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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
I sold my old mobile nokia n900 and now I have a samsung galaxy S i9000,
I tried all mame emulators , Pay or free , and nothing all emulators sucks. This mame emulator in n900 are the best . jrioni full , mame4droid, arcademame , tyger mame , cps2hd, and more.. all bad emulators.. the mame 0.138-01 FLANDRY are the best . I say it for all people that are thinking in buy a android phone thinking that mame will be good in this phone. The perfect Idea , mame 0.138 flandry port to android . |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
I actually have a tried a Dell Streak and playing emulators without the physical keyboard and my beloved GameGripper is a pain in the ***.
The only drawback in the N900 is that some arcade emulators like MAME, CPS2EMU and GnGeo lack a bit of polish (console emulators are far better). |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Not Flandry's fault, but what he had to work with. I agree that a Flandry port of MAME 138 to Android would probably rock hard :) I would contribute a donation. |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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For that matter, the slower than N900 Nintendo DS has NeoDS and plays all Neo Geo games smooth with sound. It uses the video ram form the 3D chips in the DS. Hardware design seems more critical for games like NeoGeo, Capcom and most of the older arcade games. Since some complex shooters play smooth on the N900 at stock speed, I suggest the bottleneck is not the chipset, as much as the N900 hardware design for video ram. CPU is having to do too much work for some games. Sadly, the Capcom and NeoGeo romsets are some of the games that are constrained by the hardware. BTW, games like Soul Calibur, Dead or Alive and other games play slow on last year's netbooks, so those ARE cpu bottleneck issues. |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
Flandry,
Would you consider porting your work to Android? We have the hardware here on Android. Nokia will be solely windows phone in a year or so which WP7 does not allow for emulators. Rather than watch your work fade would you be willing to port it to Android? I use more than 20 emulators regularly on Android and am sure yours would run very well. If you would like help with interface and control UIs etc I know several Devs who I am sure would partner with you. Please check out this forum : and contact me if you are interested. http://androidforums.com/android-gam...r-guide-2.html PM me here or PM at the site i linked above. |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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I was wrong. |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
I'm very happy with Mame for most games (overclocked to 805 is enough) and GnGeo for Neo Geo games.
My only wish is to have the ability to change keyboard in cps2emu. |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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