from you to have some basic terminal skills. I will send you this version through PM, OK?

Arie 2012-04-07 07:53

Re: EmuMaster 0.3.0
 
I have more than basic terminal skills, ok

HtheB 2012-04-07 11:09

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1189148)
It's really hard with current implementation to differentiate buttons on touchscreen for each console. And it's a minor thing for me, if it will be redesigned it will be definitely not in the next two releases. For now you have to use A,B,X,Y,L,R to use all sega buttons, sorry.

I didn't mean for the touchscreen, but for the keyboard on the N950. if you make it possible to assign the missing sega keys (C , Z and the Mode button) it should be done already :)

Donation on the way for this feature!

elemental 2012-04-07 11:14

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by HtheB (Post 1189226)
I didn't mean for the touchscreen, but for the keyboard on the N950. if you make it possible to assign the missing sega keys (C , Z and the Mode button) it should be done already :)

Donation on the way for this feature!

Yes, It's done already
Sega|Keyboard
A = A
B = B
C = X
X = Y
Y = L1
Z = R1
Mode = Select
Start = Start

Edit: It should be in wiki, but I want to spend my time on different things now.

HtheB 2012-04-07 12:07

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1189227)
Yes, It's done already
Sega|Keyboard
A = A
B = B
C = X
X = Y
Y = L1
Z = R1
Mode = Select
Start = Start

Edit: It should be in wiki, but I want to spend my time on different things now.

I already figured that out :p
but I actually wanted a real different button, like this:
A = A
B = B
C = C
X = X
Y = Y
Z = Z
Mode = Select
Start = Start

I assigned the buttons like it should be on the SNES, but then if you want to play a megadrive game, its a pain in the a** to play, unless I change the keyboard settings. But keeping changing the keyboard is another pain in the a** :(

my button layout:
board
A = Z
B = X
X = A
Y = S
R1 = Q
L1 =W
R2 = E
L2 = R
Select = P
Start = Enter

As you can see, this isn't confortable with the sega games. Hope you understand my point of view and hope you will add this feature to make life easier :D

Edit:
Sound bug for the genesis:
Don't know if this has been mentioned before, somehow, the music and sound is messed up with the game "Crack Down" for the genesis. Tried different roms, all the same.
Hope you can look at this aswell. Thanks !

elemental 2012-04-07 12:19

Re: EmuMaster 0.3.0
 
OK, it can be done. If I add C, Z in keyboard configuration would it satisfy you? I think Mode=Select is adequate

HtheB 2012-04-07 14:05

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1189255)
OK, it can be done. If I add C, Z in keyboard configuration would it satisfy you? I think Mode=Select is adequate

Yes, would be great! :)

Edit:
Maybe if you change the text "Select" into "Select/Mode" by the key config would be clever :p

Hariainm 2012-04-07 15:55

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by elemental (Post 1189142)
I can, but honestly is it worth to do this? For me BF images are blured with colors a bit off. I was really disappointed one time playing game and asking myself why it looks so bad - it was BF fault really.

Sure, i know the colours aren't ok, but i prefer that filter at 60fps than anyone of the new filters at 22fps, it's kind of laggy :( Tested with Advance Wars with frameskip 0, hq2x gives 7fps! at last leave it as an option.
And BTW, what about a simple 2X filter? will it improve performance?

elemental 2012-04-07 16:04

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Hariainm (Post 1189346)
Sure, i know the colours aren't ok, but i prefer that filter at 60fps than anyone of the new filters at 22fps, it's kind of laggy :( Tested with Advance Wars with frameskip 0, hq2x gives 7fps! at last leave it as an option.
And BTW, what about a simple 2X filter? will it improve performance?

OK, I will revert it, but the option will be only visible in global settings, default off. 2xSal is one of the simplest, it takes only 4 pixels from sampler and does only couple of calculations. It's all because gpu is not much powerful to handle this.


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