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Re: GemRb Development Thread
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First you copy the files to MyDocs and then you move them to wherever you want them. |
Re: GemRb Development Thread
Thanks for the instructions, WhiteIce!
Two quick questions, though:
I'm really looking forward to giving this a try this weekend! :) |
Re: GemRb Development Thread
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So i justed plugged the usb out and it showed up, then i could move the files to their correct location. |
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Im trying to get BG1 working wich files do i need from the cd's? Should I install it then use those files or do i only need the cd1(cd2, cd3 etc.) dir?
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Cobra install bg1 on PC and just copy ALL game files to bg2 folder on your n900.
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Re: GemRb Development Thread
I just got it working at last, so damn nice! This has been like a little dream to me to get to play my favorite game on the run!
Baldur's Gate 2 runs pretty fine at 850mhz but the sound is still hacking abit and because i have a swedish N900 i can't use up and down arrows as those don't have their own keys like the us/uk verisions do. I'm maybe gonna do some promoting on the gemrb forums to have them program the ability to right click using ctrl+left click, would probably work pretty good for us. Have anyone compared the speed of BG2 to BG1 and Icewind Dale? Is it faster or the same? |
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Didn't play on n900 for too long BG1 to compare it to the sequel. |
Re: GemRb Development Thread
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edit: usr/bin $ gemrb GemRB Core Version v0.6.0 Loading... [Core]: Initializing the Event Manager...[Core]: Initializing Variables Dictionary...[OK] [Config]: Trying to open GemRB.cfg [NOT FOUND] [Config]: Trying to open /home/user/.gemrb/gemrb.cfg [OK] **cannot open** [Core]: Cache path ./Cache doesn't exist, not a folder or contains alien files! [Config]: Trying to open /usr/etc/gemrb.cfg [NOT FOUND] Press enter to continue... /usr/bin $ |
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can you right click in this game? I'm asking cause I want to see the info for the items etc and I can't right click.
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I know all items so it's not the problem :P If you don't like unidentified items in your bagpack use bg2tweak mod to indentify them :) ( http://www.gibberlings3.net/bg2tweaks/ ). |
Re: GemRb Development Thread
Magik yes I put it in the right place. there was also a alsoft.confin the download for gemrb.cfg I didnt know what to do with it so I put it in /home/user/.gemrb with gemrb.cfg.
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Re: GemRb Development Thread
finally I got it working :). I ran it from /home/user again. I tryed that first but it errored out then I ran it from /usr/bin like the tutorial read and got the error above. Then today I tried it from /home/user and IT WORKED! I dont know what changed but this is awsome. thanks guys.
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Re: GemRb Development Thread
is it not really playable at the default speed of 650MHz?
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ps Stock speed is 600MHz not 650 ;) |
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I have tried Icewind Dale but it runs even worse then BG2, maybve gonna try BG1 later and see how it goes.
@Magik I'm using you config file but even at 1ghz overclock the sound is still slow on BG2, are you saying it runs perfect for you? |
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Guys, I'll be moving this soon to extras-devel plus a little config tool. Will keep in touch.
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Wonderful, great work Bundyo!
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Not much work, just real life.
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Video of Pandora running newest version of gemrb:
http://www.youtube.com/watch?v=EnQe5KlqGPg It seems that newer version works better or it is just pandora build(it's surprisely fast)? |
Re: GemRb Development Thread
Its almost the same with what I'm running from what I saw, though its not much faster than 0.6.0 (mainly depends on the audio config and running in 16bit color mode)
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New build please - i want to complain about current problems.
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Re: GemRb Development Thread
FYI: Our latest code should use considerably less RAM (don't know how relevant this is for maemo devices) and be faster. We (GemRB dev team) are planning a new release (0.6.2) a week or so from now.
If you're using OpenAL Soft like the other handheld ports then it seems to be slow and FP-intensive - not something we can do an awful lot about - so if these devices lack an FPU I'd suggest someone tries our SDLAudio plugin once we release (the version in git right now is still buggy). |
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I'll check it out when you release it. Though 0.6.1 works kinda good in 16bpp even now.
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Re: GemRb Development Thread
leviathan0297 create your character on pc and copy the save file to n900.
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EDIT: ok I have found it in cfg file. |
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hi thanks would some one be able to post gemrb 0.61 or 0.62, thanks in advance again
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When I get home, I will post 0.6.1 since I'm not ready with the GUI yet.
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Bundyo cool!
To install updated gemrb we will have to remove previous version? I will make a video when you will release the new version ;) Quote:
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good day! any update on posting the 0.61 or 0.62 version thanks
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0.6.1 probably tonight.
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Re: GemRb Development Thread
GemRB is now in Extras-devel. It shouldn't change your current config. If you're installing anew, the game is BG2 TOB and the folder is configured to point at /media/mmc1/Games/GemRB/bg2/ and CD2-6 subfolders.
You can change the defaults in /home/user/.gemrb/gemrb.cfg. That's for now, moving to 0.6.2 and then the configurator, Pentagram, Exult, Diablo (not the game:)) in this order. |
Re: GemRb Development Thread
Bundyo,
I'm getting the following error after upgrading to the new GUI wrapper for gemrb: [ResourceManager]: Searching for MPAL256... Tried MPAL256.png MPAL256.mps MPAL256.bmp [ERROR] [ERROR] I have my game files resting in /media/mmc1/bg2 and have updated gemrb.conf to reflect that, to include the save file location as well. Any ideas? Edit: This has been fixed. I am trying to run BG1 not BG2. Thanks! 2d |
Re: GemRb Development Thread
Bundyo what's the name of the package? I can't fin it in app manager.
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this is a guide for play BG2 with gemRb on N900? And sound fixed? |
Re: GemRb Development Thread
Both config files are inside the debs which are in Extras-devel. The sound config is fixed there too.
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