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Re: ScummVM daily builds
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The menu button on the N800/N810 is what brings up the in-game menu. I am looking at pictures of the N900 and I cannot figure out where that is. Maybe it doesn't have a menu button. Here's what I can see from the screenshots:
What does the camera button do right now? Another option is to bring up the virtual keyboard (Ctrl Zoom+) and type in CTRL-F5 and submit it. Let me know if that works. |
Re: ScummVM daily builds
N900 got full qwerty keyboard, so savegame-name input shouldn't be a problem. Not sure if right mouse button is required in any of lucasarts adventures (full throttle maybe???) still is handy with the default action mapped.
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Re: ScummVM daily builds
Castle of Dr. Brain completable on Expert difficulty.
Small, graphical glitch with the work clock you punch the time cards in. One fatal crash in the word search puzzle. Jigsaw puzzle was a little tough with moving the pieces around. Overall though, it played perfectly. Thanks again Tarek. :) |
Re: ScummVM daily builds
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Thanks for playtesting. |
Re: ScummVM daily builds
^ I only have one save and it's for the final end of the game.
Sorry about being such a poopy playtester. :) I'm now playing The Colonel's Bequest since last night. Any weirdness and I'll keep my save files around for you this time. :) |
Re: ScummVM daily builds
Two mentions.
Laura Bow: The Colonel's Bequest (DOS/English) and Space Quest I: The Sarien Encounter (SCI/DOS/English), both these games, while it's possible to move your character with the hardware D-Pad, their movement is very weird. Instead of walking smoothly, they jitter in the direction like the D-Pad was on rapid fire if you're holding the key down. Also, the virtual keyboard repeats keys pressed way too blazing fast. Thanks for still sticking around on this. Cheers Tarek. :) |
Re: ScummVM daily builds
Sorry for the slow response.
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Not sure how to proceed. Thanks again for the time and effort you're investing in this :) |
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Re: ScummVM daily builds
This probably isn't even worth a post for anyone to read. *lol*
But hey, anyone still here with an old N800 and would like to play Laura Bow: The Colonel's Bequest, I made a keyboard just for this game. It's simple to use, and when you press the Enter key, it sends a Return signal plus the keyboard immediately goes off of the screen. It's a really nice setup on this. http://img200.imageshack.us/img200/4...1102705382.png http://img710.imageshack.us/img710/8...1102705385.png Since no one seems to use Xkbd anymore, I don't expect so much as a dim flicker of a response from anyone. *lol* Anyway, many cheers and blessings to you all. :) |
Re: ScummVM daily builds
Hi Tarek.
You probably don't know the answer to this but thought to ask anyway. Using Xkbd, for some reason the Ctrl key doesn't work with SCUMM. I've tried both Control_L and Control_R. It's send out the correct signal but SCUMM doesn't seem to accept it. The Ctrl key that comes with your virtual keyboard works just fine so I have no clue what the issue might be on this. Thanks for reading. :) |
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